Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
IzgorSage
Fafnir
Level 44
God Stats
1W - 1L
1,806 SR
Queue Stats
71W - 89L
1,509 Elo+
Solo
Apollo
Apollo
baggies_boy
Apollo
Level 155
God Stats
1W - 5L
1,293 SR
Queue Stats
247W - 226L
1,528 Elo+
Solo
Nut
Nut
seatler7
Nut
Level 46
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,507 Elo+

VS

Team Averages
Level 100
1,504 SR
1,486 Elo+
Anubis
Anubis
Mιℓσυ
Anubis
Level 84
God Stats
15W - 9L
1,697 SR
Queue Stats
177W - 166L
1,453 Elo+
Party 1
Maui
Maui
R3v3n3nt
Maui
Level 29
God Stats
8W - 10L
1,462 SR
Queue Stats
76W - 72L
1,504 Elo+
Party 1
Achilles
Achilles
SheNose
Achilles
Level 123
God Stats
10W - 6L
1,522 SR
Queue Stats
64W - 60L
1,514 Elo+
Solo
Xbalanque
Xbalanque
SpudJacksonn
Xbalanque
Level 111
God Stats
5W - 8L
1,451 SR
Queue Stats
207W - 185L
1,469 Elo+
Solo
Mercury
Mercury
k9xIEnergy
Mercury
Level 151
God Stats
7W - 9L
1,390 SR
Queue Stats
153W - 141L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 0
5,650
565
3,974
6,267
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
 
Discordia
9
0 / 4 / 1
4,506
451
4,437
4,969
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
IzgorSage
Fafnir
9
1 / 0 / 1
5,737
574
4,009
7,274
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
1 / 3 / 0
5,275
528
3,549
6,694
2,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
4,691
469
1,991
6,994
1,855
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mιℓσυ
Anubis
10
2 / 2 / 2
5,902
590
3,164
5,171
2,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
10
1 / 0 / 2
5,576
558
3,264
6,566
4,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SheNose
Achilles
11
3 / 0 / 0
6,329
633
4,336
8,228
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SpudJacksonn
Xbalanque
12
3 / 1 / 0
6,406
641
6,337
7,839
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
k9xIEnergy
Mercury
11
2 / 0 / 1
5,768
577
2,609
6,434
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
11
12
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Discordia
 
Discordia
0
4
1
0.13
L
Fafnir
IzgorSage
Fafnir
1
0
1
1.5
W
Anubis
Mιℓσυ
Anubis
2
2
2
1.5
W
Maui
1
0
2
2
W
Achilles
SheNose
Achilles
3
0
0
3
W
Xbalanque
SpudJacksonn
Xbalanque
3
1
0
3
L
Apollo
1
3
0
0.33
W
Mercury
k9xIEnergy
Mercury
2
0
1
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
19,710
32,198
Taken
34,238
14,987
Mitigated
17,184
9,976
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,974
120
0
781
6,267
3,569
0
0
5,706
28,560
1,094
L
Discordia
 
Discordia
4,437
270
0
1,190
4,969
1,047
0
2,233
2,736
24,484
0
L
Fafnir
IzgorSage
Fafnir
4,009
643
0
3,606
7,274
6,232
2
2,066
5,208
16,667
0
W
Anubis
Mιℓσυ
Anubis
3,164
166
0
2,357
5,171
2,475
0
2,708
2,039
45,410
948
W
Maui
3,264
535
0
1,503
6,566
4,679
0
2,815
3,479
17,718
1,616
W
Achilles
SheNose
Achilles
4,336
497
0
4,342
8,228
5,218
0
2,700
4,834
0
32,643
W
Xbalanque
SpudJacksonn
Xbalanque
6,337
2,727
0
5,244
7,839
2,605
0
1,462
6,377
0
51,193
L
Apollo
3,549
1,725
0
2,901
6,694
2,284
0
114
6,580
0
36,965
W
Mercury
k9xIEnergy
Mercury
2,609
729
0
2,163
6,434
2,207
0
1,140
5,200
0
49,977
L
1,991
576
42
1,456
6,994
1,855
68
1,851
5,143
0
23,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
29,981
238
Minions Killed
351
0
Camps Cleared
0
1,014,366
Distance Traveled
1,082,214
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,650
565
54
5
0
205,085
1
L
Discordia
4,506
451
38
4
0
200,876
5
L
Fafnir
5,737
574
14
1
0
215,556
5
W
Anubis
5,902
590
90
9
0
195,364
2
W
Maui
5,576
558
29
3
0
216,227
3
W
Achilles
6,329
633
62
6
0
194,086
0
W
Xbalanque
6,406
641
84
8
0
200,511
3
L
Apollo
5,275
528
85
9
0
183,938
0
W
Mercury
5,768
577
86
9
0
276,026
2
L
Nut
4,691
469
47
5
0
208,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role