Player Matchup

Anubis
Anubis
ARASH1111
Anubis
Level 47
God Stats
13W - 5L
1,664 SR
Queue Stats
88W - 112L
1,383 Elo+
Solo
Chaac
Chaac
Sir_Geruad
Chaac
Level 172
God Stats
9W - 8L
1,616 SR
Queue Stats
303W - 313L
1,500 Elo+
Solo
Charybdis
Charybdis
feralsniper845
Charybdis
Level 158
God Stats
3W - 6L
1,464 SR
Queue Stats
212W - 256L
1,510 Elo+
Solo
Aphrodite
Aphrodite
jamiel_Pendragon
Aphrodite
Level 42
God Stats
12W - 15L
1,530 SR
Queue Stats
216W - 230L
1,389 Elo+
Solo
Osiris
Osiris
各种空虚冷冷冷
Osiris
Level 73
God Stats
53W - 43L
1,475 SR
Queue Stats
129W - 121L
1,453 Elo+
Solo
Team Averages
Level 98
1,550 SR
1,447 Elo+

VS

Team Averages
Level 96
1,401 SR
1,458 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cjal91
Ne Zha
Level 123
God Stats
1W - 2L
1,324 SR
Queue Stats
170W - 161L
1,444 Elo+
Solo
Medusa
Medusa
HimariSama
Medusa
Level 100
God Stats
6W - 6L
1,479 SR
Queue Stats
101W - 101L
1,544 Elo+
Solo
Bacchus
Bacchus
Lindday
Bacchus
Level 66
God Stats
10W - 13L
1,384 SR
Queue Stats
165W - 207L
1,374 Elo+
Solo
Maui
Maui
STR8 Walleye
Maui
Level 61
God Stats
7W - 21L
1,320 SR
Queue Stats
130W - 158L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARASH1111
Anubis
11
5 / 3 / 3
6,618
662
6,326
7,522
3,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chaac
12
4 / 1 / 0
7,201
720
3,575
6,014
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
feralsniper845
Charybdis
10
1 / 1 / 3
5,483
548
6,809
7,857
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
9
0 / 1 / 4
5,471
547
3,927
8,260
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 1
5,827
583
2,334
5,926
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 3
6,188
619
4,113
5,074
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Cjal91
Ne Zha
11
3 / 4 / 0
6,070
607
3,272
8,283
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
HimariSama
Medusa
9
1 / 2 / 1
5,053
505
7,824
8,023
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Lindday
Bacchus
8
0 / 4 / 1
5,123
512
1,014
6,239
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 1 / 1
5,195
520
3,543
6,839
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
6
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
3
0.83
W
Anubis
ARASH1111
Anubis
5
3
3
2.17
L
Ne Zha
Cjal91
Ne Zha
3
4
0
0.75
L
Medusa
HimariSama
Medusa
1
2
1
0.75
L
Bacchus
Lindday
Bacchus
0
4
1
0.13
L
1
1
1
1.5
W
Chaac
4
1
0
4
W
Charybdis
feralsniper845
Charybdis
1
1
3
2.5
W
Aphrodite
0
1
4
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
19,766
35,579
Taken
34,458
15,132
Mitigated
13,171
19,886
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,113
244
0
890
5,074
1,090
0
2,778
2,296
41,581
0
W
Anubis
ARASH1111
Anubis
6,326
204
0
3,795
7,522
3,005
0
3,191
4,331
42,091
668
L
Ne Zha
Cjal91
Ne Zha
3,272
746
0
2,050
8,283
2,591
0
2,692
5,591
0
33,628
L
Medusa
HimariSama
Medusa
7,824
3,479
0
1,980
8,023
2,314
0
2,558
5,465
0
35,022
L
Bacchus
Lindday
Bacchus
1,014
193
0
276
6,239
3,165
0
0
6,239
16,780
1,936
L
3,543
1,197
0
1,685
6,839
4,011
0
2,225
4,614
23,581
7,896
W
Chaac
3,575
397
0
1,980
6,014
3,062
0
831
5,051
0
51,869
W
Charybdis
feralsniper845
Charybdis
6,809
3,231
0
3,185
7,857
2,508
49
1,085
6,772
0
39,850
W
Aphrodite
3,927
884
2,731
5,203
8,260
3,733
0
1,612
6,648
19,379
0
W
2,334
388
0
2,992
5,926
2,824
0
1,106
4,820
0
25,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
27,629
320
Minions Killed
306
0
Camps Cleared
0
1,019,149
Distance Traveled
1,001,861
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,188
619
83
8
0
216,602
0
W
Anubis
6,618
662
64
6
0
210,621
6
L
Ne Zha
6,070
607
72
7
0
208,158
0
L
Medusa
5,053
505
48
5
0
207,455
0
L
Bacchus
5,123
512
47
5
0
153,585
0
L
Maui
5,195
520
56
6
0
216,061
0
W
Chaac
7,201
720
98
10
0
184,180
0
W
Charybdis
5,483
548
61
6
0
197,171
0
W
Aphrodite
5,471
547
41
4
0
195,422
5
W
Osiris
5,827
583
56
6
0
231,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role