Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MrDaN6175
Cthulhu
Level 69
God Stats
22W - 19L
1,578 SR
Queue Stats
290W - 296L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
ghotbabedeath
Nu Wa
Level 105
God Stats
10W - 13L
1,559 SR
Queue Stats
25W - 31L
1,416 Elo+
Party 2
Team Averages
Level 111
1,545 SR
1,452 Elo+

VS

Team Averages
Level 107
1,508 SR
1,456 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bubs6291
Bastet
Level 68
God Stats
13W - 17L
1,406 SR
Queue Stats
95W - 114L
1,383 Elo+
Party 1
Serqet
Serqet
ii_Kayzer_
Serqet
Level 149
God Stats
10W - 6L
1,617 SR
Queue Stats
120W - 116L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 3 / 2
5,267
752
2,133
4,905
1,323
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
MrDaN6175
Cthulhu
12
1 / 2 / 2
6,700
957
5,391
8,991
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 1
5,562
795
2,292
1,893
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 3
7,205
1,029
5,283
2,666
727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Bubs6291
Bastet
11
3 / 2 / 2
6,748
964
3,506
5,453
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
ii_Kayzer_
Serqet
11
1 / 1 / 4
6,591
942
3,324
7,064
2,639
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
2
0.33
W
Nu Wa
 
Nu Wa
2
0
3
3.5
W
Bastet
Bubs6291
Bastet
3
2
2
2
L
Cthulhu
MrDaN6175
Cthulhu
1
2
2
1
L
1
1
1
1.5
W
Serqet
ii_Kayzer_
Serqet
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,816
Damage
12,113
15,789
Taken
15,183
5,449
Mitigated
4,898
1,191
Healing
2,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,133
244
0
268
4,905
1,323
0
1,307
3,412
0
8,445
W
Nu Wa
 
Nu Wa
5,283
2,301
0
0
2,666
727
1,589
1,168
1,328
27,409
0
W
Bastet
Bubs6291
Bastet
3,506
807
0
636
5,453
1,532
208
1,964
3,233
0
7,720
L
Cthulhu
MrDaN6175
Cthulhu
5,391
58
58
500
8,991
3,730
0
3,025
5,708
24,041
517
L
2,292
772
0
365
1,893
396
0
915
806
9,789
709
W
Serqet
ii_Kayzer_
Serqet
3,324
834
0
1,750
7,064
2,639
0
3,447
3,233
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,529
Gold Earned
20,544
91
Minions Killed
99
0
Camps Cleared
0
347,035
Distance Traveled
441,574
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,267
752
14
2
0
94,655
0
W
Nu Wa
7,205
1,029
47
7
0
123,078
0
W
Bastet
6,748
964
12
2
0
160,165
0
L
Cthulhu
6,700
957
53
8
0
161,207
0
L
Nu Wa
5,562
795
24
3
0
91,173
2
W
Serqet
6,591
942
40
6
0
158,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role