Player Matchup

Neith
Neith
Lessiën
Neith
Level 96
God Stats
10W - 7L
1,578 SR
Queue Stats
124W - 134L
1,568 Elo+
Party 1
He Bo
He Bo
VasQaze
He Bo
Level 174
God Stats
20W - 11L
1,575 SR
Queue Stats
276W - 262L
1,600 Elo+
Solo
Sylvanus
Sylvanus
häxz
Sylvanus
Level 74
God Stats
23W - 35L
1,447 SR
Queue Stats
126W - 134L
1,568 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,579 Elo+

VS

Team Averages
Level 134
1,456 SR
1,544 Elo+
Chang'e
Chang'e
Breulsje-073-
Chang'e
Level 122
God Stats
2W - 3L
1,420 SR
Queue Stats
247W - 264L
1,516 Elo+
Solo
Hercules
Hercules
Garbajj
Hercules
Level 144
God Stats
5W - 9L
1,507 SR
Queue Stats
24W - 35L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
Solros
Sun Wukong
Level 137
God Stats
2W - 5L
1,440 SR
Queue Stats
13W - 14L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lessiën
Neith
13
1 / 1 / 0
7,603
760
10,553
7,643
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
VasQaze
He Bo
14
0 / 1 / 1
7,877
788
3,533
5,828
2,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
häxz
Sylvanus
12
0 / 3 / 1
6,997
700
7,013
9,313
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 1 / 4
7,747
775
6,217
8,895
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Garbajj
Hercules
15
2 / 0 / 3
8,114
811
7,133
11,350
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Solros
Sun Wukong
15
2 / 0 / 3
8,519
852
6,993
9,182
7,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
1
4
3
W
Hercules
Garbajj
Hercules
2
0
3
3.5
L
Neith
Lessiën
Neith
1
1
0
1
W
Sun Wukong
Solros
Sun Wukong
2
0
3
3.5
L
He Bo
VasQaze
He Bo
0
1
1
0.5
L
Sylvanus
häxz
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
20,343
22,784
Taken
29,427
14,143
Mitigated
20,643
8,647
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,217
290
2,278
4,172
8,895
2,658
222
3,532
5,148
24,955
0
W
Hercules
Garbajj
Hercules
7,133
1,334
0
3,168
11,350
10,393
0
2,767
8,362
426
21,083
L
Neith
Lessiën
Neith
10,553
3,428
0
1,572
7,643
2,869
0
2,590
4,863
0
32,835
W
Sun Wukong
Solros
Sun Wukong
6,993
612
0
972
9,182
7,592
0
3,043
5,780
0
36,894
L
He Bo
VasQaze
He Bo
3,533
38
0
1,769
5,828
2,031
0
1,060
4,606
30,948
651
L
Sylvanus
häxz
Sylvanus
7,013
566
2,036
3,270
9,313
9,243
0
2,897
6,183
13,753
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,477
Gold Earned
24,380
131
Minions Killed
155
0
Camps Cleared
0
588,816
Distance Traveled
661,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,747
775
57
6
0
200,163
0
W
Hercules
8,114
811
36
4
0
228,932
0
L
Neith
7,603
760
48
5
0
179,679
0
W
Sun Wukong
8,519
852
62
6
0
232,598
0
L
He Bo
7,877
788
72
7
0
219,131
0
L
Sylvanus
6,997
700
11
1
0
190,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role