Player Matchup

Raijin
Raijin
Arnold9009
Raijin
Level 63
God Stats
4W - 2L
1,479 SR
Queue Stats
468W - 477L
1,410 Elo+
Solo
Hera
Hera
EL x Tiburon735
Hera
Level 127
God Stats
6W - 1L
1,381 SR
Queue Stats
289W - 320L
1,420 Elo+
Solo
Ne Zha
Ne Zha
L3g3ndaryjinx
Ne Zha
Level 133
God Stats
3W - 0L
1,637 SR
Queue Stats
84W - 83L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Nickgameing111
Kukulkan
Level 82
God Stats
2W - 2L
1,472 SR
Queue Stats
41W - 42L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
Whatupsucka4311
Guan Yu
Level 119
God Stats
2W - 1L
1,313 SR
Queue Stats
119W - 113L
1,468 Elo+
Solo
Team Averages
Level 105
1,456 SR
1,454 Elo+

VS

Team Averages
Level 91
1,698 SR
1,428 Elo+
Bacchus
Bacchus
DethShrimp
Bacchus
Level 64
God Stats
1W - 1L
1,885 SR
Queue Stats
37W - 43L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
EasyCured
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,355 Elo+
Solo
Anubis
Anubis
MajorBludlust
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,454 Elo+
Party 2
Baba Yaga
Baba Yaga
SUNGOD0150
Baba Yaga
Level 84
God Stats
3W - 2L
1,890 SR
Queue Stats
553W - 543L
1,447 Elo+
Solo
The Morrigan
The Morrigan
vLUNCHB0Xv
The Morrigan
Level 157
God Stats
13W - 8L
1,714 SR
Queue Stats
312W - 329L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arnold9009
Raijin
18
8 / 4 / 9
11,548
825
12,426
12,046
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 0 / 16
10,469
748
10,384
9,217
2,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 1 / 9
11,065
790
22,863
13,899
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
16
2 / 2 / 12
10,133
724
9,034
7,286
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 16
11,236
803
8,468
17,654
13,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DethShrimp
Bacchus
16
2 / 3 / 3
9,643
689
11,925
17,819
22,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
EasyCured
Sylvanus
16
2 / 3 / 3
9,099
650
5,772
16,536
14,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 9 / 2
8,489
606
6,365
12,178
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
SUNGOD0150
Baba Yaga
14
0 / 4 / 6
7,891
564
12,247
12,668
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
vLUNCHB0Xv
The Morrigan
15
2 / 5 / 5
8,793
628
4,782
9,128
5,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
24
Kills
8
9
Deaths
24
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
Arnold9009
Raijin
8
4
9
3.13
L
Bacchus
DethShrimp
Bacchus
2
3
3
1.17
W
1
0
16
9
L
Sylvanus
EasyCured
Sylvanus
2
3
3
1.17
W
9
1
9
13.5
L
2
9
2
0.33
W
Kukulkan
2
2
12
4
L
Baba Yaga
SUNGOD0150
Baba Yaga
0
4
6
0.75
W
4
2
16
6
L
The Morrigan
vLUNCHB0Xv
The Morrigan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,175
Damage
41,091
60,102
Taken
68,329
28,550
Mitigated
51,984
32,770
Healing
25,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Arnold9009
Raijin
12,426
1,425
969
2,386
12,046
3,831
255
10,103
1,943
35,850
1,168
L
Bacchus
DethShrimp
Bacchus
11,925
455
1,048
4,219
17,819
22,301
0
7,015
10,804
22,021
63
W
10,384
3,710
447
1,653
9,217
2,758
0
7,082
2,135
33,146
452
L
Sylvanus
EasyCured
Sylvanus
5,772
1,086
6,933
6,877
16,536
14,963
0
9,167
7,369
13,735
0
W
22,863
2,315
2,755
3,120
13,899
5,367
0
10,694
3,205
0
45,715
L
6,365
1,333
343
16
12,178
4,723
0
5,304
6,874
13,300
245
W
Kukulkan
9,034
649
1,021
757
7,286
2,945
1,387
4,678
2,608
26,168
0
L
Baba Yaga
SUNGOD0150
Baba Yaga
12,247
501
517
3,958
12,668
4,330
0
6,265
6,403
24,808
0
W
8,468
739
10,337
9,325
17,654
13,649
117
11,192
6,462
0
16,653
L
The Morrigan
vLUNCHB0Xv
The Morrigan
4,782
335
611
688
9,128
5,667
0
3,325
5,776
22,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
43,915
193
Minions Killed
97
0
Camps Cleared
0
1,412,439
Distance Traveled
1,200,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,548
825
55
4
0
224,994
0
L
Bacchus
9,643
689
16
1
0
278,117
0
W
Hera
10,469
748
36
3
0
297,933
0
L
Sylvanus
9,099
650
25
2
0
237,583
0
W
Ne Zha
11,065
790
43
3
0
322,932
0
L
Anubis
8,489
606
16
1
0
201,062
0
W
Kukulkan
10,133
724
45
3
0
272,182
0
L
Baba Yaga
7,891
564
12
1
0
252,321
0
W
Guan Yu
11,236
803
14
1
0
294,398
0
L
The Morrigan
8,793
628
28
2
0
231,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role