Player Matchup

Bakasura
Bakasura
CrispyWasHere
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 47L
1,844 Elo+
Party 1
Vulcan
Vulcan
Infinityi
Vulcan
Level 144
God Stats
3W - 0L
1,310 SR
Queue Stats
28W - 7L
1,700 Elo+
Party 1
Tyr
Tyr
Umbrá
Tyr
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 55L
1,802 Elo+
Party 1
Team Averages
Level 159
1,437 SR
1,782 Elo+

VS

Team Averages
Level 193
1,516 SR
1,437 Elo+
Anubis
Anubis
AÐCarryMe
Anubis
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,339 Elo+
Party 2
Hercules
Hercules
I Reynaud I
Hercules
Level 209
God Stats
2W - 3L
1,599 SR
Queue Stats
16W - 16L
1,534 Elo+
Solo
Lancelot
Lancelot
rains-red
Lancelot
Level 149
God Stats
13W - 10L
1,448 SR
Queue Stats
47W - 58L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrispyWasHere
Bakasura
16
3 / 2 / 7
10,871
906
11,092
10,164
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Infinityi
Vulcan
18
7 / 1 / 5
12,224
1,019
11,373
3,867
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Umbrá
Tyr
16
4 / 4 / 6
10,125
844
7,357
13,768
9,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AÐCarryMe
Anubis
17
3 / 4 / 3
10,543
879
9,212
10,134
4,840
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
I Reynaud I
Hercules
14
0 / 7 / 4
8,263
689
2,379
13,990
11,419
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
rains-red
Lancelot
14
3 / 3 / 4
9,325
777
5,336
9,411
2,836
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
6
7
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
AÐCarryMe
Anubis
3
4
3
1.13
W
Bakasura
CrispyWasHere
Bakasura
3
2
7
3.25
L
Hercules
I Reynaud I
Hercules
0
7
4
0.29
W
Vulcan
Infinityi
Vulcan
7
1
5
9.5
W
Tyr
Umbrá
Tyr
4
4
6
1.75
L
Lancelot
rains-red
Lancelot
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
16,927
27,799
Taken
33,535
18,549
Mitigated
19,095
4,891
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AÐCarryMe
Anubis
9,212
428
0
2,990
10,134
4,840
185
2,887
6,620
64,377
0
W
Bakasura
CrispyWasHere
Bakasura
11,092
5,707
0
3,029
10,164
7,385
1,576
3,175
6,989
0
33,835
L
Hercules
I Reynaud I
Hercules
2,379
572
0
2,738
13,990
11,419
211
4,747
7,613
0
14,942
W
Vulcan
Infinityi
Vulcan
11,373
724
0
222
3,867
1,188
1,369
1,648
2,219
45,610
0
W
Tyr
Umbrá
Tyr
7,357
914
0
1,640
13,768
9,976
438
4,427
9,341
0
20,580
L
Lancelot
rains-red
Lancelot
5,336
688
0
1,166
9,411
2,836
720
3,769
4,597
0
16,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
28,131
188
Minions Killed
159
0
Camps Cleared
0
734,416
Distance Traveled
645,167
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,543
879
119
10
0
190,928
0
W
Bakasura
10,871
906
77
6
0
247,368
0
L
Hercules
8,263
689
14
1
0
213,563
2
W
Vulcan
12,224
1,019
78
7
0
237,960
0
W
Tyr
10,125
844
33
3
0
249,088
0
L
Lancelot
9,325
777
26
2
0
240,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role