Player Matchup

Freya
Freya
 
Freya
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ExecutiveHealer
Yemoja
Level 149
God Stats
1W - 1L
1,663 SR
Queue Stats
336W - 340L
1,532 Elo+
Solo
Ishtar
Ishtar
Kompadre43
Ishtar
Level 87
God Stats
0W - 4L
1,195 SR
Queue Stats
122W - 125L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
PrOFlexRUS
Baba Yaga
Level 117
God Stats
2W - 4L
1,447 SR
Queue Stats
236W - 227L
1,540 Elo+
Solo
Shiva
Shiva
RicharD--GordoN
Shiva
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
152W - 166L
1,432 Elo+
Solo
Team Averages
Level 132
1,455 SR
1,504 Elo+

VS

Team Averages
Level 114
1,639 SR
1,517 Elo+
Danzaburou
Danzaburou
AckoMwEp
Danzaburou
Level 155
God Stats
7W - 3L
1,691 SR
Queue Stats
223W - 229L
1,480 Elo+
Solo
Sol
Sol
DuBB3L-_-0ST
Sol
Level 107
God Stats
5W - 0L
1,587 SR
Queue Stats
74W - 63L
1,504 Elo+
Solo
Hel
Hel
ISuga-KittyI
Hel
Level 23
God Stats
5W - 0L
1,699 SR
Queue Stats
274W - 194L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Manapanzer
Kuzenbo
Level 156
God Stats
4W - 1L
1,719 SR
Queue Stats
90W - 116L
1,545 Elo+
Solo
Hou Yi
Hou Yi
Satchelo
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 3 / 3
9,060
824
9,881
11,548
5,695
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 6
8,218
747
3,101
11,725
9,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
Kompadre43
Ishtar
13
1 / 7 / 8
7,575
689
11,559
14,230
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
PrOFlexRUS
Baba Yaga
16
5 / 4 / 3
8,530
775
20,677
14,240
7,360
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 6
7,170
652
10,908
14,597
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AckoMwEp
Danzaburou
16
6 / 2 / 11
9,616
874
19,115
10,904
5,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 5 / 12
8,674
789
10,795
12,469
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 13
9,164
833
6,933
13,048
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Manapanzer
Kuzenbo
16
1 / 0 / 17
9,913
901
9,983
19,176
19,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
Satchelo
Hou Yi
17
8 / 2 / 9
10,020
911
14,268
10,993
4,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
10
Kills
19
19
Deaths
10
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
3
3
1.83
W
Danzaburou
AckoMwEp
Danzaburou
6
2
11
5.75
W
2
5
12
1.6
L
0
1
6
3
W
2
1
13
8.5
L
Ishtar
Kompadre43
Ishtar
1
7
8
0.71
W
Kuzenbo
Manapanzer
Kuzenbo
1
0
17
9.5
L
Baba Yaga
PrOFlexRUS
Baba Yaga
5
4
3
1.63
L
0
4
6
0.75
W
Hou Yi
Satchelo
Hou Yi
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,126
Damage
61,094
66,340
Taken
66,590
44,034
Mitigated
41,231
31,221
Healing
44,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,881
2,050
646
1,528
11,548
5,695
0
5,137
6,411
23,829
828
W
Danzaburou
AckoMwEp
Danzaburou
19,115
9,712
323
3,178
10,904
5,159
1,700
5,140
5,399
0
30,776
W
10,795
2,015
1,258
2,486
12,469
5,197
817
7,042
5,063
27,661
1,267
L
3,101
639
16,082
5,077
11,725
9,082
0
4,998
6,727
6,099
0
W
6,933
310
17,754
8,805
13,048
6,146
161
6,148
6,413
16,065
162
L
Ishtar
Kompadre43
Ishtar
11,559
5,010
1,135
1,136
14,230
6,385
0
4,776
9,454
0
17,065
W
Kuzenbo
Manapanzer
Kuzenbo
9,983
3,009
2,497
5,591
19,176
19,880
60
6,453
11,913
15,439
1,012
L
Baba Yaga
PrOFlexRUS
Baba Yaga
20,677
773
265
2,040
14,240
7,360
0
5,619
8,621
39,991
0
L
10,908
342
826
2,486
14,597
15,512
0
6,268
8,329
0
16,518
W
Hou Yi
Satchelo
Hou Yi
14,268
5,543
1,269
1,538
10,993
4,849
1,175
7,203
3,380
0
25,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
47,387
126
Minions Killed
133
0
Camps Cleared
0
929,834
Distance Traveled
1,007,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,060
824
52
5
0
179,616
0
W
Danzaburou
9,616
874
26
2
0
167,777
0
W
Sol
8,674
789
42
4
0
196,205
0
L
Yemoja
8,218
747
5
0
0
178,363
0
W
Hel
9,164
833
26
2
0
228,732
0
L
Ishtar
7,575
689
18
2
0
159,497
0
W
Kuzenbo
9,913
901
10
1
0
226,515
0
L
Baba Yaga
8,530
775
38
3
0
201,203
0
L
Shiva
7,170
652
13
1
0
211,155
0
W
Hou Yi
10,020
911
29
3
0
188,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role