Player Matchup

Nu Wa
Nu Wa
BahaBlastin
Nu Wa
Level 59
God Stats
24W - 5L
1,695 SR
Queue Stats
116W - 118L
1,435 Elo+
Party 2
Medusa
Medusa
KFED55
Medusa
Level 84
God Stats
23W - 23L
1,465 SR
Queue Stats
128W - 140L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VastoLardAYE
Cu Chulainn
Level 128
God Stats
5W - 7L
1,355 SR
Queue Stats
137W - 150L
1,419 Elo+
Party 2
Team Averages
Level 90
1,505 SR
1,413 Elo+

VS

Team Averages
Level 89
1,415 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
IamTheRickC137
Morgan Le Fay
Level 88
God Stats
5W - 7L
1,453 SR
Queue Stats
265W - 268L
1,445 Elo+
Solo
Maui
Maui
JackelSkyhawk
Maui
Level 110
God Stats
1W - 1L
1,639 SR
Queue Stats
134W - 131L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
Rotting-Hyena
Hou Yi
Level 69
God Stats
1W - 3L
1,152 SR
Queue Stats
174W - 160L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
10,978
844
14,776
9,342
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KFED55
Medusa
16
2 / 2 / 5
10,462
805
6,845
10,773
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
VastoLardAYE
Cu Chulainn
18
7 / 1 / 2
11,673
898
12,662
15,148
14,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IamTheRickC137
Morgan Le Fay
16
3 / 3 / 1
9,834
756
9,912
12,438
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 4
9,046
696
5,277
13,640
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 3
9,446
727
7,754
13,097
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
5
5
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Morgan Le Fay
IamTheRickC137
Morgan Le Fay
3
3
1
1.17
L
1
5
4
0.6
W
Medusa
KFED55
Medusa
2
2
5
2.25
L
1
4
3
0.63
W
Cu Chulainn
VastoLardAYE
Cu Chulainn
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
22,943
35,263
Taken
39,175
21,134
Mitigated
21,660
13,292
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,776
6,374
526
3,576
9,342
3,062
1,966
3,802
5,388
36,911
242
L
Morgan Le Fay
IamTheRickC137
Morgan Le Fay
9,912
208
0
2,022
12,438
4,823
224
4,720
7,137
44,666
0
L
5,277
727
0
1,402
13,640
12,044
120
5,737
7,553
20,772
32
W
Medusa
KFED55
Medusa
6,845
2,452
0
4,098
10,773
3,522
903
6,478
3,972
0
41,594
L
7,754
2,536
0
2,128
13,097
4,793
253
4,257
8,406
0
37,970
W
Cu Chulainn
VastoLardAYE
Cu Chulainn
12,662
1,309
0
5,092
15,148
14,550
390
4,144
10,671
0
36,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
28,326
150
Minions Killed
165
0
Camps Cleared
0
746,417
Distance Traveled
655,040
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,978
844
47
4
0
211,324
0
L
Morgan Le Fay
9,834
756
76
6
0
234,794
3
L
Maui
9,046
696
20
2
0
220,804
0
W
Medusa
10,462
805
59
5
0
262,477
0
L
Hou Yi
9,446
727
69
5
0
199,442
0
W
Cu Chulainn
11,673
898
44
3
0
272,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role