Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Helgraf95
Surtr
Level 114
God Stats
10W - 5L
1,699 SR
Queue Stats
202W - 193L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Oriigami
Cthulhu
Level 84
God Stats
17W - 10L
1,689 SR
Queue Stats
139W - 121L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 78
God Stats
116W - 110L
1,570 SR
Queue Stats
123W - 122L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
ResidentTrack
Cliodhna
Level 129
God Stats
9W - 6L
1,572 SR
Queue Stats
222W - 220L
1,386 Elo+
Solo
Team Averages
Level 111
1,606 SR
1,479 Elo+

VS

Team Averages
Level 112
1,462 SR
1,508 Elo+
Hercules
Hercules
Harryyyyyyy2482
Hercules
Level 146
God Stats
20W - 13L
1,626 SR
Queue Stats
260W - 255L
1,497 Elo+
Party 3
Rama
Rama
IM FROSTY NIPS
Rama
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
Icon of Thin
Sylvanus
Level 149
God Stats
4W - 3L
1,448 SR
Queue Stats
41W - 46L
1,489 Elo+
Solo
Nu Wa
Nu Wa
TruePlatinum
Nu Wa
Level 28
God Stats
2W - 4L
1,353 SR
Queue Stats
60W - 42L
1,547 Elo+
Party 1
Loki
Loki
bluedevil80
Loki
Level 173
God Stats
1W - 3L
1,386 SR
Queue Stats
73W - 66L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 2 / 1
4,295
716
2,430
2,697
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Helgraf95
Surtr
2
0 / 1 / 0
2,919
487
506
1,312
531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Oriigami
Cthulhu
6
1 / 1 / 3
4,148
691
2,955
4,733
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Pastramouche
Danzaburou
6
2 / 1 / 0
4,095
683
2,263
3,571
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
ResidentTrack
Cliodhna
6
0 / 1 / 3
3,682
614
501
3,337
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
2 / 0 / 2
4,862
810
2,219
3,418
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 2 / 0
3,829
638
1,523
3,167
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Icon of Thin
Sylvanus
6
0 / 1 / 3
3,960
660
3,690
4,927
1,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

7
2 / 1 / 1
4,113
686
1,564
2,653
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
4,286
714
1,035
3,905
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
6
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
1
1.25
W
Hercules
2
0
2
3
L
Surtr
Helgraf95
Surtr
0
1
0
0
W
1
2
0
0.5
W
Sylvanus
Icon of Thin
Sylvanus
0
1
3
1.5
L
Cthulhu
Oriigami
Cthulhu
1
1
3
2.5
L
Danzaburou
Pastramouche
Danzaburou
2
1
0
2
L
Cliodhna
ResidentTrack
Cliodhna
0
1
3
1.5
W
2
1
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
10,031
15,650
Taken
18,070
4,858
Mitigated
6,107
4,621
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,430
204
0
500
2,697
641
0
976
1,548
26,085
0
W
Hercules
2,219
618
0
1,276
3,418
1,921
0
750
2,572
622
27,478
L
Surtr
Helgraf95
Surtr
506
179
0
500
1,312
531
0
105
1,207
127
4,776
W
1,523
1,376
0
372
3,167
782
0
1,000
2,167
0
14,666
W
Sylvanus
Icon of Thin
Sylvanus
3,690
1,218
993
2,306
4,927
1,988
0
1,877
2,970
12,564
2,517
L
Cthulhu
Oriigami
Cthulhu
2,955
513
884
1,288
4,733
2,042
0
2,029
2,670
8,421
0
L
Danzaburou
Pastramouche
Danzaburou
2,263
1,092
61
928
3,571
822
0
1,152
2,419
0
19,396
L
Cliodhna
ResidentTrack
Cliodhna
501
0
0
460
3,337
822
0
402
2,912
0
12,385
W
1,564
559
0
482
2,653
558
0
1,306
1,169
16,674
0
W
1,035
349
0
2,514
3,905
858
0
189
3,691
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,139
Gold Earned
21,050
133
Minions Killed
201
0
Camps Cleared
0
532,858
Distance Traveled
617,945
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,295
716
57
10
0
122,955
0
W
Hercules
4,862
810
59
10
0
134,721
0
L
Surtr
2,919
487
9
2
0
33,744
0
W
Rama
3,829
638
25
4
0
110,055
0
W
Sylvanus
3,960
660
31
5
0
99,582
1
L
Cthulhu
4,148
691
8
1
0
129,374
4
L
Danzaburou
4,095
683
30
5
0
119,459
0
L
Cliodhna
3,682
614
29
5
0
127,326
2
W
Nu Wa
4,113
686
35
6
0
115,104
0
W
Loki
4,286
714
51
9
0
158,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role