Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
Hebrz
Vulcan
Platinum V
Level 129
God Stats
70W - 56L
1,614 SR
Queue Stats
361W - 359L
1,710 MMR
Solo
Medusa
Medusa
Gold I
JoeEgho
Medusa
Gold I
Level 108
God Stats
4W - 2L
1,675 SR
Queue Stats
74W - 75L
1,537 MMR
Solo
Sylvanus
Sylvanus
Silver II
ZzumK
Sylvanus
Silver II
Level 129
God Stats
2W - 2L
1,837 SR
Queue Stats
7W - 5L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,625 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,589 SR
1,592 MMR
Osiris
Osiris
Gold IV
HoockKills
Osiris
Gold IV
Level 154
God Stats
13W - 11L
1,457 SR
Queue Stats
141W - 158L
1,497 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Jimmy_RapOLD
Kumbhakarna
Gold II
Level 198
God Stats
7W - 6L
1,588 SR
Queue Stats
53W - 48L
1,714 MMR
Solo
Bastet
Bastet
Gold I
Levyº
Bastet
Gold I
Level 155
God Stats
7W - 9L
1,436 SR
Queue Stats
132W - 123L
1,508 MMR
Solo
Cupid
Cupid
Bronze III
WhyN0tMoving
Cupid
Bronze III
Level 32
God Stats
42W - 24L
1,769 SR
Queue Stats
62W - 48L
1,600 MMR
Solo
Sol
Sol
Platinum V
iribar
Sol
Platinum V
Level 130
God Stats
29W - 27L
1,695 SR
Queue Stats
243W - 242L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 2 / 0
6,033
603
6,265
8,037
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
 
Arachne
7
1 / 3 / 0
4,419
442
1,129
6,150
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Hebrz
Vulcan
10
0 / 1 / 0
5,023
502
1,849
1,844
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
JoeEgho
Medusa
8
0 / 2 / 3
4,850
485
6,935
6,687
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
ZzumK
Sylvanus
8
2 / 4 / 1
5,294
529
4,592
10,308
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresChang'eAwilixAgni

VS

Bans
KaliSusanoFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HoockKills
Osiris
10
0 / 2 / 2
6,101
610
4,233
9,723
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Jimmy_RapOLD
Kumbhakarna
8
0 / 2 / 7
5,313
531
2,324
8,810
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Levyº
Bastet
12
8 / 0 / 2
6,932
693
5,467
8,407
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 4
5,539
554
4,913
6,645
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
iribar
Sol
12
3 / 0 / 3
6,840
684
3,260
3,965
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
12
12
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
0
1
L
Arachne
 
Arachne
1
3
0
0.33
L
Vulcan
Hebrz
Vulcan
0
1
0
0
W
Osiris
HoockKills
Osiris
0
2
2
0.5
W
Kumbhakarna
Jimmy_RapOLD
Kumbhakarna
0
2
7
1.75
L
Medusa
JoeEgho
Medusa
0
2
3
0.75
W
Bastet
Levyº
Bastet
8
0
2
9
W
1
1
4
3
L
Sylvanus
ZzumK
Sylvanus
2
4
1
0.63
W
Sol
iribar
Sol
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,770
Damage
20,197
33,026
Taken
37,550
13,346
Mitigated
15,392
7,315
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,265
1,698
0
1,784
8,037
3,178
0
0
8,037
0
39,152
L
Arachne
 
Arachne
1,129
604
0
1,080
6,150
1,897
0
804
5,242
0
16,102
L
Vulcan
Hebrz
Vulcan
1,849
0
0
0
1,844
616
0
325
1,479
29,772
545
W
Osiris
HoockKills
Osiris
4,233
1,211
0
4,223
9,723
4,650
0
0
8,877
0
36,383
W
Kumbhakarna
Jimmy_RapOLD
Kumbhakarna
2,324
858
0
2,343
8,810
5,443
0
1,932
6,847
14,201
0
L
Medusa
JoeEgho
Medusa
6,935
1,944
0
824
6,687
1,916
0
2,020
4,617
0
30,966
W
Bastet
Levyº
Bastet
5,467
1,493
0
4,340
8,407
2,393
0
1,295
7,052
0
40,718
W
4,913
2,612
283
3,639
6,645
1,796
0
2,191
4,434
0
42,139
L
Sylvanus
ZzumK
Sylvanus
4,592
1,549
1,303
2,324
10,308
5,739
9
2,118
8,114
17,990
750
W
Sol
iribar
Sol
3,260
1,229
0
2,306
3,965
1,110
711
576
3,365
48,389
4,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
30,725
232
Minions Killed
362
0
Camps Cleared
0
868,517
Distance Traveled
1,024,962
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,033
603
67
7
0
181,213
0
L
Arachne
4,419
442
32
3
0
156,336
0
L
Vulcan
5,023
502
64
6
0
175,546
0
W
Osiris
6,101
610
80
8
0
187,316
2
W
Kumbhakarna
5,313
531
14
1
0
201,240
3
L
Medusa
4,850
485
44
4
0
177,851
0
W
Bastet
6,932
693
88
9
0
247,860
0
W
Cupid
5,539
554
70
7
0
195,821
2
L
Sylvanus
5,294
529
25
3
0
177,571
2
W
Sol
6,840
684
110
11
0
192,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role