Player Matchup

Athena
Athena
DarkShadeXZero
Athena
Level 125
God Stats
22W - 13L
1,712 SR
Queue Stats
33W - 31L
1,522 Elo+
Party 4
Nu Wa
Nu Wa
HelloKittyMeta
Nu Wa
Level 127
God Stats
18W - 14L
1,648 SR
Queue Stats
60W - 64L
1,502 Elo+
Party 2
Ishtar
Ishtar
Mad Seraphim
Ishtar
Level 158
God Stats
2W - 1L
1,497 SR
Queue Stats
49W - 45L
1,517 Elo+
Party 4
Cthulhu
Cthulhu
MyKrypticMoonTTV
Cthulhu
Level 45
God Stats
1W - 1L
1,560 SR
Queue Stats
28W - 33L
1,527 Elo+
Party 2
Serqet
Serqet
wish-fuzion_
Serqet
Level 146
God Stats
13W - 10L
1,623 SR
Queue Stats
54W - 46L
1,600 Elo+
Party 2
Team Averages
Level 120
1,608 SR
1,534 Elo+

VS

Team Averages
Level 138
1,634 SR
1,536 Elo+
Discordia
Discordia
Mr Kid2114
Discordia
Level 157
God Stats
7W - 8L
1,659 SR
Queue Stats
489W - 462L
1,591 Elo+
Party 3
Cthulhu
Cthulhu
NeTscapeW
Cthulhu
Level 126
God Stats
4W - 3L
1,736 SR
Queue Stats
75W - 71L
1,515 Elo+
Party 1
Bakasura
Bakasura
Papirriqui1128
Bakasura
Level 148
God Stats
0W - 1L
1,938 SR
Queue Stats
66W - 68L
1,538 Elo+
Party 1
Tyr
Tyr
RODLEDG3
Tyr
Level 131
God Stats
0W - 2L
1,312 SR
Queue Stats
73W - 74L
1,496 Elo+
Party 1
Ullr
Ullr
mr_hbk15
Ullr
Level 127
God Stats
5W - 9L
1,523 SR
Queue Stats
453W - 422L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,431
496
4,169
12,887
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
4 / 1 / 4
9,656
568
9,832
4,033
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
14
1 / 5 / 1
8,027
472
3,588
10,680
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 4
9,190
541
13,340
17,496
15,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
18
8 / 0 / 5
9,930
584
10,297
11,986
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mr Kid2114
Discordia
15
1 / 3 / 0
8,981
528
4,038
7,272
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NeTscapeW
Cthulhu
11
3 / 3 / 3
8,231
484
9,700
13,954
11,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
14
3 / 7 / 1
9,345
550
11,221
21,938
9,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 2
7,611
448
1,672
9,293
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ullr
17
3 / 3 / 3
10,013
589
10,381
12,323
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
4
1
4
6
W
Ishtar
1
5
1
0.3
L
Discordia
Mr Kid2114
Discordia
1
3
0
0.33
W
4
3
4
2
L
Cthulhu
NeTscapeW
Cthulhu
3
3
3
1.5
L
Bakasura
3
7
1
0.5
L
0
2
2
0.5
L
Ullr
3
3
3
1.5
W
Serqet
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
37,012
57,082
Taken
64,780
37,163
Mitigated
31,172
20,777
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,169
928
2,513
4,348
12,887
11,447
0
4,952
7,935
24,743
0
W
9,832
1,975
0
647
4,033
1,409
171
1,542
2,491
81,088
810
W
Ishtar
3,588
2,208
0
2,857
10,680
3,681
703
2,862
7,818
0
57,455
L
Discordia
Mr Kid2114
Discordia
4,038
327
0
1,000
7,272
2,096
0
3,443
3,829
78,832
0
W
13,340
2,551
101
4,159
17,496
15,191
11
766
14,057
64,732
940
L
Cthulhu
NeTscapeW
Cthulhu
9,700
1,330
269
2,204
13,954
11,152
0
4,939
9,015
40,528
903
L
Bakasura
11,221
6,526
0
8,839
21,938
9,761
12
12,826
8,856
0
48,514
L
1,672
96
0
3,772
9,293
3,462
0
3,051
6,242
0
43,727
L
Ullr
10,381
3,903
0
2,793
12,323
4,701
258
3,466
8,251
0
87,698
W
Serqet
10,297
1,780
0
6,152
11,986
5,435
0
3,412
8,519
0
84,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
44,181
522
Minions Killed
519
0
Camps Cleared
0
1,717,318
Distance Traveled
1,721,689
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,431
496
37
2
0
307,303
0
W
Nu Wa
9,656
568
123
7
0
329,176
1
W
Ishtar
8,027
472
113
7
0
295,995
0
L
Discordia
8,981
528
144
8
0
325,839
4
W
Cthulhu
9,190
541
115
7
0
325,335
2
L
Cthulhu
8,231
484
46
3
0
366,863
0
L
Bakasura
9,345
550
127
7
0
316,623
0
L
Tyr
7,611
448
74
4
0
392,097
0
L
Ullr
10,013
589
128
8
0
320,267
1
W
Serqet
9,930
584
134
8
0
459,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role