Player Matchup

Maui
Maui
CosmicWhale42
Maui
Level 108
God Stats
3W - 5L
1,708 SR
Queue Stats
45W - 54L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
DOCTORMAGA
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
Gazdak
Nu Wa
Level 103
God Stats
33W - 47L
1,519 SR
Queue Stats
151W - 154L
1,512 Elo+
Party 2
Anubis
Anubis
Plump420
Anubis
Level 129
God Stats
3W - 4L
1,684 SR
Queue Stats
153W - 177L
1,506 Elo+
Party 2
Thor
Thor
SporkThe
Thor
Level 147
God Stats
1W - 3L
1,357 SR
Queue Stats
67W - 65L
1,495 Elo+
Party 2
Team Averages
Level 121
1,554 SR
1,502 Elo+

VS

Team Averages
Level 138
1,598 SR
1,514 Elo+
Lancelot
Lancelot
Andsagersaurus
Lancelot
Level 168
God Stats
3W - 1L
1,606 SR
Queue Stats
123W - 140L
1,501 Elo+
Party 1
Nut
Nut
KRUNKkoolAID23
Nut
Level 158
God Stats
4W - 3L
1,549 SR
Queue Stats
95W - 97L
1,501 Elo+
Party 1
Vamana
Vamana
MasterMudBone
Vamana
Level 126
God Stats
2W - 0L
1,721 SR
Queue Stats
54W - 52L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
TakeCheeks
Cthulhu
Level 126
God Stats
5W - 4L
1,671 SR
Queue Stats
109W - 97L
1,535 Elo+
Party 3
Zhong Kui
Zhong Kui
XHiTech
Zhong Kui
Level 112
God Stats
2W - 2L
1,441 SR
Queue Stats
294W - 241L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,442
532
4,423
10,161
8,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
DOCTORMAGA
Cernunnos
12
1 / 6 / 2
7,311
522
5,926
11,966
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Gazdak
Nu Wa
14
6 / 3 / 0
9,020
644
12,177
7,475
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Plump420
Anubis
7
0 / 2 / 1
5,711
408
2,745
2,887
1,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
14
3 / 3 / 3
7,863
562
4,611
10,312
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
7 / 2 / 2
9,254
661
7,343
10,895
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 6
8,749
625
5,388
4,400
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 1
8,371
598
5,271
14,738
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TakeCheeks
Cthulhu
12
1 / 4 / 1
7,603
543
5,888
9,227
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
XHiTech
Zhong Kui
8
3 / 2 / 0
6,088
435
2,639
5,433
2,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
11
Kills
15
15
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
7
2
2
4
L
1
1
4
3
L
Cernunnos
DOCTORMAGA
Cernunnos
1
6
2
0.33
L
Nu Wa
Gazdak
Nu Wa
6
3
0
2
W
2
0
6
5
W
2
4
1
0.63
L
Anubis
Plump420
Anubis
0
2
1
0.25
L
Thor
3
3
3
1.5
W
Cthulhu
TakeCheeks
Cthulhu
1
4
1
0.38
W
Zhong Kui
XHiTech
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,882
Damage
26,529
42,801
Taken
44,693
19,932
Mitigated
23,191
10,057
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
7,343
2,112
0
5,299
10,895
4,551
653
3,066
7,829
0
80,988
L
4,423
1,180
0
2,566
10,161
8,280
241
2,588
7,251
25,403
0
L
Cernunnos
DOCTORMAGA
Cernunnos
5,926
3,002
0
3,697
11,966
3,905
946
1,518
10,088
0
52,960
L
Nu Wa
Gazdak
Nu Wa
12,177
5,087
0
2,353
7,475
2,314
506
0
7,056
65,748
0
W
5,388
3,058
0
3,113
4,400
1,889
0
396
4,004
0
66,110
W
5,271
1,962
0
4,074
14,738
10,379
0
10,139
4,599
0
62,712
L
Anubis
Plump420
Anubis
2,745
362
0
729
2,887
1,101
0
1,381
1,475
18,832
0
L
Thor
4,611
1,305
0
712
10,312
4,332
144
1,877
8,202
0
59,942
W
Cthulhu
TakeCheeks
Cthulhu
5,888
556
0
1,550
9,227
3,787
570
3,341
5,886
40,885
1,019
W
Zhong Kui
XHiTech
Zhong Kui
2,639
254
0
2,073
5,433
2,585
0
2,403
3,030
16,659
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
40,065
363
Minions Killed
487
0
Camps Cleared
0
1,248,846
Distance Traveled
1,351,784
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,254
661
126
9
0
377,276
0
L
Maui
7,442
532
40
3
0
309,569
0
L
Cernunnos
7,311
522
85
6
0
253,823
0
L
Nu Wa
9,020
644
104
7
0
247,727
0
W
Nut
8,749
625
128
9
0
284,261
0
W
Vamana
8,371
598
113
8
0
268,692
0
L
Anubis
5,711
408
37
3
0
137,455
0
L
Thor
7,863
562
97
7
0
300,272
0
W
Cthulhu
7,603
543
83
6
0
290,385
1
W
Zhong Kui
6,088
435
37
3
0
131,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role