Player Matchup

Arachne
Arachne
Silver II
ELIT3KINGZ512
Arachne
Silver II
Level 151
God Stats
6W - 4L
1,599 SR
Queue Stats
283W - 295L
1,003 MMR
Solo
Nu Wa
Nu Wa
Gold V
FabricioTM
Nu Wa
Gold V
Level 198
God Stats
55W - 50L
1,532 SR
Queue Stats
152W - 170L
1,180 MMR
Solo
Apollo
Apollo
Silver II
Jowrsh
Apollo
Silver II
Level 129
God Stats
5W - 10L
1,315 SR
Queue Stats
425W - 461L
1,081 MMR
Solo
Bacchus
Bacchus
Bronze IV
MyMomsOF
Bacchus
Bronze IV
Level 68
God Stats
0W - 1L
1,569 SR
Queue Stats
2W - 11L
1,125 MMR
Solo
Cthulhu
Cthulhu
Silver II
Nvnzo
Cthulhu
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 186L
1,195 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,503 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,501 SR
1,117 MMR
Scylla
Scylla
Silver I
DEMONSEED0
Scylla
Silver I
Level 119
God Stats
3W - 1L
1,341 SR
Queue Stats
164W - 176L
1,028 MMR
Solo
Khepri
Khepri
Silver II
KingHelfo
Khepri
Silver II
Level 139
God Stats
8W - 14L
1,843 SR
Queue Stats
86W - 105L
1,063 MMR
Solo
Odin
Odin
Silver II
OnIyAnt-
Odin
Silver II
Level 75
God Stats
3W - 4L
1,071 SR
Queue Stats
62W - 73L
1,211 MMR
Party 1
Danzaburou
Danzaburou
Silver II
SaysoSaverZz
Danzaburou
Silver II
Level 106
God Stats
2W - 0L
1,797 SR
Queue Stats
49W - 60L
1,069 MMR
Party 1
Mercury
Mercury
Gold V
junglefeva
Mercury
Gold V
Level 159
God Stats
4W - 4L
1,453 SR
Queue Stats
316W - 331L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
0 / 1 / 0
3,037
607
1,606
2,418
559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
6
0 / 2 / 0
3,354
671
766
2,332
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
Jowrsh
Apollo
3
1 / 1 / 0
2,873
575
1,320
1,779
366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
MyMomsOF
Bacchus
5
0 / 0 / 1
3,370
674
1,411
1,850
1,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Nvnzo
Cthulhu
1
0 / 0 / 0
952
190
0
0
0
Bans
AwilixAo KuangCu ChulainnAgni

VS

Bans
AthenaMedusaAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DEMONSEED0
Scylla
7
1 / 0 / 1
3,860
772
1,083
1,769
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
KingHelfo
Khepri
6
0 / 1 / 1
3,440
688
498
2,615
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
7
1 / 0 / 0
3,956
791
839
2,545
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
SaysoSaverZz
Danzaburou
6
1 / 0 / 0
3,378
676
1,012
2,046
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
junglefeva
Mercury
6
1 / 0 / 1
3,518
704
941
3,160
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
DEMONSEED0
Scylla
1
0
1
1.5
L
Arachne
0
1
0
0
L
Nu Wa
0
2
0
0
L
Apollo
Jowrsh
Apollo
1
1
0
1
W
Khepri
KingHelfo
Khepri
0
1
1
0.5
L
Bacchus
MyMomsOF
Bacchus
0
0
1
0.5
L
Cthulhu
Nvnzo
Cthulhu
0
0
0
0
W
Odin
1
0
0
1
W
Danzaburou
SaysoSaverZz
Danzaburou
1
0
0
1
W
Mercury
junglefeva
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
4,373
8,379
Taken
12,135
2,637
Mitigated
3,618
2,750
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DEMONSEED0
Scylla
1,083
190
0
500
1,769
395
0
414
1,355
19,673
0
L
Arachne
1,606
1,134
0
792
2,418
559
0
83
2,297
0
8,092
L
Nu Wa
766
123
0
253
2,332
465
0
834
1,370
16,863
0
L
Apollo
Jowrsh
Apollo
1,320
901
0
541
1,779
366
0
366
1,413
0
7,438
W
Khepri
KingHelfo
Khepri
498
49
0
1,203
2,615
1,282
0
491
2,124
6,433
0
L
Bacchus
MyMomsOF
Bacchus
1,411
132
38
1,126
1,850
1,247
0
132
1,718
8,067
0
L
Cthulhu
Nvnzo
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Odin
839
201
0
742
2,545
729
0
91
2,454
0
21,166
W
Danzaburou
SaysoSaverZz
Danzaburou
1,012
525
0
1,201
2,046
541
0
981
1,065
0
18,041
W
Mercury
junglefeva
Mercury
941
453
0
1,835
3,160
671
0
200
2,960
0
10,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,586
Gold Earned
18,152
85
Minions Killed
173
0
Camps Cleared
0
398,501
Distance Traveled
508,136
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,860
772
49
10
0
98,672
0
L
Arachne
3,037
607
19
4
0
106,974
1
L
Nu Wa
3,354
671
38
8
0
93,366
0
L
Apollo
2,873
575
9
2
0
77,306
0
W
Khepri
3,440
688
11
2
0
93,585
0
L
Bacchus
3,370
674
19
4
0
120,855
2
L
Cthulhu
952
190
0
0
0
0
0
W
Odin
3,956
791
53
11
0
105,286
2
W
Danzaburou
3,378
676
34
7
0
96,607
0
W
Mercury
3,518
704
26
5
0
113,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role