Player Matchup

Achilles
Achilles
BloMyPickle
Achilles
Level 65
God Stats
3W - 0L
1,686 SR
Queue Stats
171W - 185L
1,463 Elo+
Solo
Chang'e
Chang'e
DethShrimp
Chang'e
Level 64
God Stats
7W - 4L
1,694 SR
Queue Stats
108W - 94L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Gunserrk
Jormungandr
Level 102
God Stats
2W - 0L
1,769 SR
Queue Stats
69W - 53L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HighManMcgee89
Morgan Le Fay
Level 77
God Stats
101W - 83L
1,578 SR
Queue Stats
166W - 168L
1,439 Elo+
Solo
Ix Chel
Ix Chel
River95
Ix Chel
Level 63
God Stats
5W - 0L
1,704 SR
Queue Stats
85W - 76L
1,463 Elo+
Party 1
Team Averages
Level 74
1,686 SR
1,470 Elo+

VS

Team Averages
Level 85
1,472 SR
1,406 Elo+
Nut
Nut
Chaotic_Pacifist
Nut
Level 132
God Stats
9W - 16L
1,424 SR
Queue Stats
107W - 126L
1,358 Elo+
Solo
Susano
Susano
Floydsama
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,391 Elo+
Solo
Vulcan
Vulcan
HippieCheeto754
Vulcan
Level 33
God Stats
15W - 18L
1,407 SR
Queue Stats
91W - 114L
1,378 Elo+
Solo
Cerberus
Cerberus
IamTHEjonasBROS
Cerberus
Level 68
God Stats
11W - 11L
1,417 SR
Queue Stats
35W - 43L
1,450 Elo+
Solo
Vamana
Vamana
King_Of_Skillz
Vamana
Level 107
God Stats
2W - 1L
1,610 SR
Queue Stats
14W - 13L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BloMyPickle
Achilles
12
3 / 0 / 3
7,435
1,239
4,112
5,064
4,282
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
DethShrimp
Chang'e
12
0 / 1 / 5
6,647
1,108
2,822
3,216
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Gunserrk
Jormungandr
12
1 / 2 / 5
6,515
1,086
5,898
6,929
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
HighManMcgee89
Morgan Le Fay
12
1 / 0 / 5
6,850
1,142
5,283
1,225
384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
River95
Ix Chel
13
5 / 0 / 3
8,397
1,400
5,872
4,787
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

424

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,649
1,108
2,272
7,212
2,371
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
Floydsama
Susano
10
0 / 1 / 0
5,740
957
436
906
233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 1 / 2
6,346
1,058
8,214
5,435
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
1 / 4 / 1
6,798
1,133
4,490
14,473
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 0 / 0
5,647
941
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
10
Kills
3
3
Deaths
10
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
BloMyPickle
Achilles
3
0
3
4.5
L
2
4
0
0.5
W
Chang'e
DethShrimp
Chang'e
0
1
5
2.5
L
Susano
Floydsama
Susano
0
1
0
0
W
Jormungandr
Gunserrk
Jormungandr
1
2
5
1.75
W
Morgan Le Fay
HighManMcgee89
Morgan Le Fay
1
0
5
3.5
L
0
1
2
1
L
Cerberus
1
4
1
0.38
L
0
0
0
0
W
Ix Chel
River95
Ix Chel
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
15,412
21,221
Taken
28,026
10,088
Mitigated
15,854
4,470
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BloMyPickle
Achilles
4,112
980
0
117
5,064
4,282
0
3,156
1,908
0
7,312
L
2,272
842
0
581
7,212
2,371
0
5,211
1,909
0
12,412
W
Chang'e
DethShrimp
Chang'e
2,822
211
783
1,295
3,216
747
0
2,169
1,047
18,395
63
L
Susano
Floydsama
Susano
436
271
0
0
906
233
0
307
599
0
989
W
Jormungandr
Gunserrk
Jormungandr
5,898
1,825
0
669
6,929
3,423
0
3,844
2,266
10,052
231
W
Morgan Le Fay
HighManMcgee89
Morgan Le Fay
5,283
817
0
100
1,225
384
0
373
852
13,588
0
L
8,214
615
0
0
5,435
1,938
0
3,626
1,715
15,808
0
L
Cerberus
4,490
397
0
2,226
14,473
11,312
0
10,142
4,159
17,344
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
River95
Ix Chel
5,872
1,291
551
955
4,787
1,252
0
3,162
1,625
29,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
31,180
146
Minions Killed
61
9
Camps Cleared
2
602,203
Distance Traveled
360,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,435
1,239
11
2
1
110,520
0
L
Nut
6,649
1,108
23
4
0
97,170
0
W
Chang'e
6,647
1,108
52
9
1
129,751
0
L
Susano
5,740
957
1
0
1
17,208
0
W
Jormungandr
6,515
1,086
8
1
1
111,451
0
W
Morgan Le Fay
6,850
1,142
18
3
0
126,022
0
L
Vulcan
6,346
1,058
12
2
0
130,980
0
L
Cerberus
6,798
1,133
25
4
1
112,351
0
L
Vamana
5,647
941
0
0
0
2,400
0
W
Ix Chel
8,397
1,400
57
10
6
124,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role