Player Matchup

Tsukuyomi
Tsukuyomi
Electroshockist
Tsukuyomi
Level 204
God Stats
5W - 3L
1,651 SR
Queue Stats
94W - 85L
1,579 Elo+
Solo
Hou Yi
Hou Yi
LifelessRonin
Hou Yi
Level 66
God Stats
2W - 1L
1,754 SR
Queue Stats
250W - 241L
1,518 Elo+
Solo
Jormungandr
Jormungandr
PanzerVGrenadier
Jormungandr
Level 121
God Stats
52W - 33L
1,629 SR
Queue Stats
242W - 223L
1,471 Elo+
Solo
Ix Chel
Ix Chel
TinyBoyTim
Ix Chel
Level 124
God Stats
6W - 4L
1,724 SR
Queue Stats
86W - 85L
1,512 Elo+
Solo
Horus
Horus
chubbybunny3037
Horus
Level 129
God Stats
10W - 10L
1,593 SR
Queue Stats
304W - 266L
1,527 Elo+
Solo
Team Averages
Level 129
1,670 SR
1,521 Elo+

VS

Team Averages
Level 127
1,451 SR
1,528 Elo+
Achilles
Achilles
R1ven-Star
Achilles
Level 117
God Stats
9W - 11L
1,389 SR
Queue Stats
626W - 590L
1,483 Elo+
Party 1
Bacchus
Bacchus
Somers
Bacchus
Level 135
God Stats
29W - 17L
1,564 SR
Queue Stats
185W - 158L
1,579 Elo+
Solo
Agni
Agni
Spolerface
Agni
Level 156
God Stats
8W - 6L
1,562 SR
Queue Stats
219W - 214L
1,534 Elo+
Solo
Serqet
Serqet
darkflamedragons
Serqet
Level 107
God Stats
19W - 23L
1,406 SR
Queue Stats
472W - 447L
1,507 Elo+
Party 1
Cupid
Cupid
jahhcrispy
Cupid
Level 119
God Stats
7W - 11L
1,333 SR
Queue Stats
385W - 348L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Electroshockist
Tsukuyomi
16
8 / 7 / 4
9,839
518
16,746
16,766
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

14
5 / 9 / 3
9,084
478
14,892
15,726
5,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
PanzerVGrenadier
Jormungandr
8
1 / 2 / 0
7,324
385
4,619
4,559
2,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
TinyBoyTim
Ix Chel
16
5 / 6 / 2
10,107
532
14,575
11,693
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 9
8,878
467
7,566
21,080
18,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
R1ven-Star
Achilles
16
5 / 4 / 9
10,188
536
11,045
20,915
20,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
Somers
Bacchus
14
3 / 4 / 16
10,030
528
5,817
17,632
19,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 3 / 6
11,165
588
13,122
12,093
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 7 / 12
9,694
510
6,610
16,284
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cupid
17
10 / 3 / 8
10,912
574
17,023
16,057
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
21
Kills
29
30
Deaths
21
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Electroshockist
Tsukuyomi
8
7
4
1.43
L
5
9
3
0.72
L
Jormungandr
PanzerVGrenadier
Jormungandr
1
2
0
0.5
W
Achilles
R1ven-Star
Achilles
5
4
9
2.38
W
Bacchus
Somers
Bacchus
3
4
16
2.75
W
7
3
6
3.33
L
Ix Chel
TinyBoyTim
Ix Chel
5
6
2
1
L
2
6
9
1.08
W
4
7
12
1.43
W
Cupid
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,398
Damage
53,617
69,824
Taken
82,981
35,741
Mitigated
57,655
14,901
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Electroshockist
Tsukuyomi
16,746
4,012
0
1,777
16,766
6,311
0
5,749
10,434
0
70,473
L
14,892
7,734
0
3,314
15,726
5,048
0
3,839
11,681
0
70,773
L
Jormungandr
PanzerVGrenadier
Jormungandr
4,619
2,322
0
1,620
4,559
2,210
0
0
4,199
26,115
1,735
W
Achilles
R1ven-Star
Achilles
11,045
2,524
0
6,669
20,915
20,964
94
7,427
12,961
0
52,680
W
Bacchus
Somers
Bacchus
5,817
1,020
0
4,538
17,632
19,744
32
3,564
13,837
17,446
1,455
W
13,122
185
0
1,427
12,093
4,381
899
2,218
9,561
80,291
1,084
L
Ix Chel
TinyBoyTim
Ix Chel
14,575
1,855
822
2,043
11,693
3,523
521
3,415
7,510
63,378
2,990
L
7,566
1,686
589
4,736
21,080
18,649
168
4,646
15,103
0
21,973
W
6,610
1,346
0
3,560
16,284
6,617
0
2,406
13,679
0
57,264
W
Cupid
17,023
12,076
79
3,762
16,057
5,949
1,756
2,537
13,334
0
81,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
51,989
374
Minions Killed
432
0
Camps Cleared
0
1,470,228
Distance Traveled
1,826,026
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,839
518
92
5
0
363,759
0
L
Hou Yi
9,084
478
101
5
0
319,300
0
L
Jormungandr
7,324
385
39
2
0
121,270
0
W
Achilles
10,188
536
89
5
0
343,396
0
W
Bacchus
10,030
528
14
1
0
370,932
6
W
Agni
11,165
588
131
7
0
384,326
8
L
Ix Chel
10,107
532
121
6
0
310,868
0
L
Horus
8,878
467
21
1
0
355,031
6
W
Serqet
9,694
510
86
5
0
382,095
0
W
Cupid
10,912
574
112
6
0
345,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role