Player Matchup

Maui
Maui
Blackbunny232
Maui
Level 199
God Stats
44W - 45L
1,455 SR
Queue Stats
1,310W - 1,349L
1,425 Elo+
Party 1
Arachne
Arachne
DingDong3066
Arachne
Level 127
God Stats
7W - 3L
1,659 SR
Queue Stats
327W - 328L
1,556 Elo+
Party 1
Artemis
Artemis
Montoya I 11 I
Artemis
Level 108
God Stats
3W - 4L
1,205 SR
Queue Stats
405W - 438L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
illusivehabits
Kukulkan
Level 159
God Stats
15W - 10L
1,562 SR
Queue Stats
263W - 241L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
savage wolf1913
Cu Chulainn
Level 108
God Stats
1W - 1L
1,247 SR
Queue Stats
99W - 81L
1,539 Elo+
Party 1
Team Averages
Level 140
1,426 SR
1,497 Elo+

VS

Team Averages
Level 116
1,508 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Katy__Forever
Thanatos
Level 156
God Stats
3W - 3L
1,629 SR
Queue Stats
563W - 477L
1,533 Elo+
Solo
He Bo
He Bo
KillerK9vin
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,597 Elo+
Solo
Set
Set
VegetaHulk
Set
Level 155
God Stats
0W - 2L
1,409 SR
Queue Stats
148W - 137L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 14
9,679
880
9,836
5,283
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
DingDong3066
Arachne
17
5 / 1 / 19
10,280
935
17,515
13,207
14,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
4 / 1 / 13
8,763
797
10,907
5,491
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Kukulkan
16
6 / 0 / 11
9,660
878
9,998
1,086
538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
savage wolf1913
Cu Chulainn
14
1 / 2 / 18
8,303
755
7,105
12,807
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 5 / 1
8,201
746
6,789
17,048
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
12
0 / 4 / 1
6,704
609
2,834
13,192
9,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Katy__Forever
Thanatos
14
1 / 1 / 1
7,195
654
6,001
6,915
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 8 / 3
7,112
647
5,267
10,853
4,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 1
7,593
690
7,525
13,675
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
24
Kills
4
4
Deaths
24
75
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
L
Ymir
 
Ymir
0
4
1
0.13
W
8
0
14
15
W
Arachne
DingDong3066
Arachne
5
1
19
14.5
L
Thanatos
Katy__Forever
Thanatos
1
1
1
1.5
L
0
8
3
0.19
W
4
1
13
10.5
L
2
6
1
0.42
W
Kukulkan
6
0
11
11.5
W
Cu Chulainn
savage wolf1913
Cu Chulainn
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,361
Damage
28,416
37,874
Taken
61,683
34,770
Mitigated
44,763
9,814
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,789
98
478
5,662
17,048
16,926
0
4,672
11,332
21,624
816
L
Ymir
 
Ymir
2,834
212
55
255
13,192
9,632
0
2,683
9,917
12,820
0
W
9,836
1,064
770
713
5,283
3,813
0
2,352
2,880
15,873
3,273
W
Arachne
DingDong3066
Arachne
17,515
13,303
229
5,325
13,207
14,406
527
5,458
7,469
0
23,323
L
Thanatos
Katy__Forever
Thanatos
6,001
215
1,547
6,418
6,915
2,782
0
1,936
4,626
0
16,864
L
5,267
86
0
1,245
10,853
4,328
0
4,227
5,947
15,109
0
W
10,907
5,147
783
484
5,491
1,949
144
2,367
3,021
0
20,302
L
7,525
2,681
788
1,467
13,675
11,095
0
4,153
8,939
0
24,095
W
Kukulkan
9,998
644
0
0
1,086
538
371
388
679
24,765
200
W
Cu Chulainn
savage wolf1913
Cu Chulainn
7,105
891
69
1,441
12,807
14,064
166
3,865
8,751
2,885
13,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,685
Gold Earned
36,805
126
Minions Killed
148
0
Camps Cleared
0
986,644
Distance Traveled
990,719
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,201
746
38
3
0
214,158
0
L
Ymir
6,704
609
18
2
0
193,199
0
W
Maui
9,679
880
33
3
0
225,948
0
W
Arachne
10,280
935
17
2
0
186,938
0
L
Thanatos
7,195
654
27
2
0
221,500
0
L
He Bo
7,112
647
27
2
0
175,721
0
W
Artemis
8,763
797
14
1
0
146,606
0
L
Set
7,593
690
38
3
0
186,141
0
W
Kukulkan
9,660
878
46
4
0
205,665
0
W
Cu Chulainn
8,303
755
16
1
0
221,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role