Player Matchup

Janus
Janus
Baytuix
Janus
Level 108
God Stats
2W - 1L
1,478 SR
Queue Stats
6W - 6L
1,568 Elo+
Solo
Ullr
Ullr
MRDA Cempa
Ullr
Level 158
God Stats
19W - 17L
1,634 SR
Queue Stats
78W - 75L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rozjebemtotu
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,458 SR
Queue Stats
209W - 230L
1,519 Elo+
Solo
Team Averages
Level 140
1,523 SR
1,530 Elo+

VS

Team Averages
Level 128
1,646 SR
1,553 Elo+
Izanami
Izanami
Ithfenir
Izanami
Level 161
God Stats
15W - 4L
1,801 SR
Queue Stats
155W - 56L
1,731 Elo+
Solo
Ymir
Ymir
Kinstonx
Ymir
Level 66
God Stats
1W - 0L
1,621 SR
Queue Stats
8W - 8L
1,401 Elo+
Solo
Ra
Ra
nick fizi
Ra
Level 156
God Stats
35W - 40L
1,516 SR
Queue Stats
541W - 535L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baytuix
Janus
15
3 / 8 / 2
9,524
794
9,516
10,014
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 2
8,885
740
5,496
8,473
2,294
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
rozjebemtotu
Ah Muzen Cab
15
2 / 5 / 2
9,240
770
9,839
10,462
3,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ithfenir
Izanami
17
8 / 3 / 6
11,589
966
15,422
13,764
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
2 / 2 / 13
10,196
850
3,524
13,237
14,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 3 / 8
11,456
955
7,537
7,815
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
17
17
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
Baytuix
Janus
3
8
2
0.5
W
Izanami
Ithfenir
Izanami
8
3
6
3.67
W
Ymir
2
2
13
4.25
L
2
4
2
0.75
W
7
3
8
3.67
L
Ah Muzen Cab
rozjebemtotu
Ah Muzen Cab
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
26,483
28,949
Taken
34,816
7,977
Mitigated
22,354
2,871
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Baytuix
Janus
9,516
83
0
605
10,014
2,565
0
3,490
6,242
24,457
0
W
Izanami
Ithfenir
Izanami
15,422
9,776
0
3,302
13,764
5,287
1,589
4,048
9,445
0
67,115
W
Ymir
3,524
549
0
0
13,237
14,193
278
2,446
10,425
8,537
692
L
5,496
1,397
0
1,246
8,473
2,294
0
3,158
5,009
0
24,225
W
7,537
449
2,609
2,724
7,815
2,874
983
2,254
5,353
32,518
0
L
Ah Muzen Cab
rozjebemtotu
Ah Muzen Cab
9,839
5,979
0
1,020
10,462
3,118
296
3,482
6,669
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
33,241
118
Minions Killed
193
0
Camps Cleared
0
587,998
Distance Traveled
659,978
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,524
794
39
3
0
216,358
2
W
Izanami
11,589
966
105
9
0
206,414
0
W
Ymir
10,196
850
24
2
0
208,925
0
L
Ullr
8,885
740
38
3
0
176,720
0
W
Ra
11,456
955
64
5
0
244,639
3
L
Ah Muzen Cab
9,240
770
41
3
0
194,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role