Player Matchup

Izanami
Izanami
 
Izanami
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AlloyBronya
Kali
Level 107
God Stats
5W - 2L
1,495 SR
Queue Stats
427W - 396L
1,475 Elo+
Party 1
Ymir
Ymir
CocoLoco1421
Ymir
Level 62
God Stats
6W - 2L
1,803 SR
Queue Stats
7W - 5L
1,503 Elo+
Party 2
Anubis
Anubis
SakuraBlossom04
Anubis
Level 28
God Stats
2W - 3L
1,272 SR
Queue Stats
20W - 29L
1,349 Elo+
Party 1
Amaterasu
Amaterasu
i11ushun
Amaterasu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 2
Team Averages
Level 96
1,514 SR
1,465 Elo+

VS

Team Averages
Level 103
1,550 SR
1,463 Elo+
Sobek
Sobek
ARASH1111
Sobek
Level 47
God Stats
7W - 4L
1,702 SR
Queue Stats
88W - 112L
1,403 Elo+
Solo
Chang'e
Chang'e
CopyCatGibbon
Chang'e
Level 85
God Stats
3W - 9L
1,415 SR
Queue Stats
326W - 335L
1,518 Elo+
Solo
Apollo
Apollo
FaMeDInfinity
Apollo
Level 103
God Stats
2W - 2L
1,656 SR
Queue Stats
6W - 7L
1,523 Elo+
Solo
Anubis
Anubis
Sasukane-Yt
Anubis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,370 Elo+
Solo
Cliodhna
Cliodhna
herling_jav
Cliodhna
Level 166
God Stats
5W - 8L
1,474 SR
Queue Stats
223W - 218L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 3
5,957
662
4,514
4,931
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 0 / 4
5,971
663
5,363
7,766
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
4 / 0 / 5
5,988
665
5,752
6,145
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 1
6,346
705
3,754
4,942
1,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
i11ushun
Amaterasu
11
2 / 0 / 1
6,764
752
3,176
6,804
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ARASH1111
Sobek
7
0 / 3 / 0
4,495
499
3,015
8,288
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
8
0 / 3 / 0
4,733
526
3,296
4,654
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 6 / 0
4,132
459
2,128
6,857
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
2 / 4 / 0
5,773
641
4,008
6,996
2,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
herling_jav
Cliodhna
9
0 / 1 / 1
4,861
540
3,477
7,541
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
L
Sobek
ARASH1111
Sobek
0
3
0
0
W
4
0
4
6
W
4
0
5
6.5
L
Chang'e
0
3
0
0
L
0
6
0
0
W
3
2
1
1.75
L
Anubis
2
4
0
0.5
L
Cliodhna
herling_jav
Cliodhna
0
1
1
0.5
W
Amaterasu
i11ushun
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
15,924
30,588
Taken
34,336
12,772
Mitigated
11,104
14,639
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,514
3,488
0
1,760
4,931
1,456
0
1,099
3,832
0
43,185
L
Sobek
ARASH1111
Sobek
3,015
1,161
50
3,110
8,288
4,007
0
2,323
5,965
11,038
0
W
5,363
2,688
0
4,011
7,766
2,290
0
1,802
5,964
0
35,719
W
5,752
1,179
0
1,995
6,145
4,025
0
1,586
4,559
18,476
0
L
Chang'e
3,296
1,154
40
1,351
4,654
946
0
0
4,654
23,104
0
L
2,128
1,276
0
948
6,857
1,792
0
2,455
4,402
0
18,906
W
3,754
278
0
1,903
4,942
1,623
0
2,516
2,426
35,786
0
L
Anubis
4,008
240
0
2,684
6,996
2,290
0
3,546
3,450
39,182
1,636
L
Cliodhna
herling_jav
Cliodhna
3,477
202
0
3,468
7,541
2,069
0
1,182
6,359
0
33,150
W
Amaterasu
i11ushun
Amaterasu
3,176
1,621
0
4,970
6,804
3,378
0
3,296
3,508
0
43,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
23,994
314
Minions Killed
216
0
Camps Cleared
0
969,585
Distance Traveled
867,791
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,957
662
83
9
0
178,587
0
L
Sobek
4,495
499
9
1
0
193,304
0
W
Kali
5,971
663
57
6
0
230,282
0
W
Ymir
5,988
665
20
2
0
183,886
2
L
Chang'e
4,733
526
48
5
0
121,873
0
L
Apollo
4,132
459
38
4
0
185,301
0
W
Anubis
6,346
705
61
7
0
173,363
0
L
Anubis
5,773
641
68
8
0
159,907
0
L
Cliodhna
4,861
540
53
6
0
207,406
1
W
Amaterasu
6,764
752
93
10
0
203,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role