Player Matchup

Serqet
Serqet
ChRiSss619
Serqet
Level 149
God Stats
6W - 3L
1,561 SR
Queue Stats
236W - 241L
1,471 Elo+
Solo
Nu Wa
Nu Wa
ChaiMochii
Nu Wa
Level 84
God Stats
20W - 16L
1,606 SR
Queue Stats
190W - 156L
1,617 Elo+
Party 1
Artemis
Artemis
Jonath4nn
Artemis
Level 152
God Stats
6W - 3L
1,684 SR
Queue Stats
296W - 169L
1,658 Elo+
Party 2
Janus
Janus
NegativityTimmy
Janus
Level 29
God Stats
4W - 1L
1,830 SR
Queue Stats
99W - 50L
1,677 Elo+
Party 2
Osiris
Osiris
TJK7
Osiris
Level 126
God Stats
4W - 0L
1,692 SR
Queue Stats
187W - 149L
1,618 Elo+
Party 1
Team Averages
Level 108
1,675 SR
1,608 Elo+

VS

Team Averages
Level 152
1,548 SR
1,556 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ArchWolf_25
Nike
Level 253
God Stats
12W - 10L
1,613 SR
Queue Stats
309W - 270L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
Nekogeneral
Ratatoskr
Level 155
God Stats
9W - 8L
1,607 SR
Queue Stats
198W - 165L
1,594 Elo+
Party 3
Skadi
Skadi
Rosellia
Skadi
Level 139
God Stats
4W - 4L
1,630 SR
Queue Stats
105W - 78L
1,616 Elo+
Party 3
Mulan
Mulan
WillDabbyMac
Mulan
Level 146
God Stats
1W - 3L
1,390 SR
Queue Stats
58W - 66L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChRiSss619
Serqet
11
2 / 1 / 0
5,848
532
1,191
8,422
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
1 / 1 / 0
6,188
563
3,018
4,200
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Jonath4nn
Artemis
11
4 / 1 / 3
6,255
569
6,508
8,048
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 2 / 5
6,525
593
4,674
8,113
5,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
TJK7
Osiris
12
2 / 2 / 1
6,591
599
4,881
10,175
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 1
5,864
533
2,571
5,508
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,619
511
6,695
9,597
4,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Nekogeneral
Ratatoskr
11
5 / 1 / 0
6,489
590
4,275
7,476
2,182
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Rosellia
Skadi
10
2 / 4 / 0
5,485
499
4,883
5,462
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
5,427
493
5,520
7,583
5,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
7
7
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
L
0
3
1
0.17
W
Serqet
ChRiSss619
Serqet
2
1
0
2
W
Nu Wa
1
1
0
1
W
Artemis
Jonath4nn
Artemis
4
1
3
5.5
W
3
2
5
2.75
L
Ratatoskr
Nekogeneral
Ratatoskr
5
1
0
5
L
Skadi
Rosellia
Skadi
2
4
0
0.5
W
Osiris
TJK7
Osiris
2
2
1
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
23,944
38,958
Taken
35,626
22,059
Mitigated
14,950
11,364
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,571
49
0
2,422
5,508
1,515
0
2,097
3,255
40,421
1,330
L
6,695
611
0
3,831
9,597
4,252
0
2,623
6,974
1,175
27,782
W
Serqet
ChRiSss619
Serqet
1,191
210
0
2,074
8,422
3,316
0
232
8,190
0
42,550
W
Nu Wa
3,018
571
0
1,368
4,200
1,087
0
2,195
2,005
38,825
963
W
Artemis
Jonath4nn
Artemis
6,508
2,223
0
1,787
8,048
2,790
0
136
7,912
0
42,193
W
4,674
909
395
2,139
8,113
5,167
0
110
8,003
22,124
168
L
Ratatoskr
Nekogeneral
Ratatoskr
4,275
1,357
0
3,598
7,476
2,182
0
908
6,412
0
39,320
L
Skadi
Rosellia
Skadi
4,883
2,308
0
1,056
5,462
1,806
0
1,883
3,579
0
29,142
W
Osiris
TJK7
Osiris
4,881
1,827
0
3,601
10,175
9,699
0
0
10,175
0
39,332
L
5,520
1,734
0
2,036
7,583
5,195
0
100
7,483
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
28,884
325
Minions Killed
297
0
Camps Cleared
0
1,097,487
Distance Traveled
1,161,574
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,864
533
73
7
0
203,203
3
L
Nike
5,619
511
33
3
0
245,114
3
W
Serqet
5,848
532
74
7
0
271,512
1
W
Nu Wa
6,188
563
83
8
0
214,423
4
W
Artemis
6,255
569
76
7
0
209,680
1
W
Janus
6,525
593
21
2
0
223,380
2
L
Ratatoskr
6,489
590
62
6
0
284,839
0
L
Skadi
5,485
499
67
6
0
220,345
3
W
Osiris
6,591
599
71
6
0
178,492
1
L
Mulan
5,427
493
62
6
0
208,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role