Player Matchup

Rama
Rama
Alzeif
Rama
Level 157
God Stats
1W - 1L
1,660 SR
Queue Stats
43W - 27L
1,583 Elo+
Party 3
Arachne
Arachne
Exotic_Puh510
Arachne
Level 76
God Stats
4W - 3L
1,663 SR
Queue Stats
85W - 117L
1,477 Elo+
Party 1
Vulcan
Vulcan
Legend-Nut
Vulcan
Level 155
God Stats
3W - 3L
1,984 SR
Queue Stats
139W - 175L
1,525 Elo+
Party 1
Ymir
Ymir
SigmaGirl
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,817 Elo+
Party 3
Aphrodite
Aphrodite
xXxMARVITZxXx
Aphrodite
Level 152
God Stats
6W - 11L
1,349 SR
Queue Stats
633W - 603L
1,512 Elo+
Solo
Team Averages
Level 109
1,631 SR
1,583 Elo+

VS

Team Averages
Level 118
1,621 SR
1,513 Elo+
Ra
Ra
TheRapture6274
Ra
Level 88
God Stats
18W - 7L
1,776 SR
Queue Stats
383W - 326L
1,505 Elo+
Solo
Bake Kujira
Bake Kujira
TruePlatinum
Bake Kujira
Level 28
God Stats
2W - 1L
1,742 SR
Queue Stats
60W - 42L
1,523 Elo+
Party 2
Xbalanque
Xbalanque
bluedevil80
Xbalanque
Level 173
God Stats
1W - 1L
1,589 SR
Queue Stats
73W - 66L
1,483 Elo+
Party 2
Set
Set
serpentking_007
Set
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,444 Elo+
Solo
Shiva
Shiva
Éstige
Shiva
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alzeif
Rama
12
1 / 3 / 6
6,912
494
7,719
10,950
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
9
0 / 7 / 0
5,694
407
1,832
11,662
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Legend-Nut
Vulcan
13
1 / 4 / 0
7,414
530
5,197
9,052
2,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
5 / 3 / 2
7,468
533
7,308
13,042
9,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
xXxMARVITZxXx
Aphrodite
13
1 / 2 / 0
6,745
482
3,572
8,720
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,279
663
7,024
5,117
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
TruePlatinum
Bake Kujira
12
1 / 5 / 2
6,621
473
5,460
12,931
9,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
bluedevil80
Xbalanque
13
3 / 2 / 3
7,816
558
10,298
8,604
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 2
8,719
623
6,644
9,118
6,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shiva
Éstige
Shiva
14
7 / 0 / 5
8,552
611
11,163
9,382
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
19
19
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
Alzeif
Rama
1
3
6
1.33
L
Arachne
0
7
0
0
L
Vulcan
Legend-Nut
Vulcan
1
4
0
0.25
L
Ymir
5
3
2
2
W
5
0
3
6.5
W
Bake Kujira
TruePlatinum
Bake Kujira
1
5
2
0.4
W
Xbalanque
bluedevil80
Xbalanque
3
2
3
2.25
W
3
1
2
4
L
Aphrodite
xXxMARVITZxXx
Aphrodite
1
2
0
0.5
W
Shiva
Éstige
Shiva
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,628
Damage
40,589
53,426
Taken
45,152
20,947
Mitigated
25,406
17,479
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Alzeif
Rama
7,719
5,578
0
4,401
10,950
3,106
0
1,742
9,101
0
54,889
L
Arachne
1,832
1,125
0
1,727
11,662
2,931
0
1,733
9,749
0
35,855
L
Vulcan
Legend-Nut
Vulcan
5,197
310
0
3,368
9,052
2,993
0
211
8,801
54,233
1,090
L
Ymir
7,308
2,474
0
2,446
13,042
9,445
0
5,039
7,911
24,236
1,786
W
7,024
245
836
2,806
5,117
2,110
134
1,929
3,188
64,307
220
W
Bake Kujira
TruePlatinum
Bake Kujira
5,460
2,850
0
1,534
12,931
9,648
154
5,131
7,800
27,866
0
W
Xbalanque
bluedevil80
Xbalanque
10,298
4,681
0
581
8,604
2,959
280
2,046
6,558
0
53,209
W
6,644
2,701
0
2,622
9,118
6,952
0
4,960
4,158
0
65,188
L
Aphrodite
xXxMARVITZxXx
Aphrodite
3,572
0
558
4,979
8,720
2,472
0
2,995
5,491
45,621
0
W
Shiva
Éstige
Shiva
11,163
2,852
70
4,445
9,382
3,737
0
1,755
7,627
0
68,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
40,987
401
Minions Killed
485
0
Camps Cleared
0
1,372,409
Distance Traveled
1,523,962
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,912
494
96
7
0
244,258
4
L
Arachne
5,694
407
75
5
0
306,683
0
L
Vulcan
7,414
530
114
8
0
265,332
0
L
Ymir
7,468
533
28
2
0
281,842
3
W
Ra
9,279
663
135
10
0
321,771
0
W
Bake Kujira
6,621
473
32
2
0
280,379
4
W
Xbalanque
7,816
558
99
7
0
271,737
0
W
Set
8,719
623
116
8
0
294,090
4
L
Aphrodite
6,745
482
88
6
0
274,294
4
W
Shiva
8,552
611
103
7
0
355,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role