Player Matchup

Hun Batz
Hun Batz
Bubbsy93
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 173L
1,534 Elo+
Party 3
Mulan
Mulan
DimeBagDyl75
Mulan
Level 7
God Stats
5W - 30L
1,355 SR
Queue Stats
8W - 39L
1,353 Elo+
Party 2
Ganesha
Ganesha
Dr Dirtnap
Ganesha
Level 107
God Stats
0W - 1L
1,449 SR
Queue Stats
42W - 76L
1,397 Elo+
Party 2
Izanami
Izanami
iTzHamBone
Izanami
Level 2
God Stats
11W - 19L
1,500 SR
Queue Stats
13W - 31L
1,255 Elo+
Party 2
Discordia
Discordia
zmijazec
Discordia
Level 159
God Stats
19W - 11L
1,736 SR
Queue Stats
92W - 100L
1,560 Elo+
Party 3
Team Averages
Level 83
1,508 SR
1,420 Elo+

VS

Team Averages
Level 119
1,470 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
MayanMaya
Tsukuyomi
Level 88
God Stats
119W - 90L
1,540 SR
Queue Stats
186W - 177L
1,476 Elo+
Solo
Cerberus
Cerberus
axilleassbolimis
Cerberus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 201L
1,509 Elo+
Solo
Hel
Hel
iDettol__
Hel
Level 159
God Stats
1W - 4L
1,181 SR
Queue Stats
455W - 508L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
ipac-_man
Kuzenbo
Level 88
God Stats
18W - 24L
1,363 SR
Queue Stats
258W - 339L
1,432 Elo+
Party 1
Martichoras
Martichoras
nusy_
Martichoras
Level 156
God Stats
3W - 1L
1,764 SR
Queue Stats
317W - 354L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bubbsy93
Hun Batz
18
9 / 3 / 4
11,094
584
15,768
19,988
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 6 / 2
8,497
447
7,669
14,553
9,439
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
Dr Dirtnap
Ganesha
11
0 / 6 / 4
7,769
409
4,731
19,519
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
iTzHamBone
Izanami
11
0 / 9 / 1
7,307
385
3,719
10,615
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
zmijazec
Discordia
19
5 / 2 / 5
10,573
556
10,267
10,784
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MayanMaya
Tsukuyomi
19
5 / 1 / 3
11,335
597
12,074
12,991
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

17
4 / 5 / 7
10,934
575
10,602
20,078
12,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 3 / 4
11,760
619
11,281
11,201
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
ipac-_man
Kuzenbo
14
8 / 5 / 7
9,810
516
11,301
14,513
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
nusy_
Martichoras
16
5 / 2 / 8
10,612
559
13,319
13,869
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
16
Kills
26
26
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bubbsy93
Hun Batz
9
3
4
3.67
L
2
6
2
0.5
L
Ganesha
Dr Dirtnap
Ganesha
0
6
4
0.33
W
Tsukuyomi
MayanMaya
Tsukuyomi
5
1
3
6.5
W
4
5
7
1.5
W
4
3
4
2
L
Izanami
iTzHamBone
Izanami
0
9
1
0.06
W
Kuzenbo
ipac-_man
Kuzenbo
8
5
7
2.3
W
Martichoras
nusy_
Martichoras
5
2
8
4.5
L
Discordia
zmijazec
Discordia
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
58,577
75,459
Taken
72,652
39,084
Mitigated
34,414
14,454
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bubbsy93
Hun Batz
15,768
4,757
0
6,009
19,988
8,691
0
6,151
13,467
0
87,183
L
7,669
1,688
0
3,277
14,553
9,439
0
8,248
5,557
0
43,188
L
Ganesha
Dr Dirtnap
Ganesha
4,731
727
353
2,421
19,519
15,157
0
6,634
12,590
17,879
649
W
Tsukuyomi
MayanMaya
Tsukuyomi
12,074
2,869
0
2,279
12,991
4,845
434
1,790
11,201
0
116,700
W
10,602
1,015
0
4,732
20,078
12,166
0
1,667
18,411
55,051
1,874
W
11,281
499
3,103
5,237
11,201
3,957
1,160
3,060
8,141
91,203
0
L
Izanami
iTzHamBone
Izanami
3,719
2,829
0
742
10,615
2,366
76
5,231
5,354
0
26,482
W
Kuzenbo
ipac-_man
Kuzenbo
11,301
4,501
0
500
14,513
8,615
43
3,965
10,548
27,331
0
W
Martichoras
nusy_
Martichoras
13,319
4,118
0
3,211
13,869
4,831
1,372
4,726
9,143
0
74,871
L
Discordia
zmijazec
Discordia
10,267
377
0
1,652
10,784
3,431
0
5,114
5,360
96,401
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
54,451
471
Minions Killed
599
0
Camps Cleared
0
1,820,226
Distance Traveled
1,867,183
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,094
584
148
8
0
433,029
0
L
Mulan
8,497
447
77
4
0
373,287
0
L
Ganesha
7,769
409
7
0
0
342,054
5
W
Tsukuyomi
11,335
597
153
8
0
429,291
0
W
Cerberus
10,934
575
133
7
0
335,260
0
W
Hel
11,760
619
171
9
0
385,409
8
L
Izanami
7,307
385
68
4
0
280,384
0
W
Kuzenbo
9,810
516
16
1
0
365,148
0
W
Martichoras
10,612
559
126
7
0
352,075
0
L
Discordia
10,573
556
171
9
0
391,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role