Player Matchup

Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Cyniccc-_-
Nut
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Spicy Ramen6647
Danzaburou
Level 46
God Stats
7W - 7L
1,487 SR
Queue Stats
24W - 41L
1,347 Elo+
Solo
Ares
Ares
Xd_Dunce
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Kali
Kali
diegocarapello
Kali
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,444 Elo+
Solo
Team Averages
Level 85
1,497 SR
1,474 Elo+

VS

Team Averages
Level 91
1,530 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
TheQuince3
Freya
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
brtc179
Danzaburou
Level 106
God Stats
4W - 1L
1,576 SR
Queue Stats
25W - 19L
1,512 Elo+
Party 3
Surtr
Surtr
偽マフティー
Surtr
Level 54
God Stats
16W - 10L
1,571 SR
Queue Stats
86W - 85L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 3 / 0
5,435
544
6,461
6,829
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 2 / 0
5,143
514
4,135
3,811
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Spicy Ramen6647
Danzaburou
8
1 / 4 / 0
5,141
514
3,091
5,956
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
0 / 3 / 1
4,761
476
2,189
8,870
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 2
4,498
450
1,558
5,585
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
6 / 2 / 2
6,151
615
5,510
6,990
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
8
0 / 0 / 3
5,496
550
2,437
6,068
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
9
2 / 1 / 1
5,579
558
2,034
5,354
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
brtc179
Danzaburou
8
3 / 0 / 2
4,912
491
5,594
4,646
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
5,897
590
3,675
8,924
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
0
0.33
W
Nemesis
 
Nemesis
6
2
2
3.5
W
Ganesha
 
Ganesha
0
0
3
1.5
L
2
2
0
1
L
Danzaburou
Spicy Ramen6647
Danzaburou
1
4
0
0.25
W
Freya
2
1
1
2.5
L
Ares
0
3
1
0.17
W
Danzaburou
brtc179
Danzaburou
3
0
2
4
L
0
0
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
19,250
31,051
Taken
31,982
12,042
Mitigated
12,428
7,335
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,461
149
0
2,601
6,829
3,090
0
166
6,663
30,207
668
W
Nemesis
 
Nemesis
5,510
2,522
0
1,533
6,990
2,296
0
1,052
5,920
0
33,311
W
Ganesha
 
Ganesha
2,437
354
0
2,326
6,068
2,932
0
1,371
4,697
11,536
0
L
4,135
1,935
0
844
3,811
976
0
634
3,177
0
22,966
L
Danzaburou
Spicy Ramen6647
Danzaburou
3,091
1,233
0
652
5,956
1,578
0
1,619
4,337
0
23,688
W
Freya
2,034
773
0
1,396
5,354
1,638
0
50
5,304
20,599
1,810
L
Ares
2,189
265
0
2,239
8,870
4,566
0
1,631
7,239
12,918
887
W
Danzaburou
brtc179
Danzaburou
5,594
2,158
0
1,739
4,646
1,317
0
312
4,334
0
24,611
L
1,558
466
0
999
5,585
1,832
0
504
5,081
0
16,749
W
3,675
693
0
2,186
8,924
4,245
0
4,986
3,510
624
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
28,035
190
Minions Killed
215
0
Camps Cleared
0
961,330
Distance Traveled
985,267
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,435
544
64
6
0
180,791
0
W
Nemesis
6,151
615
65
7
0
204,572
0
W
Ganesha
5,496
550
8
1
0
206,368
2
L
Nut
5,143
514
36
4
0
186,737
4
L
Danzaburou
5,141
514
41
4
0
172,638
0
W
Freya
5,579
558
37
4
0
181,208
6
L
Ares
4,761
476
18
2
0
193,598
0
W
Danzaburou
4,912
491
45
5
0
194,079
0
L
Kali
4,498
450
31
3
0
227,566
0
W
Surtr
5,897
590
60
6
0
199,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role