Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Canneman1234
Apollo
Level 116
God Stats
3W - 4L
1,736 SR
Queue Stats
181W - 178L
1,523 Elo+
Solo
King Arthur
King Arthur
R4WILL43
King Arthur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
ScruffyJay
Kali
Level 159
God Stats
1W - 0L
1,376 SR
Queue Stats
19W - 14L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
抖音狗婶子
Kuzenbo
Level 83
God Stats
8W - 4L
1,597 SR
Queue Stats
253W - 254L
1,484 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,519 Elo+

VS

Team Averages
Level 127
1,470 SR
1,518 Elo+
Poseidon
Poseidon
BountyHuntez980
Poseidon
Level 105
God Stats
3W - 2L
1,689 SR
Queue Stats
146W - 146L
1,520 Elo+
Solo
Awilix
Awilix
MOUROPITA
Awilix
Level 82
God Stats
1W - 4L
1,296 SR
Queue Stats
84W - 67L
1,475 Elo+
Solo
King Arthur
King Arthur
X-KAOS-
King Arthur
Level 157
God Stats
42W - 53L
1,492 SR
Queue Stats
921W - 882L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
pe4enka228
Kumbhakarna
Level 142
God Stats
14W - 17L
1,526 SR
Queue Stats
378W - 379L
1,511 Elo+
Solo
Jing Wei
Jing Wei
СhaddicusMaximus
Jing Wei
Level 147
God Stats
0W - 1L
1,346 SR
Queue Stats
64W - 56L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
8 / 0 / 5
7,482
748
9,311
4,725
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
8
1 / 1 / 0
4,648
465
2,027
4,565
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
R4WILL43
King Arthur
2
0 / 2 / 0
3,568
357
347
2,045
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 4
5,993
599
3,579
9,177
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
0 / 0 / 0
4,385
439
2,183
4,919
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
1 / 6 / 0
5,052
505
2,800
6,623
1,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MOUROPITA
Awilix
8
0 / 5 / 0
4,642
464
1,627
8,317
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
X-KAOS-
King Arthur
11
3 / 0 / 0
6,491
649
1,892
3,406
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
pe4enka228
Kumbhakarna
6
0 / 2 / 0
4,596
460
2,702
7,238
4,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 0
5,843
584
3,677
3,686
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
4
4
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
5
10.5
L
Poseidon
1
6
0
0.17
W
Apollo
1
1
0
1
L
Awilix
MOUROPITA
Awilix
0
5
0
0
W
King Arthur
R4WILL43
King Arthur
0
2
0
0
W
4
1
4
6
L
King Arthur
X-KAOS-
King Arthur
3
0
0
3
L
Kumbhakarna
pe4enka228
Kumbhakarna
0
2
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
12,698
25,431
Taken
29,270
8,327
Mitigated
10,846
9,065
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,311
1,149
0
1,424
4,725
1,352
0
2,695
2,030
55,303
635
L
Poseidon
2,800
841
0
1,157
6,623
1,321
0
3,676
2,803
30,242
0
W
Apollo
2,027
1,220
0
551
4,565
1,221
0
1,048
3,517
0
26,604
L
Awilix
MOUROPITA
Awilix
1,627
358
0
506
8,317
2,167
0
3,816
4,215
0
27,618
W
King Arthur
R4WILL43
King Arthur
347
129
0
195
2,045
713
0
0
2,045
0
4,907
W
3,579
1,946
0
5,352
9,177
2,714
0
947
8,230
0
30,939
L
King Arthur
X-KAOS-
King Arthur
1,892
413
0
478
3,406
1,988
0
64
3,342
0
40,915
L
Kumbhakarna
pe4enka228
Kumbhakarna
2,702
180
0
815
7,238
4,227
0
2,267
4,697
10,835
943
L
3,677
2,611
0
1,985
3,686
1,143
0
650
2,898
0
46,162
W
2,183
886
0
1,543
4,919
2,327
44
530
4,389
9,194
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
26,624
246
Minions Killed
294
0
Camps Cleared
0
848,835
Distance Traveled
1,078,074
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,482
748
100
10
0
235,199
1
L
Poseidon
5,052
505
58
6
0
187,286
0
W
Apollo
4,648
465
52
5
0
154,537
0
L
Awilix
4,642
464
50
5
0
253,921
0
W
King Arthur
3,568
357
8
1
0
42,372
0
W
Kali
5,993
599
64
6
0
217,320
0
L
King Arthur
6,491
649
79
8
0
216,265
0
L
Kumbhakarna
4,596
460
10
1
0
223,301
5
L
Jing Wei
5,843
584
97
10
0
197,301
1
W
Kuzenbo
4,385
439
22
2
0
199,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role