Player Matchup

Cthulhu
Cthulhu
Platinum I
Criminal_V1n3
Cthulhu
Platinum I
Level 166
God Stats
12W - 8L
1,692 SR
Queue Stats
176W - 173L
1,939 MMR
Solo
Ravana
Ravana
Diamond V
GioisHere
Ravana
Diamond V
Level 180
God Stats
13W - 10L
1,727 SR
Queue Stats
190W - 160L
1,952 MMR
Solo
Anhur
Anhur
Platinum II
MadLiess
Anhur
Platinum II
Level 180
God Stats
3W - 6L
1,552 SR
Queue Stats
210W - 203L
1,891 MMR
Solo
Agni
Agni
Platinum II
cosmos_panini
Agni
Platinum II
Level 179
God Stats
9W - 15L
1,647 SR
Queue Stats
680W - 668L
1,930 MMR
Solo
Loki
Loki
Platinum I
decliningmule
Loki
Platinum I
Level 223
God Stats
68W - 61L
1,602 SR
Queue Stats
265W - 249L
1,941 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 186
1,644 SR
1,930 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,616 SR
1,848 MMR
Kali
Kali
Platinum I
 
Kali
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
AdieuAmayu
Chaac
Platinum II
Level 159
God Stats
14W - 8L
1,714 SR
Queue Stats
156W - 153L
1,871 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Bustér
Hou Yi
Platinum I
Level 158
God Stats
10W - 7L
1,675 SR
Queue Stats
150W - 132L
1,925 MMR
Solo
Ganesha
Ganesha
Platinum I
MommyLeFayT3Sub
Ganesha
Platinum I
Level 156
God Stats
7W - 4L
1,772 SR
Queue Stats
312W - 299L
1,968 MMR
Party 1
Chang'e
Chang'e
Platinum I
Your1King
Chang'e
Platinum I
Level 143
God Stats
2W - 3L
1,417 SR
Queue Stats
172W - 162L
1,974 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 4
7,639
509
10,103
12,044
9,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
GioisHere
Ravana
16
4 / 1 / 0
8,318
555
9,130
8,043
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
MadLiess
Anhur
13
0 / 5 / 2
7,251
483
4,811
12,085
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
7,539
503
5,123
6,833
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 9 / 0
7,442
496
4,011
16,235
5,040
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
Erlang ShenKumbhakarnaBastetNu Wa

VS

Bans
ThanatosKuzenboCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
7 / 0 / 0
9,348
623
5,518
13,595
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
15
1 / 4 / 4
9,378
625
8,489
11,358
9,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Bustér
Hou Yi
14
6 / 2 / 3
9,212
614
11,024
10,510
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 9
8,758
584
5,624
12,033
10,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Your1King
Chang'e
15
6 / 2 / 2
9,298
620
6,701
8,315
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
20
20
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
0
7
W
Chaac
1
4
4
0.75
W
Hou Yi
Bustér
Hou Yi
6
2
3
3.75
L
Cthulhu
1
2
4
1.5
L
Ravana
GioisHere
Ravana
4
1
0
4
L
Anhur
MadLiess
Anhur
0
5
2
0.2
W
0
1
9
4.5
W
Chang'e
Your1King
Chang'e
6
2
2
3.5
L
1
3
0
0.33
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,178
Damage
37,356
55,240
Taken
55,811
23,094
Mitigated
30,701
13,912
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,518
2,638
0
8,209
13,595
4,812
371
1,252
12,343
0
64,614
W
Chaac
8,489
1,256
0
1,600
11,358
9,441
0
2,594
8,764
921
69,458
W
Hou Yi
Bustér
Hou Yi
11,024
6,450
0
4,095
10,510
3,163
564
2,396
8,114
0
71,123
L
Cthulhu
10,103
679
2,112
2,489
12,044
9,212
0
2,849
9,048
35,213
3,306
L
Ravana
GioisHere
Ravana
9,130
1,740
0
3,832
8,043
3,188
0
1,847
5,975
0
70,806
L
Anhur
MadLiess
Anhur
4,811
2,683
0
3,249
12,085
3,350
286
2,207
9,798
0
50,142
W
5,624
1,501
0
1,902
12,033
10,603
0
4,291
7,742
28,177
785
W
Chang'e
Your1King
Chang'e
6,701
863
1,524
3,315
8,315
2,682
212
3,903
4,412
51,385
213
L
5,123
568
0
750
6,833
2,304
0
1,588
5,109
61,317
0
L
4,011
1,035
0
1,480
16,235
5,040
0
3,394
12,719
0
34,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
45,994
443
Minions Killed
481
0
Camps Cleared
0
1,465,215
Distance Traveled
1,542,916
38
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,348
623
109
7
0
354,282
2
W
Chaac
9,378
625
107
7
0
317,797
0
W
Hou Yi
9,212
614
129
9
0
267,980
6
L
Cthulhu
7,639
509
50
3
0
331,083
6
L
Ravana
8,318
555
119
8
0
351,577
0
L
Anhur
7,251
483
96
6
0
257,555
4
W
Ganesha
8,758
584
9
1
0
302,870
1
W
Chang'e
9,298
620
127
8
0
299,987
0
L
Agni
7,539
503
121
8
0
295,358
3
L
Loki
7,442
496
57
4
0
229,642
25

Distance Traveled

Minion Kills by Role

Gold Earned by Role