Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChlefSIppye
Sol
Level 145
God Stats
3W - 1L
1,672 SR
Queue Stats
209W - 190L
1,541 Elo+
Solo
Hel
Hel
CurryBoy2121
Hel
Level 50
God Stats
71W - 57L
1,612 SR
Queue Stats
299W - 263L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
IsACard
Danzaburou
Level 67
God Stats
112W - 117L
1,534 SR
Queue Stats
367W - 327L
1,541 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,523 Elo+

VS

Team Averages
Level 111
1,524 SR
1,488 Elo+
Bellona
Bellona
Mauroperu11
Bellona
Level 109
God Stats
2W - 3L
1,498 SR
Queue Stats
56W - 65L
1,449 Elo+
Party 1
Hades
Hades
XxBaDBoySXx2024
Hades
Level 44
God Stats
46W - 46L
1,534 SR
Queue Stats
103W - 106L
1,486 Elo+
Solo
Pele
Pele
imaprieto
Pele
Level 118
God Stats
20W - 18L
1,574 SR
Queue Stats
71W - 78L
1,469 Elo+
Party 1
Neith
Neith
moraluis8548
Neith
Level 127
God Stats
14W - 15L
1,495 SR
Queue Stats
48W - 46L
1,546 Elo+
Party 1
Athena
Athena
nin9tales
Athena
Level 155
God Stats
3W - 1L
1,520 SR
Queue Stats
188W - 182L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 3
5,886
589
4,230
5,561
3,674
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
 
Osiris
10
0 / 1 / 0
5,354
535
2,084
7,183
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
1 / 0 / 1
6,257
626
2,971
4,233
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 0 / 0
5,588
559
3,175
4,599
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IsACard
Danzaburou
11
3 / 0 / 2
6,065
607
4,288
5,844
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mauroperu11
Bellona
9
0 / 0 / 0
4,658
466
2,272
5,924
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

5
0 / 2 / 0
4,138
414
1,586
4,384
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
1 / 0 / 0
6,095
610
3,805
4,889
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 1 / 0
4,253
425
4,502
3,689
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
nin9tales
Athena
6
0 / 4 / 0
4,499
450
2,322
8,706
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
W
Osiris
 
Osiris
0
1
0
0
W
1
0
1
1.5
W
2
0
0
2
W
Danzaburou
IsACard
Danzaburou
3
0
2
4
L
Bellona
Mauroperu11
Bellona
0
0
0
0
L
0
2
0
0
L
Pele
1
0
0
1
L
0
1
0
0
L
Athena
nin9tales
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
14,487
27,420
Taken
27,592
12,384
Mitigated
12,677
16,040
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,230
562
434
3,131
5,561
3,674
203
1,048
4,513
17,376
0
W
Osiris
 
Osiris
2,084
524
0
2,760
7,183
4,530
0
0
7,183
0
27,790
W
2,971
1,577
0
2,805
4,233
1,097
917
1,796
2,437
44,661
3,409
W
3,175
294
1,339
2,173
4,599
1,338
0
534
4,065
37,758
0
W
Danzaburou
IsACard
Danzaburou
4,288
1,514
0
3,398
5,844
1,745
723
530
5,314
0
44,301
L
Bellona
Mauroperu11
Bellona
2,272
404
0
1,187
5,924
2,734
0
1,564
4,360
0
29,829
L
1,586
82
75
1,488
4,384
1,327
0
2,642
1,742
14,264
0
L
Pele
3,805
878
0
1,945
4,889
1,418
0
1,002
3,887
0
41,363
L
4,502
2,177
0
1,722
3,689
1,067
102
1,685
2,004
0
25,041
L
Athena
nin9tales
Athena
2,322
848
119
2,065
8,706
6,131
0
3,419
5,287
12,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
23,643
302
Minions Killed
231
0
Camps Cleared
0
944,801
Distance Traveled
908,672
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,886
589
26
3
0
182,640
5
W
Osiris
5,354
535
57
6
0
172,479
0
W
Sol
6,257
626
84
8
0
179,627
0
W
Hel
5,588
559
58
6
0
227,636
0
W
Danzaburou
6,065
607
77
8
0
182,419
0
L
Bellona
4,658
466
51
5
0
213,578
0
L
Hades
4,138
414
31
3
0
97,530
0
L
Pele
6,095
610
83
8
0
197,815
2
L
Neith
4,253
425
43
4
0
198,258
0
L
Athena
4,499
450
23
2
0
201,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role