Player Matchup

He Bo
He Bo
Silver I
DripKage 9782
He Bo
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,328 MMR
Solo
Artio
Artio
Silver II
Itstommy2gunz25
Artio
Silver II
Level 129
God Stats
1W - 4L
1,481 SR
Queue Stats
179W - 231L
1,327 MMR
Solo
Skadi
Skadi
Gold IV
Kalaahh
Skadi
Gold IV
Level 114
God Stats
92W - 79L
1,676 SR
Queue Stats
186W - 206L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,552 SR
1,366 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,555 SR
1,226 MMR
Freya
Freya
Bronze III
Axfor
Freya
Bronze III
Level 107
God Stats
2W - 3L
1,734 SR
Queue Stats
2W - 4L
1,458 MMR
Solo
Loki
Loki
Silver V
FiendishFaerie
Loki
Silver V
Level 157
God Stats
13W - 18L
1,420 SR
Queue Stats
246W - 340L
776 MMR
Solo
Vamana
Vamana
Gold V
HumanonHuman
Vamana
Gold V
Level 66
God Stats
39W - 36L
1,511 SR
Queue Stats
47W - 53L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,390
783
5,446
9,098
2,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 3
8,076
673
4,464
14,126
11,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Kalaahh
Skadi
15
6 / 3 / 1
9,997
833
6,955
10,535
5,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesBellonaBastetAnhurVulcan

VS

Bans
KuzenboHou YiCerberusRavanaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Axfor
Freya
16
8 / 4 / 6
11,008
917
16,521
10,368
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 4 / 3
10,219
852
5,087
8,692
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vamana
18
3 / 0 / 11
11,401
950
8,527
9,227
7,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
15
15
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
Axfor
Freya
8
4
6
2.75
L
2
7
5
0.64
W
4
4
3
1.38
W
Vamana
3
0
11
8.5
L
0
5
3
0.3
L
Skadi
Kalaahh
Skadi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
30,135
33,759
Taken
28,287
18,878
Mitigated
14,269
3,813
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Axfor
Freya
16,521
4,963
0
2,368
10,368
3,598
1,101
2,758
7,610
41,453
0
L
5,446
193
0
923
9,098
2,730
0
3,779
4,889
20,044
0
W
5,087
1,249
0
1,226
8,692
3,098
416
3,470
5,222
0
30,258
W
Vamana
8,527
2,781
0
2,577
9,227
7,573
1,639
3,740
5,487
0
39,390
L
4,464
228
340
1,456
14,126
11,018
0
6,708
6,739
17,409
0
L
Skadi
Kalaahh
Skadi
6,955
2,560
0
1,094
10,535
5,130
0
4,578
5,574
0
32,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
32,628
105
Minions Killed
150
0
Camps Cleared
0
577,492
Distance Traveled
649,476
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,008
917
32
3
0
208,034
4
L
He Bo
9,390
783
35
3
0
180,001
0
W
Loki
10,219
852
47
4
0
204,757
1
W
Vamana
11,401
950
71
6
0
236,685
0
L
Artio
8,076
673
29
2
0
179,168
2
L
Skadi
9,997
833
41
3
0
218,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role