Player Matchup

Gilgamesh
Gilgamesh
Amain27
Gilgamesh
Level 148
God Stats
0W - 1L
1,282 SR
Queue Stats
60W - 83L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bbro29
Kumbhakarna
Level 67
God Stats
1W - 2L
1,507 SR
Queue Stats
32W - 42L
1,595 Elo+
Party 1
Neith
Neith
Dragonfish
Neith
Level 123
God Stats
0W - 2L
1,627 SR
Queue Stats
76W - 72L
1,638 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Foot Gap
Morgan Le Fay
Level 21
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Nemesis
Nemesis
Solkris
Nemesis
Level 89
God Stats
4W - 6L
1,876 SR
Queue Stats
23W - 43L
1,536 Elo+
Party 1
Team Averages
Level 90
1,560 SR
1,517 Elo+

VS

Team Averages
Level 134
1,644 SR
1,530 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dolahh
Hel
Level 159
God Stats
2W - 1L
1,666 SR
Queue Stats
48W - 39L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
Jamaicannot
Hou Yi
Level 66
God Stats
13W - 7L
1,639 SR
Queue Stats
38W - 31L
1,536 Elo+
Party 2
Vulcan
Vulcan
Little Gray 97
Vulcan
Level 157
God Stats
97W - 64L
1,625 SR
Queue Stats
386W - 380L
1,476 Elo+
Solo
Arachne
Arachne
xITSTURTLE
Arachne
Level 146
God Stats
3W - 1L
1,791 SR
Queue Stats
126W - 119L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amain27
Gilgamesh
10
1 / 4 / 0
5,299
482
6,158
12,059
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Bbro29
Kumbhakarna
8
0 / 6 / 1
5,160
469
1,789
11,517
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
2 / 2 / 1
6,512
592
6,339
5,430
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Foot Gap
Morgan Le Fay
10
0 / 2 / 0
5,284
480
1,653
5,507
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Solkris
Nemesis
11
1 / 5 / 1
5,808
528
4,087
9,887
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 0 / 2
7,706
701
9,656
9,922
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Dolahh
Hel
12
2 / 2 / 6
6,162
560
6,089
8,160
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
12
6 / 1 / 0
6,914
629
5,538
6,787
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 6
7,354
669
6,550
2,630
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xITSTURTLE
Arachne
13
5 / 1 / 4
6,940
631
4,310
8,618
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
2
6
L
Gilgamesh
Amain27
Gilgamesh
1
4
0
0.25
L
Kumbhakarna
Bbro29
Kumbhakarna
0
6
1
0.08
W
Hel
Dolahh
Hel
2
2
6
2.5
L
Neith
2
2
1
1.25
L
Morgan Le Fay
Foot Gap
Morgan Le Fay
0
2
0
0
W
Hou Yi
6
1
0
6
W
1
0
6
4
L
Nemesis
Solkris
Nemesis
1
5
1
0.3
W
Arachne
xITSTURTLE
Arachne
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
32,143
44,400
Taken
36,117
18,352
Mitigated
17,528
8,524
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,656
3,699
0
4,802
9,922
8,742
0
0
9,189
0
51,853
L
Gilgamesh
Amain27
Gilgamesh
6,158
1,565
0
1,444
12,059
5,678
0
553
11,471
0
30,711
L
Kumbhakarna
Bbro29
Kumbhakarna
1,789
181
0
1,617
11,517
6,092
0
4,821
6,559
12,136
432
W
Hel
Dolahh
Hel
6,089
906
2,852
4,700
8,160
2,117
0
1,270
6,890
32,641
555
L
Neith
6,339
1,841
0
1,593
5,430
1,600
0
2,055
3,375
0
54,113
L
Morgan Le Fay
Foot Gap
Morgan Le Fay
1,653
173
0
1,000
5,507
1,298
0
2,629
2,747
28,243
0
W
Hou Yi
5,538
2,951
0
526
6,787
1,884
0
653
6,134
0
37,733
W
6,550
0
0
318
2,630
949
0
1,197
1,433
56,652
1,315
L
Nemesis
Solkris
Nemesis
4,087
2,589
0
2,870
9,887
3,684
0
2,160
7,668
0
43,739
W
Arachne
xITSTURTLE
Arachne
4,310
3,735
0
1,616
8,618
3,836
20
214
8,404
0
52,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
35,076
281
Minions Killed
406
0
Camps Cleared
0
1,183,639
Distance Traveled
1,192,337
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,706
701
84
8
0
218,872
0
L
Gilgamesh
5,299
482
46
4
0
229,757
0
L
Kumbhakarna
5,160
469
20
2
0
238,023
0
W
Hel
6,162
560
47
4
0
216,444
1
L
Neith
6,512
592
86
8
0
233,785
0
L
Morgan Le Fay
5,284
480
48
4
0
226,449
0
W
Hou Yi
6,914
629
75
7
0
226,886
5
W
Vulcan
7,354
669
112
10
0
262,856
4
L
Nemesis
5,808
528
81
7
0
255,625
0
W
Arachne
6,940
631
88
8
0
267,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role