Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CptnBibbles
Vulcan
Level 149
God Stats
3W - 3L
1,521 SR
Queue Stats
111W - 94L
1,517 Elo+
Party 1
Ishtar
Ishtar
CurryBoy2121
Ishtar
Level 50
God Stats
9W - 9L
1,632 SR
Queue Stats
301W - 265L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
IsACard
Danzaburou
Level 67
God Stats
112W - 117L
1,520 SR
Queue Stats
367W - 327L
1,531 Elo+
Party 2
Chaac
Chaac
bewbie_miles
Chaac
Level 150
God Stats
9W - 10L
1,334 SR
Queue Stats
77W - 75L
1,495 Elo+
Party 1
Team Averages
Level 101
1,501 SR
1,514 Elo+

VS

Team Averages
Level 71
1,555 SR
1,509 Elo+
Ymir
Ymir
Alvarezf04
Ymir
Level 17
God Stats
10W - 5L
1,796 SR
Queue Stats
26W - 31L
1,415 Elo+
Party 3
Izanami
Izanami
Mylongrichard1
Izanami
Level 60
God Stats
3W - 1L
1,524 SR
Queue Stats
63W - 55L
1,623 Elo+
Solo
Ares
Ares
Whisp1234
Ares
Level 128
God Stats
2W - 7L
1,292 SR
Queue Stats
152W - 145L
1,513 Elo+
Solo
Hades
Hades
XxBaDBoySXx2024
Hades
Level 44
God Stats
46W - 46L
1,547 SR
Queue Stats
103W - 106L
1,498 Elo+
Solo
Chang'e
Chang'e
juandavidg19
Chang'e
Level 107
God Stats
58W - 43L
1,614 SR
Queue Stats
232W - 209L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 3
6,269
627
2,954
4,096
2,684
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vulcan
12
3 / 0 / 0
6,716
672
5,335
4,559
1,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
2 / 0 / 3
5,832
583
3,008
2,294
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
IsACard
Danzaburou
11
4 / 1 / 1
6,084
608
3,439
5,422
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
6,661
666
4,737
9,796
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,262
426
642
6,435
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
5,108
511
526
3,010
1,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
9
0 / 3 / 1
4,768
477
1,993
7,193
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 3 / 0
5,373
537
3,129
7,040
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
juandavidg19
Chang'e
9
1 / 4 / 0
4,999
500
2,210
6,918
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
L
0
3
0
0
W
Vulcan
3
0
0
3
W
Ishtar
2
0
3
3.5
W
Danzaburou
IsACard
Danzaburou
4
1
1
4.5
L
0
1
0
0
L
Ares
0
3
1
0.17
L
1
3
0
0.33
W
2
1
2
3
L
Chang'e
juandavidg19
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
8,500
26,167
Taken
30,596
12,312
Mitigated
11,129
11,949
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,954
448
228
2,141
4,096
2,684
322
390
3,685
22,692
0
L
642
171
0
531
6,435
2,808
0
1,967
4,468
10,537
0
W
Vulcan
5,335
133
0
1,890
4,559
1,246
404
1,717
2,556
42,144
1,455
W
Ishtar
3,008
1,874
0
1,513
2,294
698
712
545
1,709
0
40,525
W
Danzaburou
IsACard
Danzaburou
3,439
1,488
0
1,612
5,422
1,764
0
1,249
3,975
0
36,019
L
526
309
0
1,203
3,010
1,341
0
645
2,365
0
30,217
L
Ares
1,993
0
0
1,017
7,193
3,035
0
959
6,234
26,182
0
L
3,129
485
0
3,406
7,040
2,315
0
0
7,040
28,622
0
W
4,737
774
0
4,565
9,796
5,920
0
3,444
6,268
0
45,796
L
Chang'e
juandavidg19
Chang'e
2,210
98
40
1,719
6,918
1,630
0
4,701
2,217
22,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
24,510
324
Minions Killed
254
0
Camps Cleared
0
971,022
Distance Traveled
859,437
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,269
627
29
3
0
169,681
5
L
Ymir
4,262
426
11
1
0
183,798
0
W
Vulcan
6,716
672
63
6
0
201,449
0
W
Ishtar
5,832
583
88
9
0
188,271
0
W
Danzaburou
6,084
608
60
6
0
234,384
1
L
Izanami
5,108
511
67
7
0
141,201
0
L
Ares
4,768
477
64
6
0
217,261
0
L
Hades
5,373
537
60
6
0
136,938
0
W
Chaac
6,661
666
84
8
0
177,237
0
L
Chang'e
4,999
500
52
5
0
180,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role