Player Matchup

Surtr
Surtr
BIG_O_U_N_C_E
Surtr
Level 83
God Stats
34W - 23L
1,608 SR
Queue Stats
204W - 206L
1,549 Elo+
Solo
Chaac
Chaac
BlackAsianNinja
Chaac
Level 129
God Stats
4W - 7L
1,448 SR
Queue Stats
347W - 347L
1,456 Elo+
Party 2
Medusa
Medusa
Metathebear
Medusa
Level 119
God Stats
65W - 36L
1,721 SR
Queue Stats
479W - 471L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
SixStringRelief
Jormungandr
Level 147
God Stats
12W - 8L
1,566 SR
Queue Stats
384W - 392L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
cr0s77
Kukulkan
Level 157
God Stats
5W - 4L
1,648 SR
Queue Stats
252W - 244L
1,586 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,504 Elo+

VS

Team Averages
Level 106
1,585 SR
1,543 Elo+
Chaac
Chaac
Amain27
Chaac
Level 148
God Stats
5W - 3L
1,705 SR
Queue Stats
60W - 83L
1,520 Elo+
Party 1
Terra
Terra
Bbro29
Terra
Level 67
God Stats
9W - 10L
1,656 SR
Queue Stats
32W - 42L
1,581 Elo+
Party 1
Merlin
Merlin
Dragonfish
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,631 Elo+
Party 1
Nemesis
Nemesis
Solkris
Nemesis
Level 89
God Stats
4W - 6L
1,809 SR
Queue Stats
23W - 43L
1,471 Elo+
Party 1
Skadi
Skadi
iDemor4914
Skadi
Level 105
God Stats
5W - 8L
1,255 SR
Queue Stats
322W - 288L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,053
405
2,557
5,669
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,006
501
4,824
9,888
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
6
1 / 1 / 1
4,669
467
4,312
2,635
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
SixStringRelief
Jormungandr
11
2 / 2 / 1
5,945
595
6,333
9,822
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
cr0s77
Kukulkan
12
0 / 0 / 0
6,007
601
2,558
3,159
989
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amain27
Chaac
12
3 / 0 / 0
7,231
723
7,194
9,765
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Bbro29
Terra
8
0 / 1 / 3
5,403
540
1,503
7,712
4,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Dragonfish
Merlin
11
0 / 0 / 0
5,927
593
1,909
3,457
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Solkris
Nemesis
10
1 / 1 / 2
5,518
552
3,874
7,516
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
4 / 1 / 0
5,589
559
5,580
7,105
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Amain27
Chaac
3
0
0
3
L
0
2
0
0
W
Terra
Bbro29
Terra
0
1
3
1.5
L
0
3
0
0
W
Merlin
Dragonfish
Merlin
0
0
0
0
L
Medusa
1
1
1
1.5
L
Jormungandr
SixStringRelief
Jormungandr
2
2
1
1.25
W
Nemesis
Solkris
Nemesis
1
1
2
2
L
Kukulkan
cr0s77
Kukulkan
0
0
0
0
W
Skadi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
20,060
31,173
Taken
35,555
18,056
Mitigated
16,542
8,266
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Amain27
Chaac
7,194
1,236
0
2,864
9,765
6,605
62
0
9,765
0
53,784
L
2,557
1,292
0
1,101
5,669
2,147
0
763
4,906
888
19,565
W
Terra
Bbro29
Terra
1,503
489
870
3,827
7,712
4,231
0
2,960
4,752
7,492
0
L
4,824
699
0
1,654
9,888
8,408
0
0
9,888
0
31,469
W
Merlin
Dragonfish
Merlin
1,909
84
0
1,000
3,457
1,061
0
1,092
2,365
47,842
773
L
Medusa
4,312
1,552
0
456
2,635
677
165
615
2,020
0
16,671
L
Jormungandr
SixStringRelief
Jormungandr
6,333
2,367
0
4,685
9,822
5,835
130
1,023
8,799
43,575
1,943
W
Nemesis
Solkris
Nemesis
3,874
1,700
0
3,692
7,516
2,587
171
1,654
5,862
0
35,285
L
Kukulkan
cr0s77
Kukulkan
2,558
548
0
370
3,159
989
0
1,011
2,148
51,132
0
W
Skadi
5,580
2,002
0
990
7,105
2,058
0
3,223
3,882
0
34,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
29,668
296
Minions Killed
338
0
Camps Cleared
0
832,088
Distance Traveled
1,078,353
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,231
723
95
10
0
209,905
0
L
Surtr
4,053
405
33
3
0
147,023
0
W
Terra
5,403
540
16
2
0
210,181
0
L
Chaac
5,006
501
62
6
0
185,694
2
W
Merlin
5,927
593
92
9
0
220,086
0
L
Medusa
4,669
467
27
3
0
121,615
0
L
Jormungandr
5,945
595
84
8
0
181,268
5
W
Nemesis
5,518
552
76
8
0
255,589
0
L
Kukulkan
6,007
601
90
9
0
196,488
0
W
Skadi
5,589
559
59
6
0
182,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role