Player Matchup

Nemesis
Nemesis
AZ A Rey
Nemesis
Level 144
God Stats
2W - 8L
1,182 SR
Queue Stats
65W - 66L
1,529 Elo+
Party 1
Sobek
Sobek
Cargelahk
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chronos
Chronos
ChadBroMan
Chronos
Level 169
God Stats
13W - 12L
1,611 SR
Queue Stats
270W - 239L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
SqueebMain
Cu Chulainn
Level 144
God Stats
4W - 2L
1,583 SR
Queue Stats
26W - 24L
1,514 Elo+
Party 1
Skadi
Skadi
Succubuster
Skadi
Level 17
God Stats
1W - 1L
1,456 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 1
Team Averages
Level 103
1,466 SR
1,502 Elo+

VS

Team Averages
Level 124
1,467 SR
1,505 Elo+
Olorun
Olorun
BWDepre
Olorun
Level 157
God Stats
1W - 1L
1,254 SR
Queue Stats
198W - 171L
1,610 Elo+
Party 2
Bakasura
Bakasura
Geckomansenpai
Bakasura
Level 156
God Stats
1W - 4L
1,382 SR
Queue Stats
81W - 80L
1,538 Elo+
Solo
Vulcan
Vulcan
Gray6595
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,328 Elo+
Solo
Geb
Geb
JoeyPurps
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,479 Elo+
Solo
King Arthur
King Arthur
SL HFB7448
King Arthur
Level 93
God Stats
10W - 7L
1,701 SR
Queue Stats
169W - 151L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AZ A Rey
Nemesis
11
4 / 0 / 1
6,711
610
3,200
6,586
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Cargelahk
Sobek
10
1 / 0 / 0
5,580
507
2,541
6,227
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
ChadBroMan
Chronos
13
7 / 0 / 2
7,902
718
7,360
4,499
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
SqueebMain
Cu Chulainn
11
0 / 2 / 3
6,249
568
7,434
8,552
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
0 / 1 / 1
5,209
474
5,719
6,859
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BWDepre
Olorun
10
1 / 1 / 0
5,714
519
4,391
5,679
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
11
1 / 4 / 0
5,864
533
3,698
10,078
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vulcan
Gray6595
Vulcan
8
0 / 6 / 0
4,977
452
1,373
5,345
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 0 / 1
5,765
524
4,399
8,105
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
SL HFB7448
King Arthur
11
1 / 1 / 1
6,119
556
4,505
11,380
7,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AZ A Rey
Nemesis
4
0
1
4.5
L
Olorun
BWDepre
Olorun
1
1
0
1
W
Sobek
Cargelahk
Sobek
1
0
0
1
W
Chronos
ChadBroMan
Chronos
7
0
2
8
L
Bakasura
1
4
0
0.25
L
Vulcan
Gray6595
Vulcan
0
6
0
0
L
0
0
1
0.5
L
King Arthur
SL HFB7448
King Arthur
1
1
1
1.5
W
Cu Chulainn
SqueebMain
Cu Chulainn
0
2
3
0.75
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
18,366
32,723
Taken
40,587
17,149
Mitigated
19,760
8,704
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AZ A Rey
Nemesis
3,200
690
0
1,139
6,586
2,412
0
680
5,866
0
47,666
L
Olorun
BWDepre
Olorun
4,391
2,450
100
2,289
5,679
2,093
0
1,734
3,905
43,879
0
W
Sobek
Cargelahk
Sobek
2,541
224
0
2,404
6,227
4,497
0
3,481
2,735
11,930
0
W
Chronos
ChadBroMan
Chronos
7,360
1,648
0
1,431
4,499
1,500
385
1,566
2,698
52,540
1,413
L
Bakasura
3,698
2,147
0
4,692
10,078
3,466
0
1,772
8,151
0
41,706
L
Vulcan
Gray6595
Vulcan
1,373
86
0
90
5,345
1,356
0
3,800
1,279
20,400
0
L
4,399
139
0
2,749
8,105
5,524
0
1,508
6,477
21,114
824
L
King Arthur
SL HFB7448
King Arthur
4,505
451
0
3,217
11,380
7,321
0
334
10,431
0
39,669
W
Cu Chulainn
SqueebMain
Cu Chulainn
7,434
1,118
0
2,224
8,552
6,827
0
220
8,030
0
44,867
W
5,719
2,006
0
1,506
6,859
1,913
0
4,047
2,712
0
33,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
28,439
352
Minions Killed
322
0
Camps Cleared
0
1,162,004
Distance Traveled
1,150,499
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,711
610
77
7
0
276,568
6
L
Olorun
5,714
519
93
8
0
220,356
0
W
Sobek
5,580
507
25
2
0
238,609
3
W
Chronos
7,902
718
109
10
0
225,006
0
L
Bakasura
5,864
533
97
9
0
253,359
0
L
Vulcan
4,977
452
40
4
0
213,056
0
L
Geb
5,765
524
24
2
0
224,436
2
L
King Arthur
6,119
556
68
6
0
239,292
4
W
Cu Chulainn
6,249
568
78
7
0
203,843
0
W
Skadi
5,209
474
63
6
0
217,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role