Player Matchup

Xing Tian
Xing Tian
Arckengel
Xing Tian
Level 164
God Stats
22W - 17L
1,489 SR
Queue Stats
508W - 538L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Corona482
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,525 Elo+
Solo
Vulcan
Vulcan
Gulmock
Vulcan
Level 178
God Stats
4W - 2L
1,610 SR
Queue Stats
134W - 133L
1,482 Elo+
Solo
Charybdis
Charybdis
MateriaPrimal
Charybdis
Level 145
God Stats
14W - 16L
1,567 SR
Queue Stats
421W - 424L
1,535 Elo+
Party 1
Bastet
Bastet
xXHellStormXx
Bastet
Level 174
God Stats
5W - 1L
1,790 SR
Queue Stats
193W - 160L
1,530 Elo+
Solo
Team Averages
Level 154
1,591 SR
1,514 Elo+

VS

Team Averages
Level 134
1,428 SR
1,519 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dàft
Sobek
Level 158
God Stats
0W - 1L
1,055 SR
Queue Stats
43W - 29L
1,660 Elo+
Solo
Chiron
Chiron
xWess012xRR
Chiron
Level 142
God Stats
6W - 6L
1,584 SR
Queue Stats
408W - 383L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arckengel
Xing Tian
10
0 / 0 / 4
5,213
1,043
1,400
4,071
2,840
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
Corona482
Zhong Kui
10
2 / 0 / 2
5,902
1,180
2,475
2,578
1,953
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
Gulmock
Vulcan
11
1 / 0 / 3
5,938
1,188
4,864
2,223
650
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
MateriaPrimal
Charybdis
8
0 / 0 / 3
5,022
1,004
2,399
2,515
627
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 0 / 3
5,287
1,057
2,354
1,690
449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 0
5,244
1,049
4,160
3,871
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
 
Osiris
10
0 / 0 / 0
4,571
914
2,012
1,402
1,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Skadi
 
Skadi
1
0 / 0 / 0
1,260
252
0
0
0
Sobek
Dàft
Sobek
9
0 / 1 / 0
4,869
974
1,051
5,967
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
10
0 / 1 / 0
4,897
979
2,428
3,706
1,569
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
4
Kills
0
0
Deaths
4
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Osiris
 
Osiris
0
0
0
0
L
Skadi
 
Skadi
0
0
0
0
W
Xing Tian
Arckengel
Xing Tian
0
0
4
2
W
Zhong Kui
Corona482
Zhong Kui
2
0
2
3
L
Sobek
Dàft
Sobek
0
1
0
0
W
Vulcan
Gulmock
Vulcan
1
0
3
2.5
W
Charybdis
MateriaPrimal
Charybdis
0
0
3
1.5
L
Chiron
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
9,651
13,077
Taken
14,946
6,519
Mitigated
10,751
5,888
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,160
24
117
45
3,871
3,041
0
1,923
1,837
8,952
141
L
Osiris
 
Osiris
2,012
0
223
304
1,402
1,034
0
828
535
0
6,839
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Arckengel
Xing Tian
1,400
52
629
774
4,071
2,840
0
1,091
2,719
3,129
576
W
Zhong Kui
Corona482
Zhong Kui
2,475
429
100
822
2,578
1,953
150
757
1,514
11,006
0
L
Sobek
Dàft
Sobek
1,051
0
1,131
1,578
5,967
5,107
0
2,833
3,059
3,423
0
W
Vulcan
Gulmock
Vulcan
4,864
121
434
1,229
2,223
650
0
725
1,292
16,221
0
W
Charybdis
MateriaPrimal
Charybdis
2,399
1,382
124
741
2,515
627
250
828
1,446
0
6,789
L
Chiron
2,428
255
603
1,420
3,706
1,569
0
2,539
1,091
0
10,067
W
2,354
580
695
340
1,690
449
0
794
653
0
3,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
20,841
66
Minions Killed
55
0
Camps Cleared
0
535,756
Distance Traveled
371,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,244
1,049
16
3
0
87,466
0
L
Osiris
4,571
914
10
2
0
110,940
0
L
Skadi
1,260
252
0
0
0
0
0
W
Xing Tian
5,213
1,043
3
1
0
117,728
0
W
Zhong Kui
5,902
1,180
19
4
0
98,345
0
L
Sobek
4,869
974
10
2
0
82,735
0
W
Vulcan
5,938
1,188
28
6
0
117,901
0
W
Charybdis
5,022
1,004
14
3
0
91,129
0
L
Chiron
4,897
979
19
4
0
90,403
0
W
Bastet
5,287
1,057
2
0
0
110,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role