Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LegendsRise
Merlin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,630 Elo+
Party 1
King Arthur
King Arthur
Youdeadhoney
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,506 Elo+
Solo
Bastet
Bastet
descabeludo5ever
Bastet
Level 145
God Stats
2W - 4L
1,469 SR
Queue Stats
641W - 693L
1,500 Elo+
Solo
Hercules
Hercules
wpentatrasion
Hercules
Level 161
God Stats
5W - 5L
1,672 SR
Queue Stats
582W - 629L
1,476 Elo+
Solo
Team Averages
Level 143
1,528 SR
1,522 Elo+

VS

Team Averages
Level 169
1,599 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 351
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SYLATION
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,444 Elo+
Solo
Hou Yi
Hou Yi
motoxxd
Hou Yi
Level 149
God Stats
6W - 3L
1,796 SR
Queue Stats
192W - 201L
1,453 Elo+
Solo
Anhur
Anhur
sare498
Anhur
Level 92
God Stats
2W - 0L
1,701 SR
Queue Stats
39W - 37L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
3 / 4 / 8
9,643
877
13,290
13,569
11,131
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
5 / 6 / 2
8,541
776
8,438
9,289
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Youdeadhoney
King Arthur
3
0 / 5 / 3
3,157
287
0
3,110
846
4
0 / 4 / 3
3,212
292
0
2,661
605
Hercules
wpentatrasion
Hercules
9
1 / 2 / 5
7,568
688
190
3,429
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 4 / 6
9,714
883
3,661
10,847
11,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
 
Hades
13
2 / 5 / 5
8,807
801
3,511
8,900
4,550
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
SYLATION
Izanami
16
10 / 3 / 4
9,961
906
11,016
8,318
3,738
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
motoxxd
Hou Yi
16
3 / 3 / 5
9,677
880
5,718
8,980
3,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anhur
sare498
Anhur
16
1 / 3 / 4
9,478
862
3,544
8,765
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
9
Kills
21
21
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
4
8
1.75
W
Ymir
 
Ymir
5
4
6
2
W
Hades
 
Hades
2
5
5
0.9
L
Merlin
5
6
2
1
W
Izanami
SYLATION
Izanami
10
3
4
4
L
King Arthur
Youdeadhoney
King Arthur
0
5
3
0.3
L
0
4
3
0.38
W
Hou Yi
motoxxd
Hou Yi
3
3
5
1.83
W
Anhur
sare498
Anhur
1
3
4
1
L
Hercules
wpentatrasion
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
27,450
32,058
Taken
45,810
19,144
Mitigated
26,480
5,445
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
13,290
1,139
400
4,291
13,569
11,131
0
2,144
11,425
0
33,173
W
Ymir
 
Ymir
3,661
89
524
1,079
10,847
11,302
343
711
10,136
12,555
1,630
W
Hades
 
Hades
3,511
255
995
1,436
8,900
4,550
282
2,438
6,462
9,624
0
L
Merlin
8,438
15
258
484
9,289
4,073
0
2,980
6,309
28,973
0
W
Izanami
SYLATION
Izanami
11,016
7,714
856
2,091
8,318
3,738
2,938
1,928
6,390
0
21,785
L
King Arthur
Youdeadhoney
King Arthur
0
0
0
0
3,110
846
0
575
2,535
0
0
L
0
0
0
0
2,661
605
0
458
2,203
0
0
W
Hou Yi
motoxxd
Hou Yi
5,718
2,017
507
2,036
8,980
3,731
2,116
1,233
7,747
0
27,999
W
Anhur
sare498
Anhur
3,544
2,433
402
1,121
8,765
3,159
2,885
2,318
6,447
0
18,744
L
Hercules
wpentatrasion
Hercules
190
0
0
12
3,429
2,489
0
820
2,609
190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
47,637
67
Minions Killed
124
0
Camps Cleared
0
388,543
Distance Traveled
895,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,643
877
28
3
0
223,571
0
W
Ymir
9,714
883
21
2
0
168,997
0
W
Hades
8,807
801
7
1
0
169,553
0
L
Merlin
8,541
776
39
4
0
164,972
0
W
Izanami
9,961
906
26
2
0
191,952
0
L
King Arthur
3,157
287
0
0
0
0
0
L
Bastet
3,212
292
0
0
0
0
0
W
Hou Yi
9,677
880
46
4
0
181,703
0
W
Anhur
9,478
862
24
2
0
183,016
0
L
Hercules
7,568
688
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role