Player Matchup

Ravana
Ravana
Gold V
BecomeRuckus
Ravana
Gold V
Level 134
God Stats
1W - 2L
1,676 SR
Queue Stats
17W - 24L
1,408 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Starplayah15
Danzaburou
Gold IV
Level 89
God Stats
10W - 13L
1,465 SR
Queue Stats
106W - 114L
1,457 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Vendrick29
Cthulhu
Gold IV
Level 57
God Stats
12W - 15L
1,487 SR
Queue Stats
83W - 84L
1,417 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
shishamaster
Cu Chulainn
Gold IV
Level 125
God Stats
116W - 95L
1,650 SR
Queue Stats
220W - 202L
1,442 MMR
Solo
Chang'e
Chang'e
Gold IV
xSODA POP KIDDx
Chang'e
Gold IV
Level 173
God Stats
5W - 6L
1,510 SR
Queue Stats
66W - 70L
1,459 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,558 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,478 SR
1,437 MMR
Kumbhakarna
Kumbhakarna
Gold V
Aquaberry Viper
Kumbhakarna
Gold V
Level 122
God Stats
5W - 7L
1,252 SR
Queue Stats
178W - 190L
1,412 MMR
Solo
Janus
Janus
Gold II
JonRiverz
Janus
Gold II
Level 99
God Stats
7W - 10L
1,352 SR
Queue Stats
100W - 101L
1,475 MMR
Party 2
King Arthur
King Arthur
Gold IV
Necroxscythe138
King Arthur
Gold IV
Level 129
God Stats
9W - 8L
1,609 SR
Queue Stats
557W - 586L
1,414 MMR
Solo
Thor
Thor
Gold IV
RadicalWasabi
Thor
Gold IV
Level 117
God Stats
3W - 4L
1,676 SR
Queue Stats
142W - 145L
1,440 MMR
Solo
Hachiman
Hachiman
Silver I
Sazon_De_Goya
Hachiman
Silver I
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
5 / 1 / 1
7,027
639
3,651
5,145
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Starplayah15
Danzaburou
12
5 / 1 / 1
7,270
661
5,081
4,864
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Vendrick29
Cthulhu
12
2 / 1 / 3
6,427
584
7,165
6,712
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
shishamaster
Cu Chulainn
11
1 / 2 / 2
6,782
617
8,668
12,708
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 4
7,005
637
4,511
6,323
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosFreyaBake KujiraAo KuangJormungandr

VS

Bans
MedusaSun WukongArtioPeleAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aquaberry Viper
Kumbhakarna
9
0 / 3 / 0
5,490
499
1,296
10,338
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
JonRiverz
Janus
12
2 / 1 / 0
6,845
622
4,738
4,514
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Necroxscythe138
King Arthur
12
2 / 4 / 2
6,896
627
7,432
13,921
11,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
2 / 5 / 2
5,789
526
3,767
10,893
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Sazon_De_Goya
Hachiman
8
0 / 1 / 1
4,915
447
1,284
4,133
910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aquaberry Viper
Kumbhakarna
0
3
0
0
W
Ravana
5
1
1
5.5
L
Janus
JonRiverz
Janus
2
1
0
2
L
King Arthur
Necroxscythe138
King Arthur
2
4
2
0.75
L
2
5
2
0.6
L
Hachiman
Sazon_De_Goya
Hachiman
0
1
1
0.5
W
Danzaburou
Starplayah15
Danzaburou
5
1
1
5.5
W
Cthulhu
Vendrick29
Cthulhu
2
1
3
3.5
W
Cu Chulainn
shishamaster
Cu Chulainn
1
2
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,076
Damage
18,517
35,752
Taken
43,799
19,173
Mitigated
22,514
11,076
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aquaberry Viper
Kumbhakarna
1,296
167
0
1,705
10,338
5,205
0
3,617
6,093
25,893
0
W
Ravana
3,651
485
0
1,473
5,145
2,039
0
1,030
4,115
0
42,950
L
Janus
JonRiverz
Janus
4,738
418
0
1,334
4,514
1,321
0
2,577
1,691
52,184
520
L
King Arthur
Necroxscythe138
King Arthur
7,432
1,065
0
2,640
13,921
11,380
0
1,954
11,937
0
47,307
L
3,767
784
0
2,050
10,893
3,698
0
2,269
8,370
0
32,826
L
Hachiman
Sazon_De_Goya
Hachiman
1,284
879
0
2,092
4,133
910
0
1,125
2,652
0
22,862
W
Danzaburou
Starplayah15
Danzaburou
5,081
2,092
0
2,677
4,864
1,712
0
0
4,864
0
51,337
W
Cthulhu
Vendrick29
Cthulhu
7,165
669
0
750
6,712
3,678
402
1,599
5,113
30,341
3,118
W
Cu Chulainn
shishamaster
Cu Chulainn
8,668
1,080
0
3,340
12,708
9,682
0
321
12,387
7,625
43,648
W
4,511
170
223
2,613
6,323
2,062
0
3,052
3,271
41,353
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,511
Gold Earned
29,935
405
Minions Killed
350
0
Camps Cleared
0
1,225,709
Distance Traveled
1,096,058
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,490
499
40
4
0
219,186
0
W
Ravana
7,027
639
68
6
0
278,508
3
L
Janus
6,845
622
129
12
0
247,411
6
L
King Arthur
6,896
627
82
7
0
225,612
1
L
Thor
5,789
526
48
4
0
245,690
0
L
Hachiman
4,915
447
51
5
0
158,159
2
W
Danzaburou
7,270
661
103
9
0
227,535
2
W
Cthulhu
6,427
584
52
5
0
257,371
0
W
Cu Chulainn
6,782
617
89
8
0
216,459
4
W
Chang'e
7,005
637
93
8
0
245,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role