Player Matchup

Tyr
Tyr
GhaIIy
Tyr
Level 109
God Stats
0W - 2L
1,309 SR
Queue Stats
27W - 29L
1,441 Elo+
Party 2
Odin
Odin
NoxUrSoxOff
Odin
Level 187
God Stats
2W - 5L
1,436 SR
Queue Stats
1,054W - 1,129L
1,469 Elo+
Solo
Anhur
Anhur
ProdigyRookie
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,454 Elo+
Party 2
Bastet
Bastet
ROBERT0673
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
WOCMADE
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,518 Elo+
Party 2
Team Averages
Level 121
1,449 SR
1,464 Elo+

VS

Team Averages
Level 127
1,615 SR
1,469 Elo+
Hachiman
Hachiman
Jekrath
Hachiman
Level 125
God Stats
4W - 1L
1,602 SR
Queue Stats
63W - 82L
1,402 Elo+
Party 1
Horus
Horus
K1RKalicious
Horus
Level 154
God Stats
2W - 2L
1,211 SR
Queue Stats
89W - 93L
1,433 Elo+
Party 1
Vamana
Vamana
Moon XC
Vamana
Level 144
God Stats
4W - 7L
1,709 SR
Queue Stats
193W - 273L
1,419 Elo+
Solo
Ah Puch
Ah Puch
PxpiCuax
Ah Puch
Level 104
God Stats
3W - 0L
1,896 SR
Queue Stats
63W - 50L
1,615 Elo+
Solo
Persephone
Persephone
Soul_Eater427
Persephone
Level 108
God Stats
5W - 2L
1,654 SR
Queue Stats
61W - 77L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GhaIIy
Tyr
14
3 / 6 / 8
8,125
813
9,302
15,253
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 8
7,695
770
6,732
9,371
9,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 10
7,715
772
6,496
9,046
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
ROBERT0673
Bastet
12
3 / 4 / 8
7,430
743
7,250
10,342
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
WOCMADE
Guan Yu
14
4 / 6 / 5
8,273
827
5,691
11,771
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jekrath
Hachiman
16
5 / 1 / 15
9,206
921
15,542
9,508
7,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 15
9,257
926
6,840
17,102
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vamana
Moon XC
Vamana
14
4 / 4 / 10
8,395
840
5,459
9,506
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
PxpiCuax
Ah Puch
14
4 / 3 / 7
8,436
844
10,463
6,282
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Persephone
Soul_Eater427
Persephone
17
9 / 1 / 9
9,743
974
10,245
7,506
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
14
Kills
25
25
Deaths
14
39
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tyr
GhaIIy
Tyr
3
6
8
1.17
W
Hachiman
Jekrath
Hachiman
5
1
15
12.5
W
3
5
15
2.1
W
Vamana
Moon XC
Vamana
4
4
10
2.25
L
3
5
8
1.4
L
1
4
10
1.5
W
Ah Puch
PxpiCuax
Ah Puch
4
3
7
2.5
L
Bastet
ROBERT0673
Bastet
3
4
8
1.75
W
Persephone
Soul_Eater427
Persephone
9
1
9
13.5
L
Guan Yu
WOCMADE
Guan Yu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
48,549
55,783
Taken
49,904
40,934
Mitigated
43,715
15,256
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
GhaIIy
Tyr
9,302
727
735
4,513
15,253
13,465
0
5,694
9,404
0
19,306
W
Hachiman
Jekrath
Hachiman
15,542
8,938
937
1,126
9,508
7,321
383
379
8,976
0
28,493
W
6,840
3,060
3,439
4,311
17,102
22,651
90
755
15,859
0
9,451
W
Vamana
Moon XC
Vamana
5,459
2,300
931
1,825
9,506
8,021
498
263
8,932
0
9,567
L
6,732
185
52
899
9,371
9,757
0
4,035
5,255
0
12,732
L
6,496
2,837
481
1,998
9,046
3,545
0
4,311
4,653
0
17,792
W
Ah Puch
PxpiCuax
Ah Puch
10,463
78
377
1,687
6,282
2,749
138
168
5,957
25,355
0
L
Bastet
ROBERT0673
Bastet
7,250
1,285
165
2,349
10,342
4,044
0
2,707
7,523
0
11,384
W
Persephone
Soul_Eater427
Persephone
10,245
222
280
1,619
7,506
2,973
144
70
7,229
21,141
0
L
Guan Yu
WOCMADE
Guan Yu
5,691
168
1,757
2,307
11,771
10,123
0
3,961
7,664
4,140
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
45,037
99
Minions Killed
122
0
Camps Cleared
0
888,260
Distance Traveled
870,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,125
813
26
3
0
175,741
0
W
Hachiman
9,206
921
31
3
0
168,757
0
W
Horus
9,257
926
20
2
0
177,781
0
W
Vamana
8,395
840
6
1
0
171,552
0
L
Odin
7,695
770
12
1
0
189,186
0
L
Anhur
7,715
772
34
3
0
165,605
0
W
Ah Puch
8,436
844
38
4
0
156,484
0
L
Bastet
7,430
743
16
2
0
185,602
0
W
Persephone
9,743
974
27
3
0
195,478
0
L
Guan Yu
8,273
827
11
1
0
172,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role