Player Matchup

Vulcan
Vulcan
EPOCHHERO
Vulcan
Level 147
God Stats
41W - 27L
1,618 SR
Queue Stats
111W - 117L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
TaCoMan6868
Guan Yu
Level 97
God Stats
12W - 9L
1,452 SR
Queue Stats
35W - 40L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
WHEATYZ
Danzaburou
Level 117
God Stats
1W - 2L
1,748 SR
Queue Stats
76W - 89L
1,451 Elo+
Party 1
Team Averages
Level 120
1,606 SR
1,429 Elo+

VS

Team Averages
Level 92
1,486 SR
1,412 Elo+
Chaac
Chaac
ASHSTARR
Chaac
Level 99
God Stats
167W - 184L
1,511 SR
Queue Stats
167W - 184L
1,464 Elo+
Solo
Medusa
Medusa
ExpertSniper805
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,243 Elo+
Solo
Scylla
Scylla
Tommy125551
Scylla
Level 107
God Stats
5W - 6L
1,447 SR
Queue Stats
24W - 27L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EPOCHHERO
Vulcan
16
3 / 3 / 0
9,998
769
11,301
9,006
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TaCoMan6868
Guan Yu
13
1 / 2 / 3
8,769
675
4,454
7,774
5,940
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
WHEATYZ
Danzaburou
15
1 / 6 / 2
9,008
693
5,159
12,714
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
17
2 / 1 / 7
10,221
786
5,406
15,834
12,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 3
11,530
887
9,497
9,431
2,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
5 / 1 / 5
10,975
844
9,631
6,833
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
11
11
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASHSTARR
Chaac
2
1
7
5.5
L
Vulcan
EPOCHHERO
Vulcan
3
3
0
1
W
4
3
3
1.83
L
Guan Yu
TaCoMan6868
Guan Yu
1
2
3
1.25
W
Scylla
5
1
5
7.5
L
Danzaburou
WHEATYZ
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
24,534
29,494
Taken
32,098
13,883
Mitigated
16,754
4,701
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASHSTARR
Chaac
5,406
568
358
4,590
15,834
12,235
953
5,131
10,661
0
25,753
L
Vulcan
EPOCHHERO
Vulcan
11,301
0
0
750
9,006
3,436
230
2,570
6,383
45,621
199
W
9,497
4,871
0
1,299
9,431
2,743
1,760
3,849
5,568
0
61,064
L
Guan Yu
TaCoMan6868
Guan Yu
4,454
339
1,092
1,796
7,774
5,940
156
2,199
5,519
282
10,109
W
Scylla
9,631
161
0
1,618
6,833
1,776
923
2,606
4,227
33,423
364
L
Danzaburou
WHEATYZ
Danzaburou
5,159
1,427
0
1,063
12,714
4,507
0
4,788
7,926
0
28,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
32,726
135
Minions Killed
189
0
Camps Cleared
0
629,579
Distance Traveled
735,258
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,221
786
43
3
0
261,226
0
L
Vulcan
9,998
769
60
5
0
237,274
2
W
Medusa
11,530
887
92
7
0
236,208
0
L
Guan Yu
8,769
675
25
2
0
183,077
0
W
Scylla
10,975
844
54
4
0
237,824
0
L
Danzaburou
9,008
693
50
4
0
209,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role