Player Matchup

Serqet
Serqet
BigCheese143
Serqet
Level 139
God Stats
1W - 1L
1,671 SR
Queue Stats
78W - 58L
1,522 Elo+
Solo
Achilles
Achilles
GodSlayinBeast
Achilles
Level 127
God Stats
0W - 1L
1,415 SR
Queue Stats
39W - 48L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
HolsteredLamb
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Team Averages
Level 117
1,528 SR
1,381 Elo+

VS

Team Averages
Level 133
1,505 SR
1,408 Elo+
Pele
Pele
ARMY_PHENIOX
Pele
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,278 Elo+
Solo
Janus
Janus
Grimrr Halfpaw
Janus
Level 155
God Stats
19W - 24L
1,514 SR
Queue Stats
437W - 461L
1,493 Elo+
Solo
Skadi
Skadi
Xxcleankill25xX
Skadi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 196L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
2 / 0 / 3
5,013
1,003
2,081
2,891
978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
9
3 / 3 / 0
5,024
1,005
1,997
6,284
3,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
HolsteredLamb
Zhong Kui
6
0 / 3 / 2
4,187
837
1,330
3,144
1,194
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,425
1,085
2,005
3,220
846
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 3
5,063
1,013
2,515
3,405
906
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 1 / 1
5,881
1,176
4,180
3,030
852
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Serqet
2
0
3
3.5
L
Achilles
3
3
0
1
W
1
3
3
0.83
L
Zhong Kui
HolsteredLamb
Zhong Kui
0
3
2
0.33
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,408
Damage
8,700
12,319
Taken
9,655
6,088
Mitigated
2,604
2,280
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,005
707
0
346
3,220
846
361
760
2,460
0
13,155
L
Serqet
2,081
338
0
500
2,891
978
0
589
2,302
0
3,095
L
Achilles
1,997
660
105
1,320
6,284
3,916
0
1,614
4,670
0
8,040
W
2,515
417
0
570
3,405
906
0
294
3,111
10,195
0
L
Zhong Kui
HolsteredLamb
Zhong Kui
1,330
321
13
342
3,144
1,194
0
336
2,808
5,054
0
W
4,180
2,516
0
378
3,030
852
0
304
2,558
0
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,224
Gold Earned
16,369
22
Minions Killed
60
0
Camps Cleared
0
231,702
Distance Traveled
302,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,425
1,085
26
5
0
117,489
0
L
Serqet
5,013
1,003
3
1
0
97,457
0
L
Achilles
5,024
1,005
13
3
0
81,694
0
W
Janus
5,063
1,013
6
1
0
96,959
0
L
Zhong Kui
4,187
837
6
1
0
52,551
0
W
Skadi
5,881
1,176
28
6
0
88,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role