Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
GladyusX
Ishtar
Level 153
God Stats
1W - 0L
1,477 SR
Queue Stats
10W - 14L
1,375 Elo+
Party 2
Artio
Artio
IDark Sirius
Artio
Level 159
God Stats
4W - 5L
1,446 SR
Queue Stats
693W - 707L
1,465 Elo+
Party 3
Aphrodite
Aphrodite
MuçareIo
Aphrodite
Level 142
God Stats
2W - 3L
1,317 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
X_Gundogan_X
Ah Puch
Level 173
God Stats
42W - 28L
1,632 SR
Queue Stats
723W - 799L
1,519 Elo+
Party 3
Team Averages
Level 157
1,474 SR
1,439 Elo+

VS

Team Averages
Level 120
1,444 SR
1,501 Elo+
Osiris
Osiris
 
Osiris
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BuscoJovemXereka
Scylla
Level 38
God Stats
9W - 7L
1,532 SR
Queue Stats
66W - 76L
1,491 Elo+
Party 1
Shiva
Shiva
DryKrull
Shiva
Level 127
God Stats
3W - 4L
1,392 SR
Queue Stats
138W - 132L
1,498 Elo+
Party 1
Ymir
Ymir
YagoFodão
Ymir
Level 119
God Stats
3W - 7L
1,386 SR
Queue Stats
128W - 131L
1,495 Elo+
Party 1
Loki
Loki
kkura
Loki
Level 125
God Stats
5W - 6L
1,410 SR
Queue Stats
147W - 163L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
7 / 2 / 5
6,661
666
6,777
6,868
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ishtar
GladyusX
Ishtar
10
3 / 3 / 3
5,467
547
4,194
6,076
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 6
6,082
608
2,482
8,434
4,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
MuçareIo
Aphrodite
11
2 / 0 / 4
6,694
669
4,333
5,108
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
X_Gundogan_X
Ah Puch
12
3 / 1 / 0
6,814
681
2,093
3,395
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
0 / 2 / 0
3,865
387
913
2,527
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 2
4,706
471
2,288
4,042
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
DryKrull
Shiva
9
3 / 3 / 4
5,872
587
6,197
7,762
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 5 / 5
4,835
484
3,799
8,853
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
kkura
Loki
9
4 / 2 / 1
5,638
564
2,095
4,994
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
7
7
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
5
4.75
L
Osiris
 
Osiris
0
2
0
0
L
0
3
2
0.33
L
Shiva
DryKrull
Shiva
3
3
4
1.67
W
Ishtar
GladyusX
Ishtar
3
3
3
1.5
W
0
1
6
3
W
Aphrodite
MuçareIo
Aphrodite
2
0
4
4
W
Ah Puch
X_Gundogan_X
Ah Puch
3
1
0
3
L
0
5
5
0.5
L
Loki
kkura
Loki
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
15,292
29,881
Taken
28,178
11,348
Mitigated
14,010
9,270
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,777
2,354
0
161
6,868
2,475
0
899
5,803
0
42,359
L
Osiris
 
Osiris
913
233
0
500
2,527
934
0
615
1,778
0
5,612
L
2,288
233
0
353
4,042
1,097
0
896
3,109
19,777
0
L
Shiva
DryKrull
Shiva
6,197
838
73
627
7,762
5,191
0
2,208
5,554
0
26,694
W
Ishtar
GladyusX
Ishtar
4,194
2,562
0
1,062
6,076
1,678
46
1,517
4,367
0
27,121
W
2,482
564
240
3,078
8,434
4,656
0
879
7,387
20,896
605
W
Aphrodite
MuçareIo
Aphrodite
4,333
514
425
3,967
5,108
1,557
865
1,701
3,201
32,998
2,264
W
Ah Puch
X_Gundogan_X
Ah Puch
2,093
26
0
337
3,395
982
608
269
3,098
47,825
1,075
L
3,799
788
0
684
8,853
5,277
0
3,012
5,679
20,753
376
L
Loki
kkura
Loki
2,095
569
0
1,671
4,994
1,511
0
1,650
3,234
0
23,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
24,916
320
Minions Killed
201
0
Camps Cleared
0
1,032,724
Distance Traveled
775,937
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,661
666
69
7
0
260,957
2
L
Osiris
3,865
387
10
1
0
43,502
0
L
Scylla
4,706
471
56
6
0
183,015
1
L
Shiva
5,872
587
42
4
0
206,140
0
W
Ishtar
5,467
547
47
5
0
200,376
0
W
Artio
6,082
608
27
3
0
206,537
3
W
Aphrodite
6,694
669
84
8
0
168,760
0
W
Ah Puch
6,814
681
93
9
0
196,094
0
L
Ymir
4,835
484
47
5
0
168,618
0
L
Loki
5,638
564
46
5
0
174,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role