Player Matchup

Morgan Le Fay
Morgan Le Fay
Atanarix
Morgan Le Fay
Level 146
God Stats
11W - 18L
1,458 SR
Queue Stats
269W - 261L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
SmiteBucko
Sun Wukong
Level 121
God Stats
2W - 1L
1,554 SR
Queue Stats
19W - 13L
1,538 Elo+
Solo
Bacchus
Bacchus
XAnapiroSX
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,480 Elo+
Solo
Heimdallr
Heimdallr
granzelian
Heimdallr
Level 59
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 19L
1,534 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 84
God Stats
749W - 788L
1,573 SR
Queue Stats
749W - 788L
1,549 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,532 Elo+

VS

Team Averages
Level 137
1,577 SR
1,598 Elo+
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jarod_1008
Ah Puch
Level 117
God Stats
2W - 2L
1,546 SR
Queue Stats
291W - 296L
1,508 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 135
God Stats
292W - 289L
1,491 SR
Queue Stats
527W - 536L
1,433 Elo+
Solo
Cthulhu
Cthulhu
TriplePod
Cthulhu
Level 127
God Stats
7W - 2L
1,776 SR
Queue Stats
106W - 94L
1,522 Elo+
Solo
Hercules
Hercules
thornando
Hercules
Level 156
God Stats
1W - 0L
1,573 SR
Queue Stats
17W - 1L
2,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atanarix
Morgan Le Fay
12
0 / 2 / 1
7,000
500
5,654
7,055
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SmiteBucko
Sun Wukong
11
0 / 5 / 0
6,605
472
4,806
13,565
9,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
XAnapiroSX
Bacchus
11
2 / 2 / 2
7,095
507
7,544
15,519
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
granzelian
Heimdallr
12
0 / 4 / 0
6,073
434
4,806
10,471
3,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
2 / 3 / 0
5,848
418
3,600
8,615
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
6 / 1 / 3
8,844
632
5,807
10,823
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Jarod_1008
Ah Puch
14
1 / 0 / 6
8,065
576
6,990
5,447
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Mr HSH Bola
Izanami
12
2 / 2 / 3
6,893
492
6,080
10,104
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
TriplePod
Cthulhu
13
2 / 1 / 3
7,681
549
9,422
10,842
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
thornando
Hercules
15
4 / 0 / 3
9,112
651
10,558
9,591
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
1
3
7.5
L
Morgan Le Fay
Atanarix
Morgan Le Fay
0
2
1
0.25
W
Ah Puch
Jarod_1008
Ah Puch
1
0
6
4
W
Izanami
Mr HSH Bola
Izanami
2
2
3
1.75
L
Sun Wukong
SmiteBucko
Sun Wukong
0
5
0
0
W
Cthulhu
TriplePod
Cthulhu
2
1
3
3.5
L
Bacchus
XAnapiroSX
Bacchus
2
2
2
1.5
L
Heimdallr
granzelian
Heimdallr
0
4
0
0
L
2
3
0
0.67
W
Hercules
thornando
Hercules
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
38,857
55,225
Taken
46,807
32,241
Mitigated
28,162
15,164
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,807
947
0
3,032
10,823
4,525
0
1,415
9,408
0
69,942
L
Morgan Le Fay
Atanarix
Morgan Le Fay
5,654
661
0
1,757
7,055
2,165
0
2,396
3,926
47,326
641
W
Ah Puch
Jarod_1008
Ah Puch
6,990
122
0
2,306
5,447
1,872
90
4,613
834
49,272
72
W
Izanami
Mr HSH Bola
Izanami
6,080
5,049
0
2,654
10,104
3,522
751
4,637
5,467
0
48,094
L
Sun Wukong
SmiteBucko
Sun Wukong
4,806
1,100
0
1,972
13,565
9,676
0
866
11,981
715
41,130
W
Cthulhu
TriplePod
Cthulhu
9,422
1,366
2,508
4,035
10,842
7,386
0
2,146
8,696
41,529
429
L
Bacchus
XAnapiroSX
Bacchus
7,544
1,091
0
4,985
15,519
13,532
38
6,617
8,665
24,599
0
L
Heimdallr
granzelian
Heimdallr
4,806
2,526
0
3,857
10,471
3,806
327
4,776
5,231
0
50,916
L
3,600
2,167
0
2,593
8,615
3,062
0
768
7,718
0
27,971
W
Hercules
thornando
Hercules
10,558
3,088
0
5,715
9,591
10,857
174
702
8,889
0
63,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
40,595
370
Minions Killed
470
0
Camps Cleared
0
1,243,281
Distance Traveled
1,463,551
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,844
632
108
8
0
371,618
0
L
Morgan Le Fay
7,000
500
117
8
0
263,076
5
W
Ah Puch
8,065
576
97
7
0
280,386
0
W
Izanami
6,893
492
99
7
0
232,154
0
L
Sun Wukong
6,605
472
89
6
0
269,973
0
W
Cthulhu
7,681
549
53
4
0
310,375
8
L
Bacchus
7,095
507
22
2
0
278,913
1
L
Heimdallr
6,073
434
93
7
0
259,577
1
L
Rama
5,848
418
49
4
0
171,742
0
W
Hercules
9,112
651
113
8
0
269,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role