Player Matchup

Jormungandr
Jormungandr
Fangir1
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,400 Elo+
Party 2
Janus
Janus
ILovefortnite26
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
RookyTortoise78
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,448 Elo+

VS

Team Averages
Level 70
1,594 SR
1,383 Elo+
Bacchus
Bacchus
BaconBuccaneers
Bacchus
Level 53
God Stats
6W - 4L
1,733 SR
Queue Stats
70W - 75L
1,363 Elo+
Party 1
Neith
Neith
SumoNips
Neith
Level 44
God Stats
16W - 8L
1,548 SR
Queue Stats
66W - 68L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
TheSaltyJay
Ne Zha
Level 114
God Stats
5W - 5L
1,503 SR
Queue Stats
181W - 229L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fangir1
Jormungandr
16
2 / 5 / 0
10,652
761
8,159
15,694
14,969
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 5 / 1
10,250
732
5,295
8,676
3,797
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RookyTortoise78
Danzaburou
16
1 / 4 / 2
10,820
773
11,526
13,403
6,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 7
11,382
813
10,146
15,546
17,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SumoNips
Neith
19
2 / 0 / 10
11,814
844
12,169
6,892
2,821
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
18
9 / 4 / 4
13,226
945
8,923
11,693
5,061
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Jormungandr
Fangir1
Jormungandr
2
5
0
0.4
L
1
5
1
0.3
L
Danzaburou
RookyTortoise78
Danzaburou
1
4
2
0.5
W
Neith
SumoNips
Neith
2
0
10
7
W
Ne Zha
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
31,238
37,773
Taken
34,131
24,833
Mitigated
25,732
5,342
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,146
84
0
6,179
15,546
17,850
756
4,301
11,111
26,548
0
L
Jormungandr
Fangir1
Jormungandr
8,159
2,368
0
726
15,694
14,969
224
2,701
12,913
27,296
1,572
L
5,295
512
0
250
8,676
3,797
252
3,305
5,357
29,035
471
L
Danzaburou
RookyTortoise78
Danzaburou
11,526
6,510
0
4,366
13,403
6,067
927
4,168
9,193
0
47,196
W
Neith
SumoNips
Neith
12,169
3,714
0
4,030
6,892
2,821
3,032
3,087
3,700
0
44,105
W
Ne Zha
8,923
2,490
0
2,731
11,693
5,061
0
5,239
6,327
0
41,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
36,422
160
Minions Killed
151
0
Camps Cleared
0
697,691
Distance Traveled
767,126
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,382
813
27
2
0
292,626
0
L
Jormungandr
10,652
761
47
3
0
245,631
0
L
Janus
10,250
732
37
3
0
220,889
6
L
Danzaburou
10,820
773
76
5
0
231,171
0
W
Neith
11,814
844
71
5
0
239,453
3
W
Ne Zha
13,226
945
53
4
0
235,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role