Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CinGrandKing
Ullr
Level 158
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FollowDaCripple
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Erlang Shen
Erlang Shen
LLKOOLAID3639
Erlang Shen
Level 28
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Guan Yu
Guan Yu
QueenKanna2577
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,463 SR
1,420 Elo+

VS

Team Averages
Level 138
1,367 SR
1,459 Elo+
Thanatos
Thanatos
FishTheSquid
Thanatos
Level 107
God Stats
2W - 2L
1,100 SR
Queue Stats
64W - 60L
1,501 Elo+
Solo
Bacchus
Bacchus
Omega024
Bacchus
Level 80
God Stats
1W - 1L
1,316 SR
Queue Stats
27W - 37L
1,434 Elo+
Solo
Terra
Terra
OrionTheButcher
Terra
Level 196
God Stats
3W - 7L
1,165 SR
Queue Stats
737W - 781L
1,430 Elo+
Party 2
Da Ji
Da Ji
ViBEGOD23
Da Ji
Level 159
God Stats
5W - 4L
1,540 SR
Queue Stats
356W - 399L
1,511 Elo+
Solo
Nu Wa
Nu Wa
a_cripple91
Nu Wa
Level 149
God Stats
7W - 6L
1,712 SR
Queue Stats
363W - 347L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 3 / 1
6,636
664
2,877
7,981
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 4
7,175
718
5,378
8,466
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
12
3 / 8 / 2
7,447
745
5,642
10,915
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
LLKOOLAID3639
Erlang Shen
12
1 / 4 / 4
6,791
679
2,736
9,313
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 4 / 5
7,383
738
5,224
13,619
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FishTheSquid
Thanatos
15
9 / 3 / 6
9,473
947
10,966
9,339
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Omega024
Bacchus
14
0 / 2 / 18
8,565
857
10,527
9,415
14,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 16
9,366
937
4,090
8,049
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
ViBEGOD23
Da Ji
15
6 / 1 / 10
9,048
905
4,577
6,208
3,077
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 15
8,909
891
15,549
3,736
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
5
Kills
21
21
Deaths
6
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
L
0
2
4
1
W
Thanatos
FishTheSquid
Thanatos
9
3
6
4
L
Hun Batz
3
8
2
0.5
L
Erlang Shen
LLKOOLAID3639
Erlang Shen
1
4
4
0.75
W
Bacchus
Omega024
Bacchus
0
2
18
4.5
W
3
0
16
11
L
0
4
5
0.63
W
Da Ji
ViBEGOD23
Da Ji
6
1
10
11
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
45,709
50,294
Taken
36,747
23,202
Mitigated
27,826
14,409
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,877
159
0
1,319
7,981
2,718
0
4,925
3,056
0
6,022
L
5,378
1,493
464
1,806
8,466
2,975
0
5,309
3,157
0
25,689
W
Thanatos
FishTheSquid
Thanatos
10,966
2,199
1,575
4,970
9,339
3,942
427
719
8,545
0
18,326
L
Hun Batz
5,642
140
372
588
10,915
4,440
0
5,141
5,774
0
15,732
L
Erlang Shen
LLKOOLAID3639
Erlang Shen
2,736
1,587
0
276
9,313
5,736
0
6,261
3,052
0
8,335
W
Bacchus
Omega024
Bacchus
10,527
395
356
2,134
9,415
14,376
327
954
8,299
18,950
0
W
4,090
386
6,844
5,239
8,049
5,135
317
596
7,420
6,977
0
L
5,224
360
5,709
3,875
13,619
7,333
0
8,530
5,089
5,249
8,811
W
Da Ji
ViBEGOD23
Da Ji
4,577
697
337
1,420
6,208
3,077
680
403
5,805
0
10,464
W
15,549
4,996
455
571
3,736
1,296
1,966
566
3,128
39,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
45,361
102
Minions Killed
102
0
Camps Cleared
0
895,332
Distance Traveled
971,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,636
664
9
1
0
190,105
0
L
Ullr
7,175
718
50
5
0
180,369
0
W
Thanatos
9,473
947
22
2
0
213,976
0
L
Hun Batz
7,447
745
16
2
0
167,193
0
L
Erlang Shen
6,791
679
10
1
0
158,348
0
W
Bacchus
8,565
857
18
2
0
186,720
0
W
Terra
9,366
937
3
0
0
203,878
0
L
Guan Yu
7,383
738
17
2
0
199,317
0
W
Da Ji
9,048
905
21
2
0
184,155
0
W
Nu Wa
8,909
891
38
4
0
182,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role