Player Matchup

King Arthur
King Arthur
Clemdoggy
King Arthur
Level 122
God Stats
3W - 0L
1,812 SR
Queue Stats
79W - 55L
1,533 Elo+
Party 3
Susano
Susano
HardWeenie
Susano
Level 89
God Stats
3W - 5L
1,328 SR
Queue Stats
71W - 54L
1,498 Elo+
Party 3
Athena
Athena
WolfgangMR7
Athena
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,508 Elo+
Party 3
Medusa
Medusa
voidofemotion
Medusa
Level 108
God Stats
5W - 5L
1,460 SR
Queue Stats
51W - 50L
1,524 Elo+
Party 2
Raijin
Raijin
yůki
Raijin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 94L
1,522 Elo+
Party 2
Team Averages
Level 94
1,520 SR
1,517 Elo+

VS

Team Averages
Level 87
1,549 SR
1,534 Elo+
Chang'e
Chang'e
BigMackBigSack
Chang'e
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 103L
1,493 Elo+
Solo
Cthulhu
Cthulhu
DarioBP1
Cthulhu
Level 125
God Stats
6W - 3L
1,745 SR
Queue Stats
138W - 115L
1,577 Elo+
Party 1
Jing Wei
Jing Wei
PhantomOfMoon
Jing Wei
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 166L
1,513 Elo+
Solo
Hercules
Hercules
Snapls69
Hercules
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,521 Elo+
Solo
Zeus
Zeus
imLiions
Zeus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clemdoggy
King Arthur
6
0 / 1 / 0
3,439
491
750
2,943
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
HardWeenie
Susano
8
2 / 0 / 1
4,240
606
2,032
5,262
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
7
1 / 0 / 1
4,504
643
943
3,687
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,483
640
1,533
2,205
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
yůki
Raijin
8
2 / 1 / 1
4,848
693
2,960
2,972
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,026
575
2,082
4,057
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DarioBP1
Cthulhu
9
1 / 0 / 0
4,995
714
2,249
4,449
1,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Jing Wei
PhantomOfMoon
Jing Wei
1
0 / 0 / 0
2,850
407
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Snapls69
Hercules
7
0 / 2 / 1
3,988
570
1,470
6,184
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
8
1 / 3 / 0
4,424
632
3,032
3,325
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
King Arthur
Clemdoggy
King Arthur
0
1
0
0
L
Cthulhu
DarioBP1
Cthulhu
1
0
0
1
W
Susano
HardWeenie
Susano
2
0
1
2.5
L
Jing Wei
PhantomOfMoon
Jing Wei
0
0
0
0
L
Hercules
Snapls69
Hercules
0
2
1
0.25
W
Athena
1
0
1
1.5
L
Zeus
1
3
0
0.33
W
1
0
0
1
W
Raijin
yůki
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,218
Damage
8,833
17,069
Taken
18,015
6,382
Mitigated
5,764
7,003
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,082
296
120
1,822
4,057
924
0
1,082
2,975
18,874
0
W
King Arthur
Clemdoggy
King Arthur
750
0
0
1,000
2,943
1,516
0
2,403
540
0
8,285
L
Cthulhu
DarioBP1
Cthulhu
2,249
38
0
2,599
4,449
1,714
0
0
4,449
28,647
1,485
W
Susano
HardWeenie
Susano
2,032
556
0
3,458
5,262
1,406
0
609
4,603
0
22,547
L
Jing Wei
PhantomOfMoon
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Snapls69
Hercules
1,470
405
0
1,263
6,184
2,353
0
1,085
5,099
0
24,153
W
Athena
943
429
0
1,361
3,687
1,988
0
1,454
2,181
8,283
0
L
Zeus
3,032
168
0
780
3,325
773
0
1,736
1,589
18,961
451
W
1,533
380
0
261
2,205
714
0
879
1,276
0
28,124
W
Raijin
yůki
Raijin
2,960
325
0
923
2,972
758
0
1,528
1,230
26,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,514
Gold Earned
20,283
181
Minions Killed
176
0
Camps Cleared
0
730,781
Distance Traveled
577,781
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,026
575
33
5
0
145,057
0
W
King Arthur
3,439
491
13
2
0
95,585
0
L
Cthulhu
4,995
714
54
8
0
138,901
2
W
Susano
4,240
606
45
6
0
182,007
4
L
Jing Wei
2,850
407
0
0
0
3,655
0
L
Hercules
3,988
570
45
6
0
157,582
0
W
Athena
4,504
643
12
2
0
158,239
0
L
Zeus
4,424
632
44
6
0
132,586
0
W
Medusa
4,483
640
55
8
0
149,703
0
W
Raijin
4,848
693
56
8
0
145,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role