Player Matchup

Artemis
Artemis
 
Artemis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarkGuardian
Ares
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,726 Elo+
Party 1
Ra
Ra
PikachuChick
Ra
Level 139
God Stats
18W - 22L
1,485 SR
Queue Stats
153W - 147L
1,507 Elo+
Solo
Danzaburou
Danzaburou
almondjoyyy
Danzaburou
Level 81
God Stats
22W - 20L
1,513 SR
Queue Stats
287W - 298L
1,539 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,554 Elo+

VS

Team Averages
Level 124
1,479 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ForbiddenSvmurvi
Ratatoskr
Level 109
God Stats
10W - 12L
1,319 SR
Queue Stats
348W - 381L
1,456 Elo+
Solo
Scylla
Scylla
OfficerRod234
Scylla
Level 126
God Stats
21W - 16L
1,546 SR
Queue Stats
72W - 73L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tophatikiss
Ah Muzen Cab
Level 66
God Stats
90W - 81L
1,532 SR
Queue Stats
148W - 150L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 1
6,819
1,364
3,167
3,870
2,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fenrir
 
Fenrir
11
0 / 3 / 2
6,098
1,220
3,765
7,587
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 4 / 1
6,783
1,357
4,381
10,742
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 0
7,008
1,402
5,997
4,245
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
almondjoyyy
Danzaburou
10
0 / 1 / 0
5,497
1,099
0
837
374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

324

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 1 / 3
7,765
1,553
3,682
2,748
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
12
2 / 0 / 5
6,779
1,356
4,797
4,637
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
12
1 / 1 / 7
6,754
1,351
6,592
7,093
5,401
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 1 / 6
6,529
1,306
5,592
2,788
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Tophatikiss
Ah Muzen Cab
12
1 / 0 / 4
6,572
1,314
3,904
2,704
965
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
9
9
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
1
0.5
L
Fenrir
 
Fenrir
0
3
2
0.33
W
Ra
 
Ra
5
1
3
6.5
W
Sun Wukong
 
Sun Wukong
2
0
5
4.5
L
1
4
1
0.38
W
Ratatoskr
1
1
7
4.5
W
0
1
6
3
L
2
1
0
2
W
Ah Muzen Cab
Tophatikiss
Ah Muzen Cab
1
0
4
3
L
Danzaburou
almondjoyyy
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
24,567
27,281
Taken
19,970
13,779
Mitigated
11,098
3,927
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,167
657
0
840
3,870
2,160
0
972
2,844
0
15,558
L
Fenrir
 
Fenrir
3,765
688
0
290
7,587
3,904
0
2,682
4,673
0
7,025
W
Ra
 
Ra
3,682
103
785
886
2,748
1,061
0
1,308
1,440
20,671
17
W
Sun Wukong
 
Sun Wukong
4,797
609
0
339
4,637
2,753
0
2,491
2,014
0
8,677
L
4,381
439
0
373
10,742
5,820
0
3,677
6,782
6,099
0
W
Ratatoskr
6,592
793
0
2,167
7,093
5,401
0
3,174
3,772
0
13,135
W
5,592
526
92
978
2,788
918
0
1,560
1,189
19,551
0
L
5,997
555
904
1,520
4,245
1,521
0
474
3,725
32,950
0
W
Ah Muzen Cab
Tophatikiss
Ah Muzen Cab
3,904
2,960
0
0
2,704
965
0
1,747
957
0
16,305
L
Danzaburou
almondjoyyy
Danzaburou
0
0
0
0
837
374
0
779
0
0
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
34,399
115
Minions Killed
123
3
Camps Cleared
9
447,220
Distance Traveled
549,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,819
1,364
23
5
1
95,802
0
L
Fenrir
6,098
1,220
15
3
0
112,493
0
W
Ra
7,765
1,553
37
7
4
113,438
0
W
Sun Wukong
6,779
1,356
9
2
1
89,095
0
L
Ares
6,783
1,357
6
1
0
116,108
0
W
Ratatoskr
6,754
1,351
12
2
2
117,734
0
W
Scylla
6,529
1,306
37
7
0
110,771
0
L
Ra
7,008
1,402
69
14
0
110,797
0
W
Ah Muzen Cab
6,572
1,314
28
6
2
118,251
0
L
Danzaburou
5,497
1,099
2
0
2
12,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role