Player Matchup

Poseidon
Poseidon
Anderdingus
Poseidon
Level 101
God Stats
3W - 15L
1,421 SR
Queue Stats
98W - 166L
1,422 Elo+
Party 1
Rama
Rama
Dusty11500
Rama
Level 147
God Stats
11W - 18L
1,541 SR
Queue Stats
155W - 164L
1,581 Elo+
Party 1
Cerberus
Cerberus
Evalyian
Cerberus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 63L
1,582 Elo+
Solo
Pele
Pele
Gankaholiccc
Pele
Level 28
God Stats
7W - 6L
1,492 SR
Queue Stats
68W - 86L
1,469 Elo+
Party 1
Bacchus
Bacchus
TSmith1314
Bacchus
Level 80
God Stats
23W - 24L
1,581 SR
Queue Stats
223W - 238L
1,497 Elo+
Party 1
Team Averages
Level 86
1,507 SR
1,510 Elo+

VS

Team Averages
Level 111
1,661 SR
1,550 Elo+
Cabrakan
Cabrakan
Fixñero
Cabrakan
Level 113
God Stats
5W - 3L
1,860 SR
Queue Stats
247W - 236L
1,553 Elo+
Party 2
Lancelot
Lancelot
Guadaffem
Lancelot
Level 43
God Stats
3W - 5L
1,496 SR
Queue Stats
148W - 142L
1,535 Elo+
Party 2
Ra
Ra
TorchAll
Ra
Level 46
God Stats
2W - 6L
1,405 SR
Queue Stats
123W - 97L
1,595 Elo+
Solo
Amaterasu
Amaterasu
doggywithsarna19
Amaterasu
Level 193
God Stats
11W - 10L
1,660 SR
Queue Stats
207W - 209L
1,548 Elo+
Party 2
Poseidon
Poseidon
obi_one_Shenobi
Poseidon
Level 162
God Stats
3W - 2L
1,887 SR
Queue Stats
584W - 581L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anderdingus
Poseidon
12
2 / 1 / 2
6,353
635
4,362
4,492
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
6,894
689
5,347
4,574
1,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Evalyian
Cerberus
13
3 / 1 / 1
7,313
731
7,186
8,147
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 1 / 3
6,053
605
8,216
7,803
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TSmith1314
Bacchus
11
3 / 0 / 5
6,525
653
3,356
7,244
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fixñero
Cabrakan
8
0 / 4 / 0
5,008
501
2,942
8,824
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Guadaffem
Lancelot
11
1 / 3 / 0
5,588
559
3,792
8,070
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,706
671
3,520
5,249
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
10
0 / 4 / 1
5,940
594
3,783
12,972
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
10
0 / 3 / 0
5,192
519
3,190
6,082
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Anderdingus
Poseidon
2
1
2
3
W
3
0
2
4
W
Cerberus
Evalyian
Cerberus
3
1
1
3.5
L
Cabrakan
Fixñero
Cabrakan
0
4
0
0
W
4
1
3
5.5
L
Lancelot
Guadaffem
Lancelot
1
3
0
0.33
W
Bacchus
TSmith1314
Bacchus
3
0
5
5.5
L
2
1
0
2
L
Amaterasu
0
4
1
0.13
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
17,227
32,260
Taken
41,197
18,510
Mitigated
17,763
10,839
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Anderdingus
Poseidon
4,362
702
0
812
4,492
1,310
0
1,775
2,717
48,454
0
W
5,347
4,633
0
2,845
4,574
1,566
106
2,919
1,655
0
54,488
W
Cerberus
Evalyian
Cerberus
7,186
816
0
3,452
8,147
6,445
0
0
8,147
46,396
2,473
L
Cabrakan
Fixñero
Cabrakan
2,942
590
0
1,603
8,824
7,315
0
2,069
6,689
8,284
1,614
W
8,216
1,935
0
1,988
7,803
2,700
0
1,165
6,638
0
43,241
L
Lancelot
Guadaffem
Lancelot
3,792
592
0
3,387
8,070
2,553
0
1,967
5,985
0
36,123
W
Bacchus
TSmith1314
Bacchus
3,356
319
0
1,742
7,244
6,489
0
3,358
3,805
15,050
0
L
3,520
231
161
1,650
5,249
1,528
0
2,335
2,726
48,960
244
L
Amaterasu
3,783
2,027
0
4,203
12,972
4,723
0
6,163
6,180
0
39,360
L
Poseidon
3,190
708
0
2,212
6,082
1,644
0
1,147
4,935
34,231
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
28,434
418
Minions Killed
346
0
Camps Cleared
0
1,169,002
Distance Traveled
1,124,809
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,353
635
90
9
0
245,214
1
W
Rama
6,894
689
106
11
0
211,599
2
W
Cerberus
7,313
731
127
13
0
193,486
0
L
Cabrakan
5,008
501
16
2
0
197,479
4
W
Pele
6,053
605
71
7
0
271,898
0
L
Lancelot
5,588
559
69
7
0
264,169
0
W
Bacchus
6,525
653
24
2
0
246,805
5
L
Ra
6,706
671
108
11
0
241,252
0
L
Amaterasu
5,940
594
82
8
0
211,432
1
L
Poseidon
5,192
519
71
7
0
210,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role