Player Matchup

Kuzenbo
Kuzenbo
Gold V
B1RotaryEngine
Kuzenbo
Gold V
Level 158
God Stats
5W - 4L
1,632 SR
Queue Stats
157W - 156L
1,310 MMR
Solo
Hun Batz
Hun Batz
Gold II
Maximus6215
Hun Batz
Gold II
Level 162
God Stats
2W - 3L
1,618 SR
Queue Stats
152W - 153L
1,490 MMR
Party 1
Charybdis
Charybdis
Silver I
NecroGenesis28
Charybdis
Silver I
Level 124
God Stats
1W - 3L
1,503 SR
Queue Stats
51W - 63L
1,292 MMR
Party 1
Osiris
Osiris
Gold IV
RCS_403
Osiris
Gold IV
Level 179
God Stats
16W - 11L
1,600 SR
Queue Stats
266W - 268L
1,368 MMR
Solo
Eset
Eset
Gold IV
pepsie
Eset
Gold IV
Level 195
God Stats
20W - 17L
1,603 SR
Queue Stats
339W - 342L
1,419 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,591 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 173
1,561 SR
1,290 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
Deadmen25
Geb
Gold IV
Level 155
God Stats
108W - 69L
1,652 SR
Queue Stats
271W - 282L
1,460 MMR
Solo
Achilles
Achilles
Bronze I
EYE_SO_UZUMAKI
Achilles
Bronze I
Level 118
God Stats
12W - 11L
1,478 SR
Queue Stats
275W - 328L
557 MMR
Solo
Martichoras
Martichoras
Gold II
SuuWhooq
Martichoras
Gold II
Level 192
God Stats
3W - 0L
1,698 SR
Queue Stats
139W - 129L
1,463 MMR
Solo
Ix Chel
Ix Chel
Gold IV
TACOmachine3000
Ix Chel
Gold IV
Level 99
God Stats
20W - 24L
1,479 SR
Queue Stats
173W - 188L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,892
493
7,441
13,488
12,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Maximus6215
Hun Batz
15
5 / 6 / 1
8,563
535
12,088
13,218
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
NecroGenesis28
Charybdis
14
0 / 4 / 1
7,936
496
2,357
11,149
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
RCS_403
Osiris
15
0 / 1 / 2
8,939
559
6,628
12,477
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
pepsie
Eset
14
1 / 1 / 1
8,556
535
9,566
5,966
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnhurRaijinKing ArthurBellonaAphrodite

VS

Bans
AwilixChang'eSkadiArtemisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 2 / 5
8,596
537
7,563
16,194
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 0 / 10
8,870
554
4,200
9,680
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
13
1 / 2 / 5
8,082
505
7,403
19,100
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
SuuWhooq
Martichoras
16
3 / 0 / 5
9,467
592
8,049
8,890
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 3 / 3
9,193
575
9,126
10,075
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
15
15
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
5
3.25
L
1
3
3
0.83
W
3
0
10
8
W
Achilles
1
2
5
1.75
L
Hun Batz
Maximus6215
Hun Batz
5
6
1
0.92
L
Charybdis
NecroGenesis28
Charybdis
0
4
1
0.13
L
Osiris
RCS_403
Osiris
0
1
2
1
W
Martichoras
SuuWhooq
Martichoras
3
0
5
5.5
W
4
3
3
1.83
L
Eset
pepsie
Eset
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
36,341
56,298
Taken
63,939
30,267
Mitigated
34,521
17,331
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,563
1,076
0
4,260
16,194
7,909
0
3,660
12,320
57,486
1,835
L
7,441
2,909
0
1,365
13,488
12,790
0
5,550
7,819
31,048
0
W
4,200
439
0
4,215
9,680
6,932
29
3,452
6,138
18,521
1,846
W
Achilles
7,403
2,125
0
6,850
19,100
13,139
0
2,611
16,449
0
49,035
L
Hun Batz
Maximus6215
Hun Batz
12,088
2,376
0
3,615
13,218
4,438
0
6,891
6,209
0
74,926
L
Charybdis
NecroGenesis28
Charybdis
2,357
571
0
4,704
11,149
3,531
0
2,508
8,641
0
64,869
L
Osiris
RCS_403
Osiris
6,628
1,783
0
6,662
12,477
7,942
454
1,846
9,900
0
70,237
W
Martichoras
SuuWhooq
Martichoras
8,049
2,656
0
4,117
8,890
3,938
107
2,130
6,760
0
89,925
W
9,126
1,200
1,567
4,743
10,075
2,603
0
6,154
3,439
65,259
333
L
Eset
pepsie
Eset
9,566
638
150
835
5,966
1,566
0
3,982
1,984
67,050
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
44,208
523
Minions Killed
478
0
Camps Cleared
0
1,541,099
Distance Traveled
1,581,421
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,596
537
93
6
0
360,260
2
L
Kuzenbo
7,892
493
37
2
0
339,723
7
W
Geb
8,870
554
35
2
0
332,763
5
W
Achilles
8,082
505
87
5
0
291,231
4
L
Hun Batz
8,563
535
115
7
0
342,205
0
L
Charybdis
7,936
496
132
8
0
284,569
2
L
Osiris
8,939
559
107
7
0
250,535
1
W
Martichoras
9,467
592
141
9
0
290,396
3
W
Ix Chel
9,193
575
122
8
0
306,771
0
L
Eset
8,556
535
132
8
0
324,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role