Player Matchup

Freya
Freya
CristianHatsune
Freya
Level 189
God Stats
9W - 3L
1,741 SR
Queue Stats
133W - 124L
1,572 Elo+
Party 3
Horus
Horus
Grandpagamingw
Horus
Level 127
God Stats
2W - 2L
1,496 SR
Queue Stats
47W - 63L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
MailableTundra09
Kuzenbo
Level 178
God Stats
2W - 1L
1,429 SR
Queue Stats
56W - 43L
1,533 Elo+
Party 3
Chiron
Chiron
MisterOrrick
Chiron
Level 108
God Stats
2W - 2L
1,458 SR
Queue Stats
70W - 66L
1,498 Elo+
Solo
Bakasura
Bakasura
TheShadow3662
Bakasura
Level 124
God Stats
1W - 0L
1,570 SR
Queue Stats
23W - 25L
1,472 Elo+
Party 3
Team Averages
Level 145
1,539 SR
1,504 Elo+

VS

Team Averages
Level 125
1,668 SR
1,513 Elo+
Ishtar
Ishtar
GhostlyWorms
Ishtar
Level 143
God Stats
0W - 1L
1,900 SR
Queue Stats
31W - 33L
1,488 Elo+
Solo
Xbalanque
Xbalanque
Hectoru98
Xbalanque
Level 155
God Stats
12W - 17L
1,543 SR
Queue Stats
460W - 444L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
LE0NiIDAS
Cthulhu
Level 122
God Stats
8W - 3L
1,755 SR
Queue Stats
263W - 229L
1,546 Elo+
Party 1
Hades
Hades
Wylliams0906
Hades
Level 80
God Stats
5W - 7L
1,463 SR
Queue Stats
212W - 218L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
el3m3ntar1a
Cabrakan
Level 127
God Stats
12W - 7L
1,677 SR
Queue Stats
635W - 616L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,040
536
6,256
9,106
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 4
7,007
467
3,734
11,391
8,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
3 / 3 / 1
8,138
543
8,487
15,376
16,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
14
1 / 2 / 3
7,818
521
7,643
8,906
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
TheShadow3662
Bakasura
15
4 / 4 / 3
8,464
564
5,304
16,169
8,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
4 / 0 / 4
7,537
502
7,610
8,224
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Hectoru98
Xbalanque
14
1 / 1 / 4
7,963
531
9,078
8,973
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
LE0NiIDAS
Cthulhu
14
3 / 4 / 1
8,755
584
12,172
17,073
11,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
4 / 4 / 1
7,307
487
6,982
12,580
6,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
el3m3ntar1a
Cabrakan
12
2 / 1 / 6
7,368
491
5,514
9,362
10,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
14
14
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Ishtar
4
0
4
6
W
0
3
4
0.67
L
Xbalanque
Hectoru98
Xbalanque
1
1
4
3
L
Cthulhu
LE0NiIDAS
Cthulhu
3
4
1
0.88
W
3
3
1
1.17
W
Chiron
1
2
3
1.25
W
Bakasura
TheShadow3662
Bakasura
4
4
3
1.38
L
4
4
1
1.13
L
Cabrakan
el3m3ntar1a
Cabrakan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,424
Damage
41,356
60,948
Taken
56,212
37,789
Mitigated
34,855
19,702
Healing
21,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,256
1,652
0
2,377
9,106
2,600
0
1,333
7,773
49,414
1,944
L
Ishtar
7,610
4,040
0
4,099
8,224
2,911
205
661
7,475
0
63,902
W
3,734
1,711
722
3,287
11,391
8,081
0
4,489
6,902
0
18,982
L
Xbalanque
Hectoru98
Xbalanque
9,078
3,609
0
3,302
8,973
2,837
278
3,507
5,006
0
75,132
L
Cthulhu
LE0NiIDAS
Cthulhu
12,172
1,615
124
7,349
17,073
11,612
0
6,125
10,002
77,224
0
W
8,487
2,614
0
3,516
15,376
16,281
0
10,156
5,220
46,113
3,564
W
Chiron
7,643
2,405
220
2,735
8,906
2,613
0
5,020
3,886
0
59,464
W
Bakasura
TheShadow3662
Bakasura
5,304
4,034
0
6,845
16,169
8,214
24
3,190
12,979
0
51,008
L
6,982
284
221
3,788
12,580
6,590
0
100
12,338
47,109
1,106
L
Cabrakan
el3m3ntar1a
Cabrakan
5,514
1,069
0
2,265
9,362
10,905
0
1,569
7,492
19,433
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
38,930
446
Minions Killed
449
0
Camps Cleared
0
1,561,943
Distance Traveled
1,467,353
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,040
536
112
7
0
301,047
0
L
Ishtar
7,537
502
104
7
0
330,628
0
W
Horus
7,007
467
21
1
0
315,295
4
L
Xbalanque
7,963
531
116
8
0
276,904
6
L
Cthulhu
8,755
584
132
9
0
285,297
1
W
Kuzenbo
8,138
543
89
6
0
284,045
0
W
Chiron
7,818
521
112
7
0
300,369
0
W
Bakasura
8,464
564
112
7
0
361,187
2
L
Hades
7,307
487
79
5
0
269,664
0
L
Cabrakan
7,368
491
18
1
0
304,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role