Player Matchup

Awilix
Awilix
Aexoras
Awilix
Level 157
God Stats
2W - 4L
1,481 SR
Queue Stats
116W - 99L
1,618 Elo+
Party 1
He Bo
He Bo
LilSparrow777
He Bo
Level 159
God Stats
0W - 2L
1,647 SR
Queue Stats
81W - 92L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Little Gray 97
Danzaburou
Level 157
God Stats
29W - 43L
1,580 SR
Queue Stats
386W - 380L
1,522 Elo+
Solo
Bacchus
Bacchus
SillyMangoo
Bacchus
Level 45
God Stats
11W - 3L
1,875 SR
Queue Stats
88W - 71L
1,610 Elo+
Party 1
King Arthur
King Arthur
Sylviα
King Arthur
Level 144
God Stats
1W - 1L
1,623 SR
Queue Stats
43W - 41L
1,603 Elo+
Party 1
Team Averages
Level 132
1,641 SR
1,585 Elo+

VS

Team Averages
Level 164
1,586 SR
1,564 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Baasana
Ratatoskr
Level 159
God Stats
6W - 2L
1,673 SR
Queue Stats
195W - 156L
1,653 Elo+
Party 2
Cerberus
Cerberus
Enovexar
Cerberus
Level 158
God Stats
3W - 1L
1,554 SR
Queue Stats
398W - 347L
1,623 Elo+
Solo
Nut
Nut
FancyFishSwitch
Nut
Level 230
God Stats
18W - 10L
1,623 SR
Queue Stats
416W - 367L
1,553 Elo+
Solo
Anubis
Anubis
soapeyillusion
Anubis
Level 128
God Stats
4W - 3L
1,578 SR
Queue Stats
114W - 114L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aexoras
Awilix
13
2 / 6 / 3
7,046
503
8,327
11,882
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 6 / 2
7,398
528
7,398
10,181
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Little Gray 97
Danzaburou
12
2 / 3 / 1
7,648
546
8,224
8,504
2,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
SillyMangoo
Bacchus
10
1 / 3 / 1
6,534
467
6,898
13,802
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Sylviα
King Arthur
12
1 / 3 / 0
7,258
518
7,954
12,421
7,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 2 / 2
7,299
521
6,236
14,225
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Baasana
Ratatoskr
14
6 / 3 / 6
7,961
569
9,055
12,211
5,142
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Enovexar
Cerberus
13
3 / 1 / 7
7,675
548
5,919
15,202
12,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 1 / 4
7,377
527
11,469
10,984
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 1 / 4
9,528
681
11,262
8,512
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
21
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
2
2
L
Awilix
Aexoras
Awilix
2
6
3
0.58
W
Ratatoskr
Baasana
Ratatoskr
6
3
6
3
W
Cerberus
Enovexar
Cerberus
3
1
7
6.5
W
2
1
4
4
L
2
6
2
0.5
L
Danzaburou
Little Gray 97
Danzaburou
2
3
1
0.83
L
Bacchus
SillyMangoo
Bacchus
1
3
1
0.5
L
King Arthur
Sylviα
King Arthur
1
3
0
0.33
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,801
Damage
43,941
56,790
Taken
61,134
27,352
Mitigated
34,940
10,816
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,236
1,003
0
3,365
14,225
7,618
0
1,152
13,073
37,759
1,565
L
Awilix
Aexoras
Awilix
8,327
2,819
0
1,039
11,882
3,730
0
3,349
8,493
0
53,999
W
Ratatoskr
Baasana
Ratatoskr
9,055
3,658
0
2,089
12,211
5,142
0
1,107
11,104
0
57,462
W
Cerberus
Enovexar
Cerberus
5,919
639
2,767
4,830
15,202
12,842
28
4,104
11,098
22,407
0
W
11,469
6,531
0
3,374
10,984
4,128
0
2,814
8,170
0
65,342
L
7,398
153
0
1,816
10,181
2,072
0
5,235
4,894
40,614
1,011
L
Danzaburou
Little Gray 97
Danzaburou
8,224
4,795
0
2,333
8,504
2,436
0
1,719
6,785
0
56,753
L
Bacchus
SillyMangoo
Bacchus
6,898
829
0
3,093
13,802
11,397
0
6,462
7,340
19,810
1,115
L
King Arthur
Sylviα
King Arthur
7,954
655
0
2,535
12,421
7,717
0
5,597
6,194
0
48,608
W
11,262
235
0
4,007
8,512
5,210
168
4,553
3,959
75,717
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
39,840
366
Minions Killed
452
0
Camps Cleared
0
1,346,826
Distance Traveled
1,374,724
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,299
521
67
5
0
250,972
4
L
Awilix
7,046
503
75
5
0
349,070
0
W
Ratatoskr
7,961
569
79
6
0
332,300
3
W
Cerberus
7,675
548
30
2
0
276,526
4
W
Nut
7,377
527
127
9
0
268,587
0
L
He Bo
7,398
528
92
7
0
269,991
3
L
Danzaburou
7,648
546
91
7
0
252,535
2
L
Bacchus
6,534
467
28
2
0
279,850
8
L
King Arthur
7,258
518
80
6
0
195,380
2
W
Anubis
9,528
681
149
11
0
246,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role