Player Matchup

Chaac
Chaac
LaunchPad3289
Chaac
Level 100
God Stats
5W - 4L
1,147 SR
Queue Stats
173W - 163L
1,457 Elo+
Solo
Skadi
Skadi
Monigolden
Skadi
Level 122
God Stats
5W - 3L
1,606 SR
Queue Stats
217W - 233L
1,464 Elo+
Party 1
Sol
Sol
Petromotive
Sol
Level 139
God Stats
6W - 7L
1,464 SR
Queue Stats
241W - 246L
1,470 Elo+
Party 1
Hercules
Hercules
SuckaaFeeish
Hercules
Level 126
God Stats
5W - 9L
1,325 SR
Queue Stats
362W - 368L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
myIesHlGH
Cthulhu
Level 138
God Stats
37W - 15L
1,643 SR
Queue Stats
404W - 409L
1,483 Elo+
Party 1
Team Averages
Level 125
1,437 SR
1,469 Elo+

VS

Team Averages
Level 119
1,618 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CervezaNdCigs
Cthulhu
Level 99
God Stats
9W - 0L
2,042 SR
Queue Stats
82W - 76L
1,444 Elo+
Party 2
King Arthur
King Arthur
Joframm
King Arthur
Level 125
God Stats
7W - 6L
1,548 SR
Queue Stats
361W - 383L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itz__Razo
Morgan Le Fay
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 244L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,642
928
1,040
2,361
2,848
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
5
0 / 0 / 0
4,212
842
0
0
0
11
4 / 2 / 3
5,845
1,169
5,728
4,374
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SuckaaFeeish
Hercules
9
0 / 2 / 4
5,080
1,016
2,799
6,143
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
myIesHlGH
Cthulhu
13
3 / 1 / 1
6,380
1,276
6,250
4,606
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 1 / 5
5,550
1,110
2,855
3,224
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
 
Hades
10
1 / 1 / 2
5,310
1,062
2,085
4,537
2,010
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
10
3 / 1 / 3
6,148
1,230
5,274
3,919
2,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Joframm
King Arthur
8
2 / 2 / 1
5,329
1,066
2,156
3,037
1,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
itz__Razo
Morgan Le Fay
10
0 / 2 / 6
5,362
1,072
2,779
3,622
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
6
6
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
5
2.5
W
Hades
 
Hades
1
1
2
2
W
Cthulhu
3
1
3
4.5
W
King Arthur
Joframm
King Arthur
2
2
1
1.25
L
0
1
2
1
L
Skadi
0
0
0
0
L
4
2
3
2.75
L
Hercules
SuckaaFeeish
Hercules
0
2
4
1
W
Morgan Le Fay
itz__Razo
Morgan Le Fay
0
2
6
1.5
L
Cthulhu
myIesHlGH
Cthulhu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,817
Damage
15,149
17,484
Taken
18,339
13,852
Mitigated
8,210
6,921
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,855
430
571
791
3,224
1,038
152
2,154
1,037
11,796
445
W
Hades
 
Hades
2,085
264
1,369
1,616
4,537
2,010
0
2,999
1,472
8,430
0
W
Cthulhu
5,274
550
426
1,383
3,919
2,158
0
2,558
1,265
9,173
282
W
King Arthur
Joframm
King Arthur
2,156
265
140
246
3,037
1,610
0
1,685
1,250
0
2,434
L
1,040
372
91
946
2,361
2,848
0
1,787
574
0
2,127
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
5,728
2,014
333
1,614
4,374
1,528
0
3,722
652
8,440
0
L
Hercules
SuckaaFeeish
Hercules
2,799
761
293
2,818
6,143
5,274
0
3,571
2,572
0
5,864
W
Morgan Le Fay
itz__Razo
Morgan Le Fay
2,779
145
583
561
3,622
1,394
0
2,582
1,040
5,556
0
L
Cthulhu
myIesHlGH
Cthulhu
6,250
0
181
645
4,606
4,202
0
3,583
1,023
19,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
27,699
48
Minions Killed
43
0
Camps Cleared
0
340,190
Distance Traveled
479,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,550
1,110
16
3
0
86,736
0
W
Hades
5,310
1,062
10
2
0
116,637
0
W
Cthulhu
6,148
1,230
5
1
0
118,540
0
W
King Arthur
5,329
1,066
4
1
0
61,175
0
L
Chaac
4,642
928
3
1
0
43,021
0
L
Skadi
4,212
842
0
0
0
0
0
L
Sol
5,845
1,169
10
2
0
100,703
0
L
Hercules
5,080
1,016
3
1
0
102,512
0
W
Morgan Le Fay
5,362
1,072
8
2
0
96,035
0
L
Cthulhu
6,380
1,276
32
6
0
93,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role