Player Matchup

Raijin
Raijin
DeHampster
Raijin
Level 118
God Stats
3W - 1L
1,619 SR
Queue Stats
40W - 47L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Skiverz
Danzaburou
Level 69
God Stats
4W - 3L
1,728 SR
Queue Stats
161W - 133L
1,584 Elo+
Solo
Nike
Nike
Zooks3
Nike
Level 142
God Stats
1W - 2L
1,567 SR
Queue Stats
98W - 102L
1,518 Elo+
Party 2
Olorun
Olorun
himanbusther
Olorun
Level 128
God Stats
3W - 2L
1,200 SR
Queue Stats
48W - 47L
1,482 Elo+
Party 2
Geb
Geb
subrahmanyan
Geb
Level 145
God Stats
5W - 3L
1,438 SR
Queue Stats
128W - 112L
1,519 Elo+
Party 2
Team Averages
Level 120
1,510 SR
1,516 Elo+

VS

Team Averages
Level 112
1,634 SR
1,542 Elo+
Nut
Nut
 
Nut
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gogo677
Erlang Shen
Level 155
God Stats
9W - 9L
1,556 SR
Queue Stats
172W - 142L
1,576 Elo+
Party 1
Ix Chel
Ix Chel
WAFCHICKMISTICA
Ix Chel
Level 69
God Stats
2W - 2L
1,684 SR
Queue Stats
81W - 76L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
fliber_Andres21
Ne Zha
Level 125
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 5L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
hipbluedog
Baron Samedi
Level 128
God Stats
1W - 1L
1,704 SR
Queue Stats
142W - 124L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DeHampster
Raijin
10
0 / 3 / 7
6,165
560
4,019
5,889
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Skiverz
Danzaburou
14
10 / 0 / 0
8,483
771
8,230
6,185
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Zooks3
Nike
13
1 / 0 / 3
7,179
653
4,246
6,758
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
11
3 / 2 / 1
6,572
597
6,681
6,605
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 7
6,183
562
5,620
8,807
5,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 1
6,219
565
5,116
5,630
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Gogo677
Erlang Shen
11
0 / 4 / 0
6,052
550
4,317
10,556
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 0
5,812
528
3,228
8,434
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 4
5,415
492
4,127
10,113
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
hipbluedog
Baron Samedi
10
2 / 2 / 1
5,931
539
3,255
9,212
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
6
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
1
1.5
W
Raijin
DeHampster
Raijin
0
3
7
1.17
L
Erlang Shen
Gogo677
Erlang Shen
0
4
0
0
W
Danzaburou
Skiverz
Danzaburou
10
0
0
10
L
3
4
0
0.75
W
Nike
Zooks3
Nike
1
0
3
2.5
L
0
3
4
0.67
W
Olorun
3
2
1
1.75
L
Baron Samedi
hipbluedog
Baron Samedi
2
2
1
1.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
20,043
34,244
Taken
43,945
15,950
Mitigated
17,823
12,560
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,116
3,271
0
3,104
5,630
1,406
675
3,701
1,929
0
45,849
W
Raijin
DeHampster
Raijin
4,019
145
0
505
5,889
1,867
0
2,596
3,293
33,465
350
L
Erlang Shen
Gogo677
Erlang Shen
4,317
1,799
0
3,056
10,556
5,766
0
0
10,118
0
48,527
W
Danzaburou
Skiverz
Danzaburou
8,230
3,070
0
4,542
6,185
2,347
0
954
5,126
0
64,357
L
3,228
368
575
1,748
8,434
2,426
0
4,005
4,429
33,386
0
W
Nike
Zooks3
Nike
4,246
739
0
2,509
6,758
3,702
0
0
6,370
0
44,182
L
4,127
1,112
0
4,400
10,113
2,978
0
2,558
7,555
0
31,930
W
Olorun
6,681
3,144
650
2,183
6,605
2,368
1,134
1,305
5,300
48,189
0
L
Baron Samedi
hipbluedog
Baron Samedi
3,255
348
615
2,724
9,212
5,247
0
5,311
3,901
17,725
0
W
5,620
681
0
2,171
8,807
5,666
0
1,966
6,841
18,996
3,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
29,429
373
Minions Killed
340
0
Camps Cleared
0
1,099,548
Distance Traveled
1,069,048
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,219
565
87
8
0
184,258
0
W
Raijin
6,165
560
53
5
0
195,983
2
L
Erlang Shen
6,052
550
90
8
0
222,763
2
W
Danzaburou
8,483
771
115
10
0
248,542
0
L
Ix Chel
5,812
528
67
6
0
199,709
0
W
Nike
7,179
653
88
8
0
216,680
0
L
Ne Zha
5,415
492
58
5
0
247,491
0
W
Olorun
6,572
597
84
8
0
199,217
3
L
Baron Samedi
5,931
539
38
3
0
214,827
0
W
Geb
6,183
562
33
3
0
239,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role