Player Matchup

Anubis
Anubis
 
Anubis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Cryogenic17
Susano
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,493 Elo+
Solo
Bacchus
Bacchus
Jericho80023
Bacchus
Level 38
God Stats
1W - 2L
1,438 SR
Queue Stats
35W - 40L
1,401 Elo+
Party 1
Medusa
Medusa
Slilckytheskunk
Medusa
Level 32
God Stats
1W - 1L
1,373 SR
Queue Stats
31W - 39L
1,401 Elo+
Party 1
Team Averages
Level 58
1,462 SR
1,459 Elo+

VS

Team Averages
Level 68
1,581 SR
1,499 Elo+
Serqet
Serqet
BarterDolphin22
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,520 Elo+
Party 2
Anubis
Anubis
BlackGeminis122
Anubis
Level 77
God Stats
29W - 25L
1,637 SR
Queue Stats
348W - 324L
1,544 Elo+
Solo
Hades
Hades
CLOWN MAN 22
Hades
Level 95
God Stats
1W - 1L
1,768 SR
Queue Stats
32W - 33L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
FADED A1R
Xbalanque
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
yungwolfy
Sylvanus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 119L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 1
7,552
755
2,950
1,794
871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
12
0 / 0 / 3
7,164
716
2,669
4,657
3,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
11
5 / 0 / 0
6,409
641
3,982
6,613
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jericho80023
Bacchus
9
0 / 2 / 0
5,509
551
2,956
7,136
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,214
521
3,406
6,096
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,012
601
3,143
9,231
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 0 / 0
3,558
356
0
0
0
11
0 / 2 / 0
5,656
566
3,080
5,244
1,777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
FADED A1R
Xbalanque
10
3 / 1 / 0
5,580
558
2,860
6,518
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
yungwolfy
Sylvanus
9
0 / 0 / 3
5,520
552
3,208
7,681
6,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
5
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
L
2
4
1
0.63
L
0
0
0
0
L
0
2
0
0
W
Susano
5
0
0
5
L
Xbalanque
FADED A1R
Xbalanque
3
1
0
3
W
Bacchus
Jericho80023
Bacchus
0
2
0
0
W
0
3
1
0.17
L
Sylvanus
yungwolfy
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
12,291
26,296
Taken
28,674
13,705
Mitigated
13,644
8,490
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,950
0
0
1,307
1,794
871
0
550
1,244
59,615
1,617
W
Sun Wukong
 
Sun Wukong
2,669
833
0
1,552
4,657
3,115
710
0
4,657
0
47,142
L
3,143
621
0
250
9,231
3,779
0
540
8,691
0
46,258
L
0
0
0
0
0
0
0
0
0
0
0
L
3,080
46
20
2,113
5,244
1,777
0
2,077
3,167
37,363
0
W
Susano
3,982
121
0
3,186
6,613
1,975
0
1,096
5,517
0
30,332
L
Xbalanque
FADED A1R
Xbalanque
2,860
1,158
0
1,579
6,518
2,021
0
969
5,549
0
32,807
W
Bacchus
Jericho80023
Bacchus
2,956
172
0
1,606
7,136
5,975
29
3,144
3,992
15,838
1,206
W
3,406
1,007
0
839
6,096
1,769
78
1,498
4,388
0
33,195
L
Sylvanus
yungwolfy
Sylvanus
3,208
1,348
540
2,854
7,681
6,067
0
1,999
5,682
16,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
26,326
337
Minions Killed
244
0
Camps Cleared
0
1,097,290
Distance Traveled
849,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,552
755
113
11
0
203,537
0
W
Sun Wukong
7,164
716
79
8
0
201,615
0
L
Serqet
6,012
601
75
8
0
250,110
0
L
Anubis
3,558
356
0
0
0
0
0
L
Hades
5,656
566
91
9
0
211,916
0
W
Susano
6,409
641
56
6
0
259,957
4
L
Xbalanque
5,580
558
64
6
0
195,719
1
W
Bacchus
5,509
551
25
3
0
224,079
0
W
Medusa
5,214
521
64
6
0
208,102
0
L
Sylvanus
5,520
552
14
1
0
191,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role