Player Matchup

Thor
Thor
CthulhuRises440
Thor
Level 141
God Stats
2W - 0L
1,782 SR
Queue Stats
44W - 54L
1,442 Elo+
Solo
Sobek
Sobek
HoodZlatan
Sobek
Level 64
God Stats
5W - 2L
1,701 SR
Queue Stats
88W - 79L
1,519 Elo+
Party 1
Horus
Horus
Hope Is Hot
Horus
Level 124
God Stats
2W - 1L
1,572 SR
Queue Stats
76W - 93L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
The Real Conky
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 136L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
UTGfrosti
Yu Huang
Level 124
God Stats
4W - 2L
1,555 SR
Queue Stats
70W - 71L
1,508 Elo+
Party 1
Team Averages
Level 121
1,622 SR
1,484 Elo+

VS

Team Averages
Level 110
1,507 SR
1,523 Elo+
Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DevilishDRB
Artemis
Level 159
God Stats
0W - 2L
1,526 SR
Queue Stats
75W - 54L
1,618 Elo+
Solo
Anhur
Anhur
Sinaftw
Anhur
Level 68
God Stats
4W - 6L
1,510 SR
Queue Stats
174W - 174L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
SparkHEEEM
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 160L
1,503 Elo+
Party 2
Sol
Sol
Super Hisoka
Sol
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 12
7,629
954
4,601
7,383
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
11
0 / 2 / 11
7,545
943
2,340
11,671
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 8
8,616
1,077
10,803
10,078
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
The Real Conky
Danzaburou
16
5 / 0 / 11
9,129
1,141
10,766
7,233
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
UTGfrosti
Yu Huang
15
3 / 3 / 10
8,846
1,106
8,773
6,902
2,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 5 / 3
6,064
758
3,785
8,913
2,588
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DevilishDRB
Artemis
10
4 / 1 / 4
6,689
836
5,027
3,903
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Sinaftw
Anhur
15
3 / 2 / 4
7,036
880
6,086
8,091
2,766
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SparkHEEEM
Sylvanus
13
3 / 3 / 7
7,393
924
6,397
11,762
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 6 / 4
5,904
738
3,273
8,002
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
17
Kills
10
11
Deaths
17
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
3
0.3
W
2
4
12
2
L
Artemis
DevilishDRB
Artemis
4
1
4
6
W
Sobek
0
2
11
2.75
W
7
2
8
5.5
L
Anhur
Sinaftw
Anhur
3
2
4
2.5
L
Sylvanus
SparkHEEEM
Sylvanus
3
3
7
2.17
L
0
6
4
0.33
W
Danzaburou
The Real Conky
Danzaburou
5
0
11
10.5
W
Yu Huang
UTGfrosti
Yu Huang
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
24,568
43,267
Taken
40,671
25,121
Mitigated
20,328
14,937
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,785
2,834
276
1,097
8,913
2,588
0
2,605
6,186
0
8,833
W
4,601
462
290
128
7,383
2,860
917
1,778
5,605
0
8,971
L
Artemis
DevilishDRB
Artemis
5,027
1,851
459
691
3,903
1,187
0
685
3,106
0
11,501
W
Sobek
2,340
56
962
3,953
11,671
9,690
359
2,751
8,920
4,030
0
W
10,803
2,971
2,176
2,613
10,078
7,619
0
1,084
8,994
0
16,349
L
Anhur
Sinaftw
Anhur
6,086
2,583
928
2,027
8,091
2,766
0
2,367
5,560
0
14,729
L
Sylvanus
SparkHEEEM
Sylvanus
6,397
1,360
4,451
4,368
11,762
11,585
0
3,469
8,139
8,541
0
L
3,273
542
443
834
8,002
2,202
0
1,987
5,898
8,608
0
W
Danzaburou
The Real Conky
Danzaburou
10,766
4,641
533
3,106
7,233
2,852
1,659
2,390
4,843
0
28,970
W
Yu Huang
UTGfrosti
Yu Huang
8,773
350
405
771
6,902
2,100
141
1,667
5,235
21,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
33,086
100
Minions Killed
70
0
Camps Cleared
0
867,980
Distance Traveled
623,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,064
758
15
2
0
124,681
0
W
Thor
7,629
954
6
1
0
164,774
0
L
Artemis
6,689
836
14
2
0
81,139
0
W
Sobek
7,545
943
2
0
0
170,474
0
W
Horus
8,616
1,077
18
2
0
181,260
0
L
Anhur
7,036
880
26
3
0
156,213
0
L
Sylvanus
7,393
924
6
1
0
125,243
0
L
Sol
5,904
738
9
1
0
136,610
0
W
Danzaburou
9,129
1,141
39
5
0
177,538
0
W
Yu Huang
8,846
1,106
35
4
0
173,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role